Resident Evil 5 Removing GFWL, Migrating to Steamworks

(RESIDENT EVIL 5 - CAPCOM)

<p>Games For Windows Live &lpar;GFWL&rpar; stopped receiving support or even updates well before Microsoft stated the Marketplace service would be shutting down back in <a href&equals;"http&colon;&sol;&sol;support&period;xbox&period;com&sol;en-US&sol;xbox-on-other-devices&sol;windows&sol;pc-marketplace-closing" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">August 2013<&sol;a>&comma; and games that were on the service also stopped receiving updates entirely&period; Certain games had trouble connecting to the service to allow you to use your account&period;<&sol;p>&NewLine;<p>One good example of this was that all of the games I had that were using GFWL&comma; such as Batman Arkham Asylum&comma; &lpar;initially&rpar; wouldn&&num;8217&semi;t allow me to use my account until I had connected using a completely different game like <em>Dirt 2<&sol;em>&period; Which&comma; while being quite annoying&comma; was an issue that stemmed throughout the service with a large amount of games&period; Microsoft never bothered to fix the problem&period; And when I called up Microsoft or Xbox support&comma; neither had any idea what GFWL was and what I was talking about&period;<&sol;p>&NewLine;<p>I am glad GFWL is now dying out largely due to the lack of support and console inspired UI&comma; not that I hate consoles but it felt like the UI was designed to be used with a controller and not a mouse which was my issue&period;<&sol;p>&NewLine;<p>The &&num;8220&semi;<em><strong>Capcom Customer Service<&sol;strong><&sol;em>&&num;8221&semi; steam rep provided a large FAQ in regards to the games migration and what will be happening with DLC and save game transfers&period; Here&&num;8217&semi;s what Capcom has to say on the matter&colon;<&sol;p>&NewLine;<blockquote>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>&&num;8220&semi;Hey BSAA agents&comma;<&sol;strong><br &sol;>&NewLine;<strong>With the launch of Resident Evil 5 and the Gold Edition content&comma; we wanted to answer a couple of questions regarding the migration&colon;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Q&colon; What’s included in the Resident Evil 5&colon; Gold Edition as compared to the regular edition&quest;<&sol;strong><br &sol;>&NewLine;<strong>A&colon; Gold Edition includes all the DLC for Resident Evil 5&comma; including Versus Mode&comma; two additional costumes each for Chris and Sheva&comma; and Mercenaries Reunion&comma; an alternate Mercenaries mode featuring eight new playable characters&period; Also included are two additional campaign episodes&comma; &OpenCurlyDoubleQuote;Lost in Nightmares” and &OpenCurlyDoubleQuote;Desperate Escape&period;”<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Q&colon; I have the game on Steam already&period; What do I need to do to upgrade to the Steamworks version&quest;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>A&colon; If you purchased the game on Steam or purchased a Steam key through other online distributors selling Steam keys&comma; simply allow Steam to download the latest patch&comma; and you’ll be all set&excl; No special action is required on your part&period;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Q&colon; I already have the GFWL version of Resident Evil 5&period; Can I still get the Steamworks version&quest;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>A&colon; If you purchased a retail package of the GFWL version&comma; you can redeem your GFWL activation code using the process outlined here&lbrack;www&period;fuzeqna&period;com&rsqb; to redeem a free copy of the full&comma; Steamworks-enabled version of Resident Evil 5&period; Unfortunately we are not able to accommodate a Steamworks transfer for those who purchased the game through the Games for Windows Marketplace&comma; as no authentication option is available&period; However&comma; the game will continue to support all of its features on GFWL&period;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Q&colon; I purchased DLC for the GFWL version of the game&period; Will that carry over to Steam&quest;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>A&colon;Unfortunately DLC purchased for the GFWL version of the game will not carry over to Steam&period; Additional DLC for the GFWL version of RE5 can still be enjoyed under the GFWL service&period;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Q&colon; Will my save data be compatible with the Steamworks version of the game&quest;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>A&colon; Yes &&num;8211&semi; a save data and Achievements migration tool will be available at a later date&period; This tool allows you to transfer progress from GFWL to Steam&period; As part of this process&comma; you’ll need to install and sign in to the GFWL client for the