Retro Review – Duke Nukem 3D | Come Get Some

(Duke Nukem 3D, Gearbox Publishing)

<p>Sigh &&num;8230&semi;  <em>Duke Nukem<&sol;em> as a franchise can be a sore subject for many gamers&comma; largely in part due to the long development time for <em>Duke Nukem Forever<&sol;em> and how terrible it ended up being upon release&period; It may have been a long time ago but there was a time when Duke was king of the first person shooter genre&period; 3D Realms helped perfect the same genre that id Software helped create just a few years earlier&period; It&&num;8217&semi;s difficult to find a more polished first person shooter that&&num;8217&semi;s so self aware and boasts this much confidence&period; <em>Duke Nukem 3D<&sol;em> is a landmark title with very few flaws that absolutely needs to be experienced by everyone who has any love for the first person shooter genre or video games&period;<&sol;p>&NewLine;<p>It&&num;8217&semi;s best to start with addressing the fact that there are <em>many<&sol;em> different versions of the core release of <em>Duke Nukem 3D<&sol;em>&period; I&&num;8217&semi;d like to start by saying that many of the versions should be avoided because they&&num;8217&semi;re inferior to the many other versions available&period; This game should be played on PC or Xbox 360 if you&&num;8217&semi;re planning on playing the original version&period; Some content may differ but overall you&&num;8217&semi;ll be getting the best version of the game if you play on PC or Xbox 360&period; I&&num;8217&semi;m of course omitting the newest released version that just came out on PC&comma; PS4&comma; and Xbox One and just talking about the core original release&period; There are variations on <em>Duke Nukem 3D<&sol;em> all the way from the Sega Genesis to the iPod and I could spend this entire article discussing those alone so I&&num;8217&semi;m just going to summarize and move on&period; The lowest I would go would be playing the Playstation version <em>Total Meltdown<&sol;em> as it has the spirit of the game without losing too much while being ported&period; I would skip all the other versions and would recommend the PC and Xbox 360 version above all of them&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114986" aria-describedby&equals;"caption-attachment-114986" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114986" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03154643&sol;e2m7&lowbar;08&lowbar;small&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"712" &sol;><figcaption id&equals;"caption-attachment-114986" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Duke Nukem 3D<&sol;em> ironically helped the first person shooter genre grow up quite a bit&period; It&&num;8217&semi;s ironic because of its potty mouth and inappropriate humor that is often sexual and can be cringeworthy&period; It can absolutely border on offensive though and is honestly the part that has aged the most&period; A lot of critics remain divided on how they felt about the sexual content but overall many weren&&num;8217&semi;t offended by it&period; I&&num;8217&semi;m not a fan of it personally but I do believe it was done in a tongue in cheek manner and is often satirical in nature&period; I don&&num;8217&semi;t think 3D Realms were serious in their presentation of the sexual content&period; There was a lot of negative buzz from some media watch groups who claimed players were rewarded for killing women but it&&num;8217&semi;s completely false&period; In fact&comma; when the player does kill any of the women in the game&comma; enemies spawn and attack the player&period; Regardless of how you feel about the sexual content&comma; it is important to note there isn&&num;8217&semi;t any actual nudity and it&&num;8217&semi;s just one of the many parts of this game&period; It doesn&&num;8217&semi;t define the game&semi; its identity is deeply rooted in great level design&comma; pop culture references&comma; and tightly designed shooting mechanics&period; If you can overlook the sexual content and don&&num;8217&semi;t mind some mature langue then you&&num;8217&semi;re in for a treat because this game has aged better than <em>Doom<&sol;em>&period;<&sol;p>&NewLine;<p>The level design of <em>Duke Nukem 3D<&sol;em> is a shining example of what is possible in a first person shooter&period; Levels are sprawling labyrinths that are connected in clever ways and fluid in every sense of the word&period; They&&num;8217&semi;re designed in a way where once you learn and master them&comma; you can beat them in a matter of minutes&period;  There are 39 levels across the four episodes and they all link together cohesively in the small but still present story&period; Many of the levels link together as well with the starting places being connected to the previous level&&num;8217&semi;s ending&period; It&&num;8217&semi;s a simple but thoughtful gesture that adds to the immersion&period; It also reflects the amount of hard work and thought that 3D Realms put into this game&period; Levels are all very well designed and feel unique in their own