Retro Review: Mega Man X

The start of a second legacy

<p><span style&equals;"font-weight&colon; 400">Mega Man&period; A household name in sidescrolling between the 1980s and 90s&period; Mega Man has had a storied history of games&comma; with most of them being classics&comma; such as Mega Man 2&comma; for example&period; He went from an action-platforming hero to one of Capcom&&num;8217&semi;s most well-known characters&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Then&comma; in 1994&comma; the Super Nintendo was given its own Mega Man series&comma; in the form of Mega Man X&period; Mega Man X would go on to be a well-known title and universally well-received in its original release&comma; spawning several sequels&period; Starting today&comma; we&&num;8217&semi;ll be paying tribute to the series and reviewing all of the Mega Man X games&comma; starting with the first game in the series&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">&lpar;Author&&num;8217&semi;s note&colon; for ease of access purposes&comma; each game reviewed is the version&lpar;s&rpar; present in the Mega Man X Legacy Collection 1 and 2 games&period;&rpar;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158999" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02232224&sol;743890&lowbar;20200601204322&lowbar;1&period;png" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">The Plot of Mega Man X<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Taking place 100 years after the events of the original series&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400">Mega Man X <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400">takes place in a world where humans and advanced robots capable of thinking&comma; feeling&comma; and making their own decisions coexisted&period; These robots&comma; known as Reploids&comma; were based upon a creation of Dr&period; Light&&num;8217&semi;s&comma; before the time skip&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">X &lpar;the titular&sol;playable character&rpar;&comma; was buried deep underground for 100 years&comma; and was discovered by Dr&period; Cain&period; Ignoring the warnings Dr&period; Light left in the capsule&comma; he unearthed X and used his data to create a legion of robots &lpar;the Reploids&comma; as stated above&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Before long&comma; a mysterious virus began infecting Reploids and causing them to turn against the humans&period; Infected Reploids were dubbed as Mavericks&comma; and a team known as the Maverick Hunters would be formed&comma; to combat these Mavericks&period; It&&num;8217&semi;s here where the player first takes control of X&comma; in the middle of one such mission&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-159003" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02233334&sol;743890&lowbar;20200602232423&lowbar;1&period;png" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Mega Man X&&num;8217&semi;s Gameplay<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Mega Man X controls extremely tightly and fluidly as a platforming game and side-scrolling action title&period; All of the controls and platforming feel incredibly responsive&comma; and tapping the buttons allow you to nudge slightly and jump lower&period; Holding the button allows you to jump higher&comma; and holding the D-pad allows you to run around&comma; as to be expected&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Charge shots return from previous Mega Man titles&comma; and holding it will power up the Mega Buster&comma; up to two more charge levels&period; As well as charge shots&comma; a brand new mechanic was added&semi; wall kicking&period; You can wall kick from almost any wall in the game&comma; allowing the player to quickly scale any wall they so desire&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">After the opening stage&comma; the player is rescued by Zero and sent to the Level Select screen&period; Here&comma; they are allowed to choose between any of the eight stages and clear them in any order they desire&period; It&&num;8217&semi;s strongly advised that you go and complete Chill Penguin&&num;8217&semi;s stage first&comma; and for good reason&period; More on that later&period;<&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">A Timeless Appearance and Soundtrack<&sol;span><&sol;h4>&NewLine;<p><span style&equals;"font-weight&colon; 400">The gameplay&comma; aside from very tight controls&comma; looks stellar for a 1994 game&period; All of the sprites seen in this Mega Man X review animate well with no jitters &lpar;aside from the Super Nintendo&&num;8217&semi;s usual slowdowns when the game gets too busy&rpar;&period; The stages&comma; while short&comma; also all look beautiful and present their own challenges to the player&comma; changing up the gameplay and making it feel not as linear&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The soundtrack is absolutely amazing&period; Most of the themes in the game&comma; you could listen to and not be bothered after repeated listening&period; A lot of the music also feels like they fit with the stages they&&num;8217&semi;re cast in&comma; adding to the charm of the individual stages&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">A couple of personal favorites of mine are those of Armored Armadillo&comma; Spark Mandrill&comma; and the second part of the last stage&period; <&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158988" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02230501&sol;743890&lowbar;20200601205316&lowbar;1&period;png" alt&equals;"Mega Man X Review" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">The Upgrades System and Pickups<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Halfway through Chill Penguin&&num;8217&semi;s level&comma; you&&num;8217&semi;ll find a tall blue capsule&period; Inside is a projection of Dr&period; Light&comma; who explains that there are three other capsules like that one and gives a brief explanation of what the capsule will give&period; Stepping