Retro Review: Second Sight

<p>There was once a time when <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Crytek&lowbar;UK">Free Radical Design<&sol;a> was king of the first-person shooter&period; The early 2000&&num;8217&semi;s were their stomping ground&period; <em>Timesplitters 1<&sol;em> and <em>2<&sol;em> were occupying my time along with my friends and many other gamers&period; Then in 2004&comma; they developed <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Second&lowbar;Sight&lowbar;&lpar;video&lowbar;game&rpar;"><em>Second Sight<&sol;em><&sol;a>&comma; which was published by Codemasters for the GameCube&comma; Windows&comma; PlayStation 2 and the original Xbox&period; What I thought I was getting&comma; judging by the box art&comma; was Free Radical&&num;8217&semi;s take on the survival horror genre&period; What I got was a game that was scary due to the fact that Free Radical had no idea how to implement stealth mechanics or levels&period; This game is truly scary to play&comma; but not because it&&num;8217&semi;s actually scary&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;147183" aria-describedby&equals;"caption-attachment-147183" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-147183 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;11011742&sol;113142-second-sight-windows-screenshot-using-telekinesis-on-one-of&period;jpg" alt&equals;"Second Sight gives the player psychic powers like telekinesis&period;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-147183" class&equals;"wp-caption-text">You have psychic powers in <em>Second Sight<&sol;em>&period;<&sol;figcaption><&sol;figure>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Valiant Attempt at a Good Story<&sol;h2>&NewLine;<p>I will say that I miss this era in gaming&period; This was the time when the graphics were good&comma; but not yet perfected&period; The developers were just getting the hang of developing on these higher-end consoles&period; And writers were trying to flex their muscles by actually putting a compelling story in the game to carry you from level to level&period;<&sol;p>&NewLine;<p>That is one of the better points of this title&period; You play as a standard level amnesiac that we&&num;8217&semi;re all used to if we&&num;8217&semi;ve played any JRPG&period; Waking up in a hospital that is as scary as it as drab&comma; you have no idea who you are&comma; where you are or why you are&period; You must piece your identity together as you unlock you mysterious new psychic powers&period; As you progress through the first two levels that act as tutorials for your powers and common weapons&comma; you find out your name is John&period; You were a doctor and drafted to help the army with a project called Winter Ice&period; That&&num;8217&semi;s where things go crazy for you&comma; and you end up all screwed up with the powers of Professor X&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Controlling Your Power<&sol;h2>&NewLine;<p>The controls of the game are dodgy at best&period; There are some good aspects to them&comma; but with that good a lot of bad comes your way&period; The coolest part of the game is your psychic power&period; You start off with two simple powers&colon; telekinesis and heal&period;<&sol;p>&NewLine;<p>Let&&num;8217&semi;s start with the psychic powers&colon; D-pad lets you pick which ability you want&comma; but keep in mind you cannot hold your gun and use a psychic power at the same time&period; I don&&num;8217&semi;t know why&comma; but it was clunky switching to and fro during combat&period; The ability to heal is the most useful one at this point because you are a magnet for the never-ending security in this hospital&period;<&sol;p>&NewLine;<p>Your powers are not unlimited&period; They run out pretty quickly when you&&num;8217&semi;re whipping things around or healing yourself&period; In the end&comma; this leaves you very vulnerable&period; You&&num;8217&semi;ll have to switch to melee when your powers or ammo run out&comma; so get good at punching people&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;147186" aria-describedby&equals;"caption-attachment-147186" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-147186 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;11012308&sol;02-620x-1&period;jpg" alt&equals;"Second Sight - Codemasters&period; " width&equals;"640" height&equals;"361" &sol;><figcaption id&equals;"caption-attachment-147186" class&equals;"wp-caption-text">Movement controls are easier&period;<&sol;figcaption><&sol;figure>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Not Made for Stealth<&sol;h2>&NewLine;<p>Where this game turns ugly is when you have to be stealthy&period; You simply cannot run and gun it through a level in the hospital&period; You have to somehow find where to go with a map on your HUD&period; To even have a map you have to find it on a computer somewhere&comma; then access it through the &&num;8220&semi;select&&num;8221&semi; button&period; You never know where you are in the room&comma; you just know what room