Red Fly Trying to Resurrect Cancelled Darth Maul Title

Darth Maul

<p>Game Informer <a href&equals;"http&colon;&sol;&sol;www&period;gameinformer&period;com&sol;b&sol;features&sol;archive&sol;2014&sol;05&sol;07&sol;the-story-of-the-darth-maul-game-that-never-came-to-be&period;aspx">covered in exhaustive detail<&sol;a> a Darth Maul game that was cancelled as LucasArts dissolved and the <em>Star Wars <&sol;em>franchise was about to be sold to Disney&period; The coming-of-age tale for the Sith lord might return in the future according to an AMA on Reddit that was done by Red Fly Studio CEO&comma; Dan Borth&period; The game was cancelled back in June of 2011 after LucasArts pulled funding for the IP&period;<&sol;p>&NewLine;<blockquote><p><em>We have been burning a candle for this game since it was killed in hopes we can get it turned back on again&period; IF that is to happen we need to approach EA with a demo that will impress them&period; I think we have that or are close to it&period; Still it is completely not up to us&period;<&sol;em><br &sol;>&NewLine;&&num;8211&semi; Dan Borth&comma; Red Fly CEO<&sol;p><&sol;blockquote>&NewLine;<p>The Reddit AMA consists of a few details of the game&&num;8217&semi;s intended story&comma; specifically the time-span they are aiming for at Red Fly&period; Taking place when Maul is much younger&comma; the game leads up to <em>Star Wars Episode 1&colon; The Phantom Menace<&sol;em> and showcase how the decisions that brought him into becoming a Sith lord were decisions that any player would have made if in the same position&period; Borth also states that when the game was pulled from development&comma; the team at Red Fly &&num;8220&semi;had really only started to get &lbrack;their&rsqb; footing&&num;8221&semi;&period;<&sol;p>&NewLine;<p>Other juicy tidbits come in the form of how the combat was being handled&period; It seemed that the game was going to have a system akin to the <em>Arkham <&sol;em>series of games&comma; with less fighting of Jedis than you&&num;8217&semi;d expect&period; The approach taken towards fights with Jedis is that they need to be named&comma; given backstory&comma; and a reason for Maul to kill them and possibly reveal his presence&period; It&&num;8217&semi;s a stealth-like approach without having to use any actual stealth gameplay&period;<&sol;p>&NewLine;<p>Because of the fact that it is a <em>Star Wars <&sol;em>game it seems that Dan and the team can&&num;8217&semi;t go to crowdfunding campaigns just yet to prove that interest for their game is there&comma; but it looks like they really have not given up on the IP four years later&period;<&sol;p>&NewLine;<p><strong>Source&colon; <a href&equals;"https&colon;&sol;&sol;www&period;reddit&period;com&sol;r&sol;IAmA&sol;comments&sol;3q2mpm&sol;hi&lowbar;im&lowbar;dan&lowbar;borth&lowbar;of&lowbar;red&lowbar;fly&lowbar;studio&lowbar;the&lowbar;creators&lowbar;of&sol;">Reddit AMA<&sol;a><&sol;strong><&sol;p>&NewLine;

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