inside will give players the Legs upgrade&comma; which allows X to dash farther and jump higher and further&period; He&&num;8217&semi;ll need it for certain stages in the future&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The other three upgrades take some work to get to&comma; and all require the Legs upgrade&period; The helmet upgrade&comma; in Storm Eagle&&num;8217&semi;s stage&comma; allows you to destroy some blocks by jumping into them&period; This is useful for finding some pickups and for attempting to get an upgrade later&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The chest upgrade is quite possibly the most important upgrade to get&period; In Sting Chameleon&&num;8217&semi;s stage&comma; you scale a wall and find a sub-boss inside a hidden room&period; Defeat it and Dr&period; Light rewards you with an armor piece that reduces all incoming damage by 50&percnt;&period; Very useful and worth the potentially long sub-boss fight if you&&num;8217&semi;re planning to get all the armor&comma; and it increases X&&num;8217&semi;s survivability a lot&period;<&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">The Coveted Buster Upgrade<&sol;span><&sol;h4>&NewLine;<p><span style&equals;"font-weight&colon; 400">The hardest upgrade to get before the end of the game is in Flame Mammoth&&num;8217&semi;s stage&period; After dropping down a pit to progress&comma; you&&num;8217&semi;ll find some overhead destructible blocks&comma; out of reach&period; To get there&comma; you have to make a dash jump over to the blocks&comma; leaving a ledge at a pixel-perfect distance&period; Upon getting there&comma; you have to mash the jump button to break the blocks overhead and not fall&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The Buster upgrade in this section gives the Mega Buster a third charge level&comma; making it even more powerful&period; In addition&comma; it also allows X to charge the sub-weapons of bosses he&&num;8217&semi;s defeated&comma; adding more powerful effects &lpar;while using more ammo&comma; of course&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Succeeding this difficult jump will allow you to get the Buster upgrade&period; Failing will make X fall back to the main stage&comma; and players will have to kill themselves if they wish to try again&period; During the Mega Man X review playthrough&comma; I was unable to land the pixel-perfect jump after several attempts&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400"> However&comma; if you get to the last group of stages&comma; Zero will give you the Buster upgrade&comma; but only if you haven&&num;8217&semi;t retrieved it in Flame Mammoth&&num;8217&semi;s stage&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158997" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02232123&sol;743890&lowbar;20200602232106&lowbar;1&period;png" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">The Heart Tanks and Sub-Tanks<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Another critically important upgrade that can be found in every stage is the Heart Tank&period; They each increase X’s health pool and heal him a bit for every Tank he picks up&period; Finding all eight will effectively double his maximum health&comma; and combined with the chest armor upgrade&comma; will make X survive a lot longer&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The Sub-Tanks are another very useful utility in their own right &lpar;pictured above&comma; to the far right&rpar;&period; Finding one of these four refillable tanks will allow the player to collect health pickups even when their health is full&period; When they do this&comma; a sound cue is heard and the pickup is transferred to the Sub-Tank&comma; effectively giving X on-the-fly healing in hard boss fights&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Going out of your way to obtain these collectibles is very powerful&comma; and while they may take some time to collect&comma; they will make later stages a bit easier and more bearable&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-159004" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02234213&sol;743890&lowbar;20200602145425&lowbar;1&period;png" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Mega Man X&&num;8217&semi;s Boss Battles<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Boss battles follow a similar format to those of older Mega Man titles&semi; deplete the boss&&num;8217&semi;s health to zero to defeat them&comma; and get a brand-new sub-weapon&period; Each of the eight weapons has its own unique use for both combat and traversal&period; For instance&comma; the Boomerang Cutter &lpar;given from Boomer Kuwanger&comma; seen above&rpar; allows players to throw a boomerang to get otherwise inaccessible items&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Each Boss has different traits about them that make the fight unique&period; For instance&comma; Launch Octopus is spending the entire fight dogging you with missiles and trying to suck you into a whirlpool to deal heavy damage&comma; all while underwater&period; It makes for a challenging battle for the first time&comma; but the sub-weapons existing make bosses take significantly more damage from attacks&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Each Boss has its own weakness&comma; so fighting with sub-weapons is a viable strategy&period; Each fight is wholly unique&comma; and it makes the stages all have their own unique flair&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158995" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02231647&sol;743890&lowbar;20200602153010&lowbar;1&period;png" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Sigma’s Fortress<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Sigma’s Fortress is a portion of the game that deserves its own section&period; After completing the eight main stages&comma; a ninth stage will open&comma; with Sigma’s symbol representing the stage icon&period; Upon arriving&comma; the player is faced with difficult