Resident Evil 7 Game Review – Welcome to the Madhouse Son!

(Resident Evil 7, Capcom)

<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">It’s been a long and painful road to recovery for the series which almost destroyed itself with certain action packed titles&period; Capcom have listened and now are ready to bring their renowned survival horror titan back to place that’s familiar and loved&period; Will the glorious crown of worms and rotten flesh be rewarded and will this be the revival from the grave this series needs&quest; Welcome to the family son&comma; here’s <em>Resident Evil 7<&sol;em>&period; <&sol;span><&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;assets&period;vg247&period;com&sol;current&sol;2016&sol;09&sol;resident-evil-7-3&period;jpg" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Resident Evil 7&comma; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;"><em>Resident Evil 7<&sol;em> does a good job at presenting you with something familiar yet new when it comes to long term fans or those who enjoyed the older games&period; I was ready to buckle down and feast on the gruesome exploits of the Baker Family after a short intro into the game&period; You star as generic white guy Ethan Winters who’s looking for his beloved wife Mia who’s been missing for three years now&period; A tip leads Ethan out to the Southern state of Louisiana and discovers an old house in the middle of nowhere&period; What follows next is only a taste of the horrid things to come involving possession&comma; chainsaws&comma; and dismemberment&period; Soon enough&comma; however&comma; we meet the real nightmare of <em>Resident Evil 7<&sol;em>&comma; The Bakers&period;<&sol;span><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">  <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">After a gruesome dinner scene &lpar;made more gruesome through VR&rpar; Ethan is told he must escape the house and find Mia in the process&period; He must toughen up and survive the many horrific encounters awaiting in the Baker Estate&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">On the surface&comma; Resident Evil 7 seems to be a different beast altogether but the game itself feels very much in tuning with any older Resident Evil title&period; The main factor to consider is the first-person perspective which lends beautifully to capturing the intensity and agony this journey has on offer&period; The horror aspects will grind on your nerves and the limited vision is great for chases&comma; immense combat situations and builds up tension when you simply open a door&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">Everything else functions on a familial ground as you’ll explore a vastly detailed location to find keys&comma; locate resources&comma; solve puzzles and survive a variation of dangers from monsters to death traps&period; <em>Resident Evil 7<&sol;em> captures the nature of what survival horror is and does a damn good job at creating a refreshing experience that’s not overbearing or tedious&comma; which I personally found with games such as Outlast&period; You have the option to fight&comma; run or hide and it’s up to you and your ability to survive the situation at hand by any means&period; <&sol;span><&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;cdn3&period;vox-cdn&period;com&sol;uploads&sol;chorus&lowbar;asset&sol;file&sol;7611491&sol;resident&lowbar;evil&lowbar;7b&period;jpg" alt&equals;"Image result for resident evil 7" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Resident Evil 7&comma; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">This is a sophisticated trial and error game where those with keen eyes&comma; steel nerves&comma; and strategic thinking will reap the rewards and live longer&period; Exploration is a key element in gameplay and believe me there are plenty of hidden rewards for those willing to look&period; Mechanically the game is simply and works well to induce a sense of helplessness but with progression&comma; you do become tougher to kill&period; Crafting plays an important part in survival as you can combine herbs&comma; gunpowder and other raw materials with Chem-fluid&comma; creating vital resources such as health and ammo&period;<&sol;span><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">  <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;"><em>Resident Evil 7<&sol;em> creates a beautifully detailed and organic world that will surely immense players from the get go&period; The Baker estate is a massive Plantation where Jack&comma; Margarete&comma; and Lucas live with each of them owning and haunting certain areas&period; The atmosphere is intense&comma; brooding and every noise you hear&comma; every flicker of a light and will put you on edge&period;<&sol;span><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">  <&sol;span><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">There’s good reason too as you’ll encounter the Bakers&comma; the Moulded or something