game to authenticate unlocked <&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;"><strong>Achievements recorded on the GFWL service&period; You can also skip this step entirely&semi; the save &sol; Achievement migration is completely optional&period; <&sol;strong><strong>This tool will be available at a later date – once we have more information&comma; we’ll update this FAQ&period; You’re still free to play the game normally without importing your old data&comma; if you wish to do so&period;<&sol;strong><&sol;p>&NewLine;<p><strong>Q&colon; How can I access the &OpenCurlyDoubleQuote;Lost in Nightmares” and &OpenCurlyDoubleQuote;Desperate Escape” DLC episodes in Gold Edition&quest;<&sol;strong><&sol;p>&NewLine;<p><strong>A&colon; These are unlocked by playing through the Campaign on any difficulty – completing Chapter 3-1 will unlock &OpenCurlyDoubleQuote;Lost in Nightmares&comma;” and completing the final chapter will unlock &OpenCurlyDoubleQuote;Desperate Escape&period;”<&sol;strong><&sol;p><&sol;blockquote>&NewLine;<p><strong>Thanks for your continued support&excl; We&&num;8217&semi;ll update this FAQ with any new information as needed&period;<&sol;strong><br &sol;>&NewLine;<strong>&&num;8211&semi; Capcom Customer Service&&num;8221&semi; &&num;8211&semi; <&sol;strong><strong><a href&equals;"http&colon;&sol;&sol;steamcommunity&period;com&sol;app&sol;21690&sol;discussions&sol;0&sol;618457398961844245&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Stated on the Steam forums<&sol;a><&sol;strong><em><strong><a href&equals;"http&colon;&sol;&sol;steamcommunity&period;com&sol;app&sol;21690&sol;discussions&sol;0&sol;618457398961844245&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><br &sol;>&NewLine;<&sol;a><&sol;strong><&sol;em><br &sol;>&NewLine;I do appreciate that Capcom&&num;8217&semi;s allowing all users that previously bought a boxed version&sol;retail key of either the normal version or Gold Edition of the game&comma; which required GFWL&comma; the ability to use that code on Steam and unlock a Steam version without further cost&period; Although with that said&comma; Capcom&&num;8217&semi;s set the Golden Edition DLC&period;  I have no idea why two episodes are worth &dollar;15 or why they would still be regarded as &&num;8220&semi;new&&num;8221&semi; for such an old game&comma; but I&&num;8217&semi;ll try to avoid having a migraine on that one&period;<&sol;p>&NewLine;<p>Granted&comma; this is good news that the game&&num;8217&semi;s finally migrating to Steamworks – it was required that I downloaded 7&period;2GB of the total 8&period;6GB which to me is a little strange based on an online based migration&&num;8230&semi;but I guess I can deal with it&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;d like to point out to Capcom that the GFWL setup&&num;8217&semi;s still in the games directory under the folder &&num;8220&semi;<em><strong>redist<&sol;strong><&sol;em>&&num;8221&semi; and still forcefully installs itself upon launching the game&comma; so I believe this to be an oversight but is misleading nonetheless&period; I think you can just delete the <em><strong>redist<&sol;strong><&sol;em> folder and all will be well&comma; that is until you verify the game of course because then it would redownload and try to install it again&period; Actually Capcom&comma; please remove the unwanted file from the games directory&period; Much obliged&period;<&sol;p>&NewLine;<p>Anyone that&&num;8217&semi;s ever played a game on PC that required GFWL will understand how incredible this is&comma; regardless of how long it took the developer to migrate to Steamworks this is still a great move&period; If it were up to me I&&num;8217&semi;d migrate all games currently using GFWL over to Steamworks and provide both achievements as well as trading cards&period;<&sol;p>&NewLine;<p>What games do you wish would get rid of GFWL&quest; I&&num;8217&semi;d like <em>Dirt 2<&sol;em> to migrate myself&semi; I don&&num;8217&semi;t like dealing with the service especially when the latest games don&&num;8217&semi;t use GFWL&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Via<&sol;strong> <a href&equals;"http&colon;&sol;&sol;steamcommunity&period;com&sol;app&sol;21690&sol;discussions&sol;0&sol;618457398961844245&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Steam Forum thread<&sol;a>&comma; <a href&equals;"http&colon;&sol;&sol;www&period;polygon&period;com&sol;2013&sol;8&sol;19&sol;4637694&sol;microsoft-games-for-windows-live-service-ending-july-2014" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Polygon<&sol;a>&comma; <a href&equals;"http&colon;&sol;&sol;support&period;xbox&period;com&sol;en-US&sol;xbox-on-other-devices&sol;windows&sol;pc-marketplace-closing" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Xbox Support<&sol;a><&sol;p>&NewLine;

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