platforming areas and tight rooms to navigate&comma; crawling with enemies&comma; all while trying not to take too much damage&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Proceeding far enough into the stage&comma; you’ll find Vile &lpar;whom Zero rescued you from at the end of the first stage&rpar;&period; After taking a hit from a paralyzing blast&comma; Zero sacrifices himself to weaken Vile&comma; and you fight and destroy Vile&period; After defeating him&comma; Zero gives you the Buster upgrade &lpar;if not picked up previously&rpar;&comma; and disappears&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158991" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02231239&sol;743890&lowbar;20200602171952&lowbar;1&period;png" alt&equals;"Mega Man X Review" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Moving forward&comma; you begin to fight the eight robot masters again&comma; spread out across this and two more stages&period; Here&comma; you can just as easily use the sub-weapons you used to defeat them the first time around&period; At the end of each of these three extra stages&comma; is a unique boss&comma; that all have their own weakness&comma; but are significantly harder than the robot masters&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Completing the three preceding stages will take you to a fourth and final stage&comma; where you fight Sigma and his pet Velguarder &lpar;a wolf-like Reploid&comma; both seen above&rpar;&period; You first fight and destroy Velguarder&comma; and then Sigma throws his cape off to fight you&period; He’s a very difficult fight&comma; but if you use the sub-tanks &lpar;which the game generously allows you to refill before this section&rpar;&comma; he shouldn’t be harder than taking a few attempts&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-158993" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;06&sol;02231406&sol;743890&lowbar;20200602180618&lowbar;1&period;png" alt&equals;"Mega Man X Review" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Defeating them both will cause Sigma to fuse with Velguarder&comma; creating Sigma 2&period; This boss fight involves jumping on Sigma’s hands to reach his face and then pelting it with sub-weapons and the Mega Buster&period; Drain the health of this last form&comma; and congratulations&comma; you’ve saved the world and beaten Mega Man X&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Final Thoughts<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Mega Man X is an absolute blast to play through and has the type of visual appeal that makes it so welcoming to come back to&period; Its responsive controls&comma; short but tough levels&comma; and varied boss battles make the experience something special&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Combine all of those with an amazing soundtrack&comma; fun and powerful sub-weapons&comma; and a difficult but fulfilling finale&comma; and you have a timeless classic that anyone could play&period; Beit through the original hardware&comma; a Super NES Classic&comma; or the Mega Man X Legacy Collection&comma; I fully believe that this game is a must-play for any Mega Man fan&comma; and serves as a fun introductory title to the series&comma; if not a bit difficult&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Next time&comma; we’ll be taking a look at its sequel&comma; Mega Man X2&period; Is it a worthy successor to the great experience that Mega Man X has provided&quest; Only time will tell&period;<&sol;span><&sol;p>&NewLine;<p>Mega Man X is playable in the Mega Man X Legacy Collection&comma; available on <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP0102-CUSA10785&lowbar;00-RXAC100000000001">PlayStation 4<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;www&period;microsoft&period;com&sol;en-us&sol;p&sol;mega-man-x-legacy-collection&sol;bt07cdvg6z9g&quest;activetab&equals;pivot&colon;overviewtab">Xbox One<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;mega-man-x-legacy-collection-switch&sol;">Nintendo Switch<&sol;a>&comma; and PC via <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;743890&sol;Mega&lowbar;Man&lowbar;X&lowbar;Legacy&lowbar;Collection&lowbar;&lowbar;X&sol;">Steam<&sol;a>&period; You can also play this game via the Super NES Classic&comma; which you can learn more about <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;super-nes-classic&sol;">here<&sol;a>&period;<&sol;p>&NewLine;<p><strong>What did you think of our classic Mega Man X review&quest; Did you like it&quest; Do you like its design and gameplay&quest; Let us know your thoughts in the comments section below&period;<&sol;strong><&sol;p>&NewLine;<p><strong>If you like classic video games&comma; you can read our review on Chrono Trigger <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;retro-review-chrono-trigger&sol;">here<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Mega Man X&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">9<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Mega Man X is an amazing side-scrolling title and is pretty close to perfection&comma; bar the rather difficult endgame levels&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Super responsive controls<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The soundtrack is great<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Challenging stages that make players stay on their toes<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Varied sub-weapon lineup spices up the experience<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Lots of secret items and upgrades to find<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Difficulty can be a little daunting for first-time players<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Sigma is really hard to beat &lpar;but that's to be expected&rpar;<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">9<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 90&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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