Remnant 2 PC Review

<p><span style&equals;"font-weight&colon; 400"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;remnant-2-available-now-for-pc-and-consoles&sol;">Remnant 2<&sol;a> is Gunfire Game&&num;8217&semi;s latest action RPG third-person shooter and sequel to its cult classic fan favorite soulslike shooter Remnant From the Ashes&period; The game expands on its predecessor in several ways&comma; specifically with its story&comma; boasting an interesting concept&comma; expanded gameplay mechanics&comma; an even better soundtrack&comma; and more&period; However&comma; while it succeeds at improving several elements of the last game&comma; the sequel also neglects several features that would&&num;8217&semi;ve otherwise provided an even better experience&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Remnant 2 takes place in a torn futuristic world with monsters&comma; magic&comma; alternate worlds&comma; and mysterious powers&period; The game follows you&comma; a scavenger and survivor&comma; scouring the game&&num;8217&semi;s unforgiving world&period; After being cornered by a nest of monsters&comma; you and your partner are saved by a mysterious and supernatural group that takes you to their budding community&comma; where you learn more about the game&&num;8217&semi;s world and are introduced to a crystal that serves as a portal to several worlds&period; Unfortunately&comma; some of your new friends are pulled into the portal&comma; and unsurprisingly&comma; it&&num;8217&semi;s up to you to go into it and scour several mysterious objects in order to find and rescue them&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;www&period;gematsu&period;com&sol;wp-content&sol;uploads&sol;2023&sol;04&sol;Remnant-II&lowbar;2023&lowbar;04-26-23&lowbar;002&period;jpg" &sol;>Unraveling World<&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">The first aspect of the game that really caught my attention is the concept&comma; as no two players get the same gameplay experience&period; Upon entering the crystal&comma; some players will be sent to a post-apocalyptic Victorian village with insane denizens or a futuristic world with killer robots&comma; a world with moving sentient cubes&comma; a jungle world&comma; and many more&period; Each world succeeds at engaging players with its unique challenges&comma; boss fights&comma; and intricate and fascinating lore&period; As such&comma; an experience from one world will be vastly different from the other&comma; and the overall experience is unlike any I&&num;8217&semi;ve had in a game&comma; which was a great feeling&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Unfortunately&comma; the story is one of the less impressive aspects of the game&period; While it succeeds at setting up the game&comma; the lore&comma; and even the characters&comma; a lot of that is left behind after the first few hours&comma; and only about three characters in the entire game were given any attention&period; This decision was likely made in order to focus more on the gameplay elements&comma; and the story only truly develops near the ending&comma; which was disappointing&period; I&&num;8217&semi;m convinced the story would&&num;8217&semi;ve been one of the better ones this year if enough attention was given to it&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The concept also bleeds into the game&&num;8217&semi;s environmental design and art direction&period; Immediately upon booting up the game&comma; players will notice the intricate level designs seen in each world&&num;8217&semi;s dynamically generated dungeons&comma; which range from creepy desolate streets to scientific metallic halls and labyrinth-like areas&period; The environments are also quite detailed&comma; with crisp models&comma; great reflections&comma; and great lighting&period;  <&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;www&period;gematsu&period;com&sol;wp-content&sol;uploads&sol;2023&sol;04&sol;Remnant-II&lowbar;2023&lowbar;04-26-23&lowbar;004&period;jpg" &sol;>Variety is Key<&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Remnant 2 also delivers in terms of gameplay&period; Like its predecessor&comma; the game offers players many weapons&comma; skills&comma; crafting materials&comma; powers&comma; and tools&period; Weapons include but aren&&num;8217&semi;t limited to assault rifles&comma; shotguns&comma; sniper rifles&comma; pistols&comma; cannons&comma; and more&period; The sequel also introduces the expanded archetype system&comma; which introduces new archetypes like my favorite&comma; The Gunslinger&comma; which&comma; like the name suggests&comma; is centered around guns and pistol optimization&period; There’s also the Challenger archetype&comma; which serves as a tank&semi; the dog-loving Handler archetype&comma; the party saving Medic archetype&comma; and more&period; These archetypes do a great job of allowing players to tailor their playstyle however they wish with unique powers&comma; passives&comma; upgrades&comma; and more&period; However&comma; leveling up can be a pain&comma; especially playing solo&comma; as players have to mow through hordes of enemies to gain items and experience points&period; Additionally&comma; the gun selection is limited&comma; especially at the start of the game&comma; which has virtually the same gun types with slightly different variants&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Other than that&comma; Remnant 2’s gameplay is still fun and highly engaging&period; Shooting guns feels satisfying and weighty&semi; enemies aren&&num;8217&semi;t bullet-spongy&comma; and fighting enemies and bosses is beautifully challenging&period; However&comma; while I enjoy the game&&num;8217&semi;s difficulty &lpar;which can be selected&rpar;&comma; some bosses on higher difficulty settings can be so brutal that it is not advisable to fight alone&comma; especially as a few of these bosses are almost blatantly tailored to be fought by many players&period; And speaking of multiplayer&comma; Remnant 2&&num;8217&semi;s co-op mode is also excellent&period; Despite mostly playing pre-launch&comma; I ran into no connectivity issues&comma; glitches&comma; or disconnections&period; Playing with a party was smooth and effortless&period; And while I ran into a few glitches here and there pre-launch&comma; my overall experience was relatively painless in terms of performance&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;www&period;gematsu&period;com&sol;wp-content&sol;uploads&sol;2023&sol;04&sol;Remnant-II&lowbar;2023&lowbar;04-26-23&lowbar;008&period;jpg" &sol;>Final Thoughts<&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Overall&comma; while the game&&num;8217&semi;s story left much to be desired&comma; Remnant 2 still offers a fantastic gameplay experience&comma; especially for fans of the first game and those looking for a unique and challenging experience&period;<&sol;span><&sol;p>&NewLine;<p><strong> Have you played this game or are you interested in it&quest; What do you think about our review&quest; Let us know in the comments section below&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Remnant 2&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7&period;5<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>While the game&&num;039&semi;s story left much to be desired&comma; Remnant 2 still offers a fantastic gameplay experience&comma; especially for fans of the first game and those looking for a unique and challenging experience&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Great combat<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Great Archetypes<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Amazing level designs<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Boring Narrative<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Levelling up can be a pain<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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