worse around every corner of this decaying world&period; I found Jack to be the most captivating as he pursues relentlessly down the tight&comma; winding corridors and deals a huge amount of damage with his collection of axes&comma; shovels&comma; and saws&period; Margarete is also intense&comma; especially during her boss battle yet is very easy to bypass&period; The same can go for Jack who is at times brutal in his pursues but can be easily lost by simply entering a new room and crouching down&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">Their A&period;I could do with some tweaking but for the most part they function fine and are entertaining to listen to as they curse and deliver darkly sinister threats&period; <&sol;span><&sol;p>&NewLine;<figure style&equals;"width&colon; 1152px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;assets&period;vg247&period;com&sol;current&sol;&sol;2016&sol;12&sol;resident&lowbar;evil&lowbar;7&lowbar;3&period;jpg" alt&equals;"Image result for resident evil 7 shotgun" width&equals;"1152" height&equals;"648" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Resident Evil 7&comma; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">The first two acts are brilliantly paced&comma; captivating and hold some of the best segments&sol;set pieces in any Resident Evil game&period; The resource management aspect is essential while finding new weapons&comma; keys and boss fights are very strong for the first half of the game&period; You find yourself most often having to make tough choices whether to make health&comma; ammo or wait until you can make an advanced version of either&period; Then there’s the rush of joy reaching a save room in peace&comma; this game does so well to create dread and making you feel relieved to reach a single room&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">As said early boss battles are fantastic and hold a great deal of intensity any <em>Resident Evil<&sol;em> fan will enjoy&period; You’ll be engaged and tested on your reflexes&comma; resource management&comma; and lateral sense in these sections alone&period; Otherwise&comma; the game does well to pace encounters and fights with lateral elements and survival&period; One downside is a majority of puzzles feeling embarrassingly simple&comma; lacking any true lateral challenge&period; I love the complexity of the Baker Estate and felt the progression when finding a key to unlock more rooms to be more enthralling&period; Along with finding new weapons and puzzles&comma; they bring to acquire them&period; As said the puzzles aren’t bad but rather lack more the aspect of challenge a <em>Resident Evil<&sol;em> fan would miss&period; <&sol;span><&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;cdn0&period;vox-cdn&period;com&sol;uploads&sol;chorus&lowbar;asset&sol;file&sol;7611557&sol;resident&lowbar;evil&lowbar;7c&period;jpg" alt&equals;"Image result for resident evil 7 molded" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Resident Evil 7&comma; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">My main issue with <em>Resident Evil 7<&sol;em> is the third act which simply loses focus&comma; becoming dull and lacking the impact of the first two&period; The game becomes linear&comma; more of a corridor shooter where the Molded just outstay their welcome as an enemy type and become tedious to engage with&period; The segment where you play as Mia on the boat is fine and could’ve helped end the game on a high note of sorts&comma; but the climax feels extremely rushed with a final boss that’s painfully lackluster&comma; looking just like the lame slug monsters we got from <em>Resident Evil 5<&sol;em>&period; But <em>Resident Evil 7<&sol;em> still holds high replay value and thanks to some neat unlocks&comma; you&&num;8217&semi;ll be compelled to come back for multiple play-throughs&period; I would have liked to seen maybe an additional mode &lpar;like Mercenaries or something similar&rpar; but getting a neat gun&comma; a brutal difficulty and some in game items isn&&num;8217&semi;t too bad&period; Plus&comma; there&&num;8217&semi;s some free DLC to enjoy this March&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi; font-family&colon; Calibri&semi;">Overall&comma; <em>Resident Evil 7<&sol;em> is a fine return to the series’ roots and indeed hails the return of the survival horror king&period; This will appease any long-time fan or those looking to get into the series’ sense of horror&period; Apart from the sloppy third act&comma; the molded losing their impact as enemies and some dull puzzle elements&comma; the brutal combat&comma; tension&comma; and pacing in the first two acts make up for this&period; Not to mention the replay value this game has with the Mad House mode will make the experience feel even more like the traditional Resident Evil&period; This gets a high recommendation for all to pick up and play&period;  <&sol;span><&sol;p>&NewLine;

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