Retro Review: Spy Vs Spy

We'll always have the memories Mad...

<p>I&&num;8217&semi;m still pretty bummed that <a href&equals;"https&colon;&sol;&sol;www&period;madmagazine&period;com&sol;"><em>Mad Magazine<&sol;em><&sol;a> will be ending soon&comma; once all the subscriptions are filled the magazine will cease to be&period; It has been a staple in my life since I was about ten years old and seeing it go is pretty heartbreaking&period; I was rustling through my stacks of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-original-xbox-games-backwards-compatible&sol;">original Xbox<&sol;a> games and <a href&equals;"https&colon;&sol;&sol;www&period;atlasobscura&period;com&sol;articles&sol;meet-the-cuban-expatriate-who-created-spy-vs-spy"><em>Spy Vs Spy<&sol;em><&sol;a> happened to catch my eye&period; This was one of the comic strips that I would rush to read in <em>Mad<&sol;em> and I decided to pop it into my old reliable Xbox&period; The Vicious Cycle Software developed title was released for the PlayStation 2 and original Xbox April 6 2005&period;<&sol;p>&NewLine;<p>This is a very tongue in cheek type of game&comma; which makes it perfect for the source material&period; The first cut scene alone breaks the fourth wall almost immediately and the way they have the spies interact is pure perfection&period; The story to this game is somewhat bland&comma; you pick whether you want to be White Spy or Black Spy&semi; I chose Black Spy seeing as I wear mostly black clothing due to its slimming abilities&period; The spy you choose doesn&&num;8217&semi;t affect gameplay at all it just changes which spy you&&num;8217&semi;re always trying to thwart&period; The game is broken up into missions that tie together&comma; you&&num;8217&semi;re always trying to get something from The General but as the game progresses you always realize you missed something&period; During the game you will get messages from the Spy Embassