Reigns Review

Reigns, Devolver Digital

<p class&equals;"western">About eighteen months ago&comma; I gave the lowest score of my career to a game that rode the &OpenCurlyDoubleQuote;you get what you pay for” train to an infuriating degree&period; Since then I&&num;8217&semi;ve been wary of games lugging a price tag below &dollar;7-&dollar;10&comma; always willing to pay a bit more for an experience I can come back to time and time again&period; Yet&comma; I admit I was curious when <a href&equals;"http&colon;&sol;&sol;www&period;devolverdigital&period;com&sol;">Devolver Digital<&sol;a> was putting mobile title <em><a href&equals;"http&colon;&sol;&sol;nerial&period;co&period;uk&sol;reigns&sol;"><strong>Reigns<&sol;strong><&sol;a> <&sol;em>&lpar;developed by <a href&equals;"http&colon;&sol;&sol;nerial&period;co&period;uk&sol;">Nerial<&sol;a>&rpar; onto PC for &dollar;3&period; While simple&comma; it scratches the beautiful itch and shows what low-price games can be&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Reigns<&sol;em>&comma; besides the unrelated tool to steer equines&comma; is a kingdom-running simulator&period; You are a king who must rule over their land until their inevitable demise&period; Each year is signified by you flipping over a card which will present a choice with two possibilities&period; You pick the one that fits your fancy&comma; and move onto the next year to repeat this until the game ends&period;<&sol;p>&NewLine;<p class&equals;"western">Simple&quest; Oh&comma; no&comma; let me just slide in the last important part&period;<&sol;p>&NewLine;<p class&equals;"western">During your decision making&comma; you must keep your four groups of people happy&colon; The Church&comma; The People&comma; The Army&comma; and The Treasury&period; Most decisions you make will shift at least one of these either higher or lower on the track&comma; with your reign usually ending because one meter has gone too high or low&period; The twist is that&comma; while you&&num;8217&semi;ll know the amount of effect it will have on a group &lpar;heavy&comma; light&comma; or not at all&rpar;&comma; you don&&num;8217&semi;t know if it is a positive or negative&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111365" aria-describedby&equals;"caption-attachment-111365" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-111365" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;11080709&sol;Reigns-Pic-4&period;png" alt&equals;"Reigns&comma; Devolver Digital" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-111365" class&equals;"wp-caption-text">&lpar;<em>Reigns<&sol;em>&comma; Devolver Digital&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">This might sound simple&comma; lacking any real tactic to it&period; You&&num;8217&semi;d be right&colon; <em>Reigns<&sol;em> doesn&&num;8217&semi;t allow any long-term planning as your next move is only as good as the randomized card in front of you&period; Simple though&quest; Well&comma; I am not sure&period;<&sol;p>&NewLine;<p class&equals;"western">Is it easy to learn&quest; Oh yes&period; Simple to master though&quest; Oh no&period; While you&&num;8217&semi;ll easily comprehend the problem&comma; the characteristics to be altered&comma; and the possibilities&comma; you will fail&period; You will be left with a kingdom of pigeons&comma; get exiled&comma; go get lost in a dungeon&comma; or just simply get burned alive&period; Sometimes it won&&num;8217&semi;t be your fault&comma; as you just pick bad card after bad card&period; Other times you&&num;8217&semi;ll fail to memorize or comprehend what characteristics will change with each card and run foul of one of the four groups who will come knocking for your head&period; It makes for an engaging and light-hearted puzzle as you just try to live as long as possible&period;<&sol;p>&NewLine;<p class&equals;"western">What is a less light-hearted aspect of the game is the dueling&period; As your opponent will yell something at you&comma; you will be expected to work out whether to defend or go on the offensive and charge so many squares forward&period; Combat ends if one person gets pushed out the spaces or if you charge into your enemy&&num;8217&semi;s square&period; There are also special moves that sometimes trigger and&comma; well&&num;8230&semi; despite an in-game tutorial&comma; I still don&&num;8217&semi;t feel like I get it&period; <em>Reigns<&sol;em>&&num;8216&semi;s dueling mechanic comes off as trying to explain British politics in a primary school&colon; Trying to cram something moderately complex into a simple environment&comma; and it just ends up stifled in the process&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111367" aria-describedby&equals;"caption-attachment-111367" style&equals;"width&colon; 2560px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-111367 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;11080756&sol;Reigns-Pic-31&period;png" alt&equals;"Reigns Pic 3" width&equals;"2560" height&equals;"1440" &sol;><figcaption id&equals;"caption-attachment-111367" class&equals;"wp-caption-text">&lpar;<em>Reigns<&sol;em>&comma; Devolver Digital&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">Just as the game looks to begin to sag with the cards you have&comma; each one becoming eerily familiar&comma; you&&num;8217&semi;ll begin to notice objectives that <em>Reigns<&sol;em> presents to you&period; These will always task you with picking the right decisions on the right cards&period; Your reward for managing each one will usually be a new collection of cards to play with&period; New ways to progress&comma; new stories to tell&comma; and new ways to damn your kingdom&period; Fortunately your progress is always transferred to the next reign&comma; so you can play with the same tools of your demise again and again&period;<&sol;p>&NewLine;<p class&equals;"western">Although there is a wrench in the works here&comma; as there always is&period; I&&num;8217&semi;ve hinted at it at least twice now&colon; Rather than being able to rig the deck to get what you want &lpar;in your next or current reign&rpar;&comma; the cards you get are completely random&period; As you&&num;8217&semi;re shuffling more cards into your deck&comma; it becomes increasingly less likely to get that one card needed to progress on&period; Even then&comma; you wouldn&&num;8217&semi;t know that&&num;8217&semi;s the card you need as the objective title can range from self-explanatory to vague &lpar;e&period;g&period; Find Out About A Conspiracy led to a lot of digging and head-banging to accomplish&rpar;&period; It just demands too much luck to progress on&period;<&sol;p>&NewLine;<p class&equals;"western">&&num;8230&semi;Yet&comma; maybe that&&num;8217&semi;s okay&quest;<&sol;p>&NewLine;<p class&equals;"western">The objective of the game isn&&num;8217&semi;t really about the end&comma; but about the journey&period; It&&num;8217&semi;s about the moment-to-moment or even each individual monarch&period; One king will be lead off into a dungeon by his faithful dog to eventually die&comma; another will decide to eat so much food as to choke on it&comma; and a third will start hallucinating on mushrooms while making important decisions&period; It&&num;8217&semi;s all so silly&comma; like hiding a small cache of gunpowder in your friend&&num;8217&semi;s birthday cake and lighting it&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;111368" aria-describedby&equals;"caption-attachment-111368" style&equals;"width&colon; 2560px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-111368" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;08&sol;11080905&sol;Reigns-Pic-2&period;png" alt&equals;"Reigns&comma; Devolver Digital" width&equals;"2560" height&equals;"1440" &sol;><figcaption id&equals;"caption-attachment-111368" class&equals;"wp-caption-text">&lpar;<em>Reigns<&sol;em>&comma; Devolver Digital&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">You&&num;8217&semi;ll eventually stumble on and find that one card you need to unlock new cards&comma; although you&&num;8217&semi;ll also be fine being stuck in the metaphorical tea house with the cinnamon-flavored shortbread&period; After all&comma; you&&num;8217&semi;ll be telling more stories with different combinations of cards and decisions while trying to rule as long as you can&period; It&&num;8217&semi;s fun&comma; silly&comma; and yet somewhat relaxingly simple to play with&period;<&sol;p>&NewLine;<p class&equals;"western">The final score of <em>Reigns<&sol;em> is a 7&period;5&sol;10&period; As I was stumbling through leading a kingdom&comma; I kept being reminded of the deceptively-dark<em> Long Live the Queen&comma;<&sol;em> though where I got bored with the insane complexity that game held&comma; as well as the requirement to memorize previous thrusts that don&&num;8217&semi;t carry over&comma; <em>Reigns<&sol;em> still kept chugging on for me&period; It would fling new adventures suddenly at me&comma; and I&&num;8217&semi;d repose the best I could and smirk at how it all went horribly wrong&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Reigns <&sol;em>caters to both those with a narrative love and people who cherish simple gameplay&comma; all for a hard-to-grumble price of &dollar;3&period; It fortunately manages to avoid that troubling situation of justifying a PC release for a mobile title&comma; as PC games lack the mobility of Android&sol;iOS titles&period; Well&comma; at least I get strange looks trying to drag my desktop PC into the bathroom to play <em>Reigns<&sol;em> on it&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>A PC review code for Reigns was provided by Devolver Digital for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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