way&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114987" aria-describedby&equals;"caption-attachment-114987" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114987" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03154738&sol;2998288-dn&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-114987" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>From movie theaters&comma; to Japanese restaurants&comma; to alien spaceships&comma; <em>Duke Nukem 3D<&sol;em> takes the player on a huge journey to stop the alien threat facing Earth&period; Levels border on being based on reality and taking place in science-fiction settings&period; 3D Realms did a great job of ensuring that each level is enveloped in the appropriate atmosphere&semi; locations all feel very appropriate despite there being so many of them&period; It&&num;8217&semi;s impossible not to feel uneasy while in an alien spaceship surrounded by enemies&period; It&&num;8217&semi;ll make you long for the feeling you experienced hours earlier while in <em>Red Light District <&sol;em>or <em>Hollywood Holocaust<&sol;em> when you were packing heat and slaying your surroundings&period; It&&num;8217&semi;s impressive that 3D Realms were able to tell such a story and evoke such diverse feelings in such a variety of levels in the middle of the 90s&period; I don&&num;8217&semi;t think this achievement will ever go unnoticed by game designers and developers &&num;8211&semi; regardless of the amount of time that passes&period; 3D Realms absolutely laid the groundwork for what is truly possible in the world of a first person shooter&comma; regardless of graphical and processing restrictions&period;<&sol;p>&NewLine;<p>Secrets are spread generously throughout each level too and it&&num;8217&semi;s always exciting finding them&period; Many of them will just make sense after a while too&comma; like the <em>Legend of Zelda<&sol;em> series&period; The player will just know how to spot most of them after they spend enough time with the game&period; That isn&&num;8217&semi;t to say that they&&num;8217&semi;re overly obvious though&period; Some of the secrets are more tricky to find but no matter the difficulty in their discovery&comma; they&&num;8217&semi;re always fun to find and reward the player with weapons&comma; ammo&comma; and health&period; Some secrets will also create shortcuts to different sections of the level for quick and effective backtracking&period; Many of them even reference actual real locations and are of course littered with pop culture references&period; Many of these help show the age of a game that is able to transcend time in other aspects&period; In fact&comma; I would argue the graphics and pop culture references are all that have really aged with <em>Duke Nukem 3D&period;<&sol;em><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114988" aria-describedby&equals;"caption-attachment-114988" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114988" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03154859&sol;c4e3a7325cd848918422c990935e1e73&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"600" &sol;><figcaption id&equals;"caption-attachment-114988" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Duke Nukem 3D<&sol;em> possesses the same charm that many 16-Bit games have that manage to still be loved for their aesthetic and style&period; The graphics have aged but are still fun and don&&num;8217&semi;t get in the way of the game being a fun time&period; The world can still be recognized and enjoyed for what it is&period; 3D Realms brilliantly put the available technology at the time to work to help craft the world of <em>Duke Nukem 3D<&sol;em>&period; The game is largely an illusion but you&&num;8217&semi;ll rarely look past its tricks and only see its treats&period; <em>Duke Nukem 3D<&sol;em> mostly consists of 2D sprites that will shift as the player moves around the world to maintain the magic&period; It&&num;8217&semi;s just as hard as it is easy to notice the 2D sprite trickery as it doesn&&num;8217&semi;t require much attention to notice&comma; but if you don&&num;8217&semi;t look you&&num;8217&semi;ll forget all about it&period; It&&num;8217&semi;s brilliant really and this magic helped craft a game that manages to still look charming even 20 years later&period;<&sol;p>&NewLine;<p><em>Duke Nukem 3D<&sol;em> is a colorful game that feels vibrant and full of life&period; I will forever be impressed with all that 3D Realms were able to wring out of this sponge that somehow never seemed to dry&period; The level of detail in and across every pixel is nothing short of a marvel and as soon as you get a few levels in&comma; all you&&num;8217&semi;ll be able to focus on is slaughtering the alien forces that stand between you and saving the planet&period; There&&num;8217&semi;s plenty of life in this game and it feels like a living and breathing world&period; There are nice little touches everywhere that help support the illusion&period; Seeing an enemy run around on the ground and squashing them with your mighty foot after attacking them with the Shrink-Ray will always put a smile on my face&period; Explosions from RPGs&comma; water spouting from damaged fire hydrants&comma; and fires spread across the wreckage of levels are just a few of the things that help bring this world to life&period; The level of detail is impressive&comma; period&comma; but especially