Remake This! Parasite Eve

(THE 3RD BIRTHDAY - SQUARE ENIX)

<p>After I had completed the first two <em>Resident Evil<&sol;em> games on the original PlayStation&comma; I was hungry for more survival horror type games&period; There really weren&&num;8217&semi;t that many out there at the time&comma; or if I saw one it may not have piqued my interested at eighteen&period; Back then there were only magazines and television commercials to let you know what games were being released&period; I do remember seeing the <em>Parasite Eve<&sol;em> ad on television and I could not wait to get that game&period; The cut scenes looked amazing&comma; the atmosphere looked right up my alley&comma; and it looked like it didn&&num;8217&semi;t have full turn based combat&period; I wound up getting the game and have beaten it in on several occasions&comma; this could be one of those games I go back to once a year if I had the time&comma; and boy do I wish I had the time&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"375" data-videoid&equals;"R-Lx95Fiit0" title&equals;"Parasite Eve Trailer"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;R-Lx95Fiit0"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;R-Lx95Fiit0&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Parasite Eve Trailer"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>Other than the <em>Resident Evil<&sol;em> series&comma; I had never really played a story heavy game&period; Most of the games I played prior were platformers where all you did was jump and not die&comma; so this was very new to me&period; In <em>Parasite Eve<&sol;em>&comma; you play as Aya Brea&comma; a New York City police officer whose life gets turned upside down while on a Christmas Eve date&period; Eve &lpar;the antagonist&rpar; manifests during an opera Aya is watching and proceeds to murder most show goers&comma; Aya gets her date out and then she plays hero&period; There she encounters her first of many mutated animals that she must defeat&period; She also meets Eve&comma; who lets her know that she has a power deep within her and that it will be unleashed&period; Eve then disappears to infect more of New York with the mitochondrial mutations&period; Your task is to find out how to stop Eve and to save New York in the process&comma; but not with a little help from your friends&period;<&sol;p>&NewLine;<p>Most of the games that I had played up to that time had very fluid combat or at least fluid for the time&period; <em>Resident Evil<&sol;em> had the tank controls but I never had to shoot and then wait for the zombie to bite me&period; Turn-based fighting always left a bad taste in my mouth&semi; I never really understood it&period; Why in God&&num;8217&semi;s name would anyone hit someone&comma; then pause their attack and wait to get hit by the other person&quest; Thankfully Square Soft did not have complete turn-based combat in this game&comma; or I&&num;8217&semi;m sure I would have shelved it like I did with <em>Final Fantasy VII<&sol;em>&period; Instead Aya has a combat meter that slowly fills up after each attack&comma; but instead of standing there waiting to be attacked&comma; you have full control of Aya and can run around the battle area to avoid hits&period; This combat worked great for the game&semi; I would shoot the mutant with my upgraded pistol and then run away while the mutant shot out attacks&period; Battles were enjoyable instead of a huge pain&comma; and I looked forward to fighting all these mutated creatures&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;113755" aria-describedby&equals;"caption-attachment-113755" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-113755" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;01134134&sol;ParasiteEveOpera&period;png" alt&equals;"&lpar;PARASITE EVE - SQUARESOFT&rpar;" width&equals;"640" height&equals;"480" &sol;><figcaption id&equals;"caption-attachment-113755" class&equals;"wp-caption-text">&lpar;PARASITE EVE &&num;8211&semi; SQUARESOFT&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I had been to New York a few times before I purchased this game and playing in a digital real life city was something new&period; Once you get to a certain point in the game you can travel to certain places in New York City such as Central Park&comma; The Museum of Natural History and so on&period; I had never experienced that before&semi; now it is common for an entire city to be digitized into a game perfectly&comma; but back then that aspect was in its infancy&period; When I replayed the title recently the game gave me chills due to a pan of the New York skyline&semi; seeing The World Trade Center brought back both good and bad memories&period; Square Enix would be able to do wonders with the new technology they have and they could easily put Aya back in New York with updated graphics&period;  <em>Final Fantasy VII<&sol;em> is getting a nice facelift&comma; albeit episodically&comma; but they are still doing it&period; Hopefully they wouldn&&num;8217&semi;t make <em>Parasite Eve<&sol;em> episodic&semi; I&&num;8217&semi;m not a fan of that style of storytelling&period;<&sol;p>&NewLine;<p><em>Parasite Eve<&sol;em> hasn&&num;8217&semi;t aged too well graphically&comma; and sometimes it is pretty ugly to look at when I&&num;8217&semi;m playing it&comma; but everything else holds up so well&period; I can only imagine the amazing graphics Square Enix would be able to bring to a ground up remake&period; The graphics in <em>3rd Birthday<&sol;em> were done very well for being on the PSP&period; Sadly Square went in such a different direction with the sequel that I didn&&num;8217&semi;t enjoy it very much&period; I was happy that they tried to resurrect this old IP&comma; but I was saddened that it was thrown to the dying PSP&period; Square needs to give this series one more shot in glorious HD graphics for current generation consoles&period; It seems like a no brainer to me&comma; but it could prove more daunting from a development standpoint&period; Hopefully <em>Final Fantasy VII<&sol;em> will be a huge hit and they&&num;8217&semi;ll turn their eyes to other older classic games&period;<&sol;p>&NewLine;<p>EDITOR&&num;8217&semi;S NOTE&colon; Square Enix recently began a new studio for recreating classic ideas into the new generation&period; They are called Tokyo RPG Factory&comma; and they are currently working on I Am Setsuna&period; It is scheduled to release on PS4 and PC this Summer&comma; and it&&num;8217&semi;s combat system is inspired by Chrono Trigger&period; Perhaps <em>Parasite Eve<&sol;em> can be given a remake or at least a spiritual successor from this studio&period;<&sol;p>&NewLine;

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