you are in&period;<&sol;p>&NewLine;<p>The levels do not have enough areas to crouch around or hide in&comma; or vents to sneak through for this stealth to be fun at all&period; At least in <em>Metal Gear<&sol;em> you had a great HUD and could see pretty well&comma; all things considered&period; Free Radical threw that all out the window&comma; along with having a fun stealth game&period; You can&&num;8217&semi;t hide&comma; can&&num;8217&semi;t run and the enemies are endless&period; You could kill twenty of them and more will come until you run out of ammo and power&comma; then you die&period; It is such an unfun process&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">A Graphical Bright Spot<&sol;h2>&NewLine;<p>I was genuinely surprised at how good this game looked on the Xbox&period; It&&num;8217&semi;s fifteen years old and it was actually pretty&period; This is the era I enjoyed the most&period; I don&&num;8217&semi;t know why the imperfect graphics call to me and make me smile anytime I boot up one of this generation&&num;8217&semi;s consoles&comma; but I do&period; The in-game graphics are actually pretty darn good as well&period; While most of the areas are bland&comma; the main character looks good as he&&num;8217&semi;s running around shirtless throwing garbage cans at endless enemies&period; The main character looks good and is animated well&comma; as are all the enemies that will kick your ass if you&&num;8217&semi;re spotted&period; While you&&num;8217&semi;re getting killed mercilessly&comma; you&&num;8217&semi;ll look pretty doing so&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;147189" aria-describedby&equals;"caption-attachment-147189" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-147189 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;11013903&sol;Second-Sight-Free-Setup-Download-1&period;jpg" alt&equals;"Second Sight is about an amnesiac pyschic&period;" width&equals;"640" height&equals;"448" &sol;><figcaption id&equals;"caption-attachment-147189" class&equals;"wp-caption-text">You have to unravel the mystery behind your identity and new powers&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Do not play this game&comma; holy hell&semi; I regret putting precious hours of my life into this title&period; I&&num;8217&semi;m glad I got a second-hand copy for five dollars at my local used game store&period; If I had paid full price back in 2004&comma; I would have been pissed&excl;<&sol;p>&NewLine;<p>If you want to play a Free Radical game&comma; stick with the <em>Timesplitters<&sol;em> series&comma; that was their best idea and best creation&period; Skip <em>Haze<&sol;em>&comma; that game is pretty rough&period; Again&comma; definitely skip <em>Second Sight<&sol;em>&period; If you want a game where you have Force-like powers&comma; grab <em>Psi-Ops<&sol;em> or one of <i>The Force Unleashed<&sol;i> games&period; While those are pretty short games&comma; they mastered the mechanics of psychic-like powers&period; Plus there is little to no stealth in them&period;<&sol;p>&NewLine;<p>Just skip <em>Second Sight<&sol;em>&period; Do not play it&comma; try something else&period; I hate to say that about any game&period; But man&comma; this title was no fun&period; At least it was pretty to look at&period; I won&&num;8217&semi;t be giving it a second look though&period;<&sol;p>&NewLine;<p><strong>Have you played <em>Second Sight<&sol;em> before&quest; What did you think of it&quest; Leave your thoughts in the comments below&period;<&sol;strong><&sol;p>&NewLine;<p><strong>If you&&num;8217&semi;re interested in a different subset of sci-fi games&comma; check out our reviews for <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;crying-suns-review&sol;"><em>Crying Suns<&sol;em><&sol;a> and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rebel-galaxy-outlaw-review&sol;"><em>Rebel Galaxy Outlaw<&sol;em><&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Second Sight&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">6<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Free Radical tried their hand in something that wasn&&num;039&semi;t a first-person shooter&comma; and it is truly terrifying&comma; but not in a good way&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Story is actually really good if you can get through this game<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Graphics are really well done for this era&semi; this is not an ugly game<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Stealth controls are terrible<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Levels that require stealth are not built for stealth<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> No HUD or map on the main screen&comma; which makes lurking around corners almost impossible<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Final Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">6<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 60&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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