for the time that it was originally released in&period; The graphics and sound design work hand in hand to ensure this world is as lively as technologically possible &&num;8211&semi; and somehow past the limits&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114989" aria-describedby&equals;"caption-attachment-114989" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114989" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03154943&sol;shot01&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-114989" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The music of <em>Duke Nukem 3D<&sol;em> is just as impressive as the graphics in that a lot is accomplished on so little&period; The music is largely atmospheric which is nice but there are a lot of catchy beats and measures that help add even more to this already larger than life world&period; There are a few reoccurring motifs that are communicated across some of the various songs but the 42 tracks are mostly unique in what they offer&period; There&&num;8217&semi;s a lot of beep boops and guitar sounds in the soundtrack and each and every song will motivate you to keep kicking ass and forget about buying more bubble gum entirely&period; The theme song &&num;8216&semi;Grabbag&&num;8217&semi; alone has gained a cult following and was even covered by Megadeth&period; The composers did a great job and it&&num;8217&semi;s honestly no surprise&semi; one of the two composers is none other than Robert C&period; Prince III&comma; who previously created music at id Software&period; The soundtrack is both fun and atmospheric and it will absolutely get stuck in your head after a while&comma; too&excl;<&sol;p>&NewLine;<p>No first person shooter is great without having satisfying shooting mechanics and <em>Duke<&sol;em> more than delivers&period; There&&num;8217&semi;s a great variety of weapons available to use that all fit many different situations and strategies&period; A few of them are so fun that&comma; if you&&num;8217&semi;re like me&comma; you&&num;8217&semi;ll find yourself using them against your better judgement in situations that don&&num;8217&semi;t call for them&period; Some of my favorites are the RPG&comma; Pipe Bombs&comma; Shrink-Ray&comma; Devastator&comma; and the Chaingun&period; I couldn&&num;8217&semi;t even attempt to count the many times I died from stupidly using explosives in close quarters simply because they&&num;8217&semi;re so satisfying to kill with&period; The explosions are so pleasing to the ear and the crunch you hear when enemies are disposed of with a swift stomp after they&&num;8217&semi;re shrunk is equally satisfying&period; Aiming and maneuvering around enemies is as fun as the weapon variety and never fails to please&period; You won&&num;8217&semi;t find <em>Halo<&sol;em> amounts of bobbing and jumping around but you won&&num;8217&semi;t encounter any difficulty if you need to dash to cover or weave and dodge around enemies&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114990" aria-describedby&equals;"caption-attachment-114990" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114990" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03155037&sol;6351c4a0637a419b818bdb9e7d50a269&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"600" &sol;><figcaption id&equals;"caption-attachment-114990" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I have been playing this game since it first released and have never experienced any issues with the hit detection&period; The controls are tight and responsive and if you landed a shot then the enemy will cry out in pain &&num;8211&semi; or explode if you&&num;8217&semi;re using explosives&period; You may find yourself toggling the sensitivity but it can be matched to meet your preference and skill level&period; I would recommend turning it up a bit as your skill improves because this game can be as quick as you need it to be&period; I often find myself toggling back and forth on running because I feel like some situations require being taken on more slowly&comma; but if you want to go guns blazing and run like hell then you absolutely can&period; <em>Duke<&sol;em> lacks a stamina bar so you don&&num;8217&semi;t ever have to slow down if you don&&num;8217&semi;t want to&period;<&sol;p>&NewLine;<p>The difficulty can be chosen at the start so you can have the game play as easy or as hard as you&&num;8217&semi;d like it to&period; The difficulty system is the same as <em>Doom&&num;8217&semi;s<&sol;em> difficulty system&comma; albeit with different phrasing&period; If you have never played an older shooter then I would recommend choosing &&num;8216&semi;Piece of Cake&&num;8217&semi; but if you&&num;8217&semi;re more seasoned then&comma; by all means&comma; choose &&num;8216&semi;Come Get Some&period;&&num;8217&semi; Be warned though as <em>Duke Nukem 3D<&sol;em> can get difficult even on its easiest difficulty &&num;8211&semi; especially during waves of enemies and during boss battles&period; I&&num;8217&semi;ve been quickly overwhelmed by too many enemies&comma; especially if there&&num;8217&semi;s a big variety&period; There are some tough as hell enemies in this game and as more and more of them are introduced you may struggle a bit&period; As long as you take it slow and plan your attacks&comma; you will persevere in the end though&period; It can be hard but it&&num;8217&semi;s absolutely not impossible&period; Even on its hardest difficulty&comma; <em>Duke Nukem 3D <&sol;em>is still fair&period; It may feel impossible but there&&num;8217&semi;s always a solution&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114991" aria-describedby&equals;"caption-attachment-114991" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114991" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03155126&sol;5dd5a68661e65a32bc185cdb9aab877e-1200-80&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"546" &sol;><figcaption id&equals;"caption-attachment-114991" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I don&&num;8217&semi;t really have that many issues with this almost flawless masterpiece&period; My only major complaint isn&&num;8217&semi;t even a constant issue and is easily solved as well&period; There are a few instances where it won&&num;8217&semi;t be entirely clear on where to go&period; Normally the solutions on where to go next are pretty intuitive&period; Like I said earlier in the review&comma; the level design is <em>extremely<&sol;em> fluid but there is the occasional spot that may require checking a guide&period; Eventually you will find where to go without a guide but twenty minutes of hearing <b>&&num;8220&semi;<&sol;b>Oomph&comma; Uugh&comma; Where is it&quest;&&num;8221&semi; may finally hit your last nerve&period; I do want to reiterate though that more commonly you&&num;8217&semi;ll just fly right through levels with maneuvering and shooting being your main focus points&period; Getting hopelessly lost is rare enough where it won&&num;8217&semi;t impact your overall experience too much but it happens enough where you&&num;8217&semi;ll have a few vivid memories of getting lost long after you complete the game&period; A quick search on <em>GameFAQs<&sol;em> though should set you straight and get you on your way though&excl; My Dad and I didn&&num;8217&semi;t have the same luxury though in 1996 unfortunately and I could tell you some stories if you ever want to hear what true pain is&excl;<&sol;p>&NewLine;<p><em>Duke Nukem 3D<&sol;em> is a solid game with very few issues&period; It is honestly one of the greatest shooter games ever made and I guarantee that any other shooters running through your mind right now were inspired in some way by <em>Duke Nukem 3D<&sol;em>&period; It&&num;8217&semi;s a landmark title worthy of all the praise it&&num;8217&semi;s received and has aged very well&period; There may be a few times you get lost and the sexual content is annoying and unnecessary but these aspects won&&num;8217&semi;t ruin the game for you by any means&period; Just roll your eyes and keep playing so you can experience one of most tightly constructed shooters ever made&period; Duke may have had a fall from grace with <em>Duke Nukem Forever <&sol;em>but over a decade earlier&comma; he was the king of the first person shooter genre&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114992" aria-describedby&equals;"caption-attachment-114992" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114992" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03155348&sol;p1&lowbar;1988636&lowbar;09aa7b60&period;jpg" alt&equals;"Duke Nukem 3D&comma; Gearbox Publishing" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-114992" class&equals;"wp-caption-text">&lpar;<em>Duke Nukem 3D<&sol;em>&comma; Gearbox Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Duke Nukem 3D<&sol;em> is absolutely worth at least one full playthrough for any fan of first person shooters&period; I would keep a guide you like on <em>GameFAQs<&sol;em> handy for checking here and there but other than that&comma; I&&num;8217&semi;m confident many gamers today will still enjoy it despite its age&period; The easiest way to play <em>Duke Nukem 3D<&sol;em> is on PC but the XBLA version is more than accessible&period; If you want to play the same game with some additional bells and whistles then I&&num;8217&semi;d recommend checking out the 20th Anniversary re-release&comma; <em>World Tour<&sol;em> available on PC&comma; PS4&comma; and Xbox One&period; But if you just want to play the game the way it was originally released then the version on XBLA will more than suffice&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>I really enjoyed replaying <em>Duke Nukem 3D<&sol;em> for this Retro Review and know that many of you will enjoy either replaying it or simply experiencing it for the first time&period; It really is a landmark title that is a ton of fun to play&period; Whenever people try to talk <em>DOOM<&sol;em> up too much&comma; I always make sure to bring <em>Duke Nukem 3D<&sol;em> up because I honestly consider it to be the superior game&period; To read more of my reviews or check out my feature articles&comma; make sure to follow me on Twitter &commat;MrjoshNichols to see my articles when they&&num;8217&semi;re first published&excl; For more great Retro Reviews and other great content&comma; make sure to keep it right here at BagoGames&excl;<&sol;strong><&sol;p>&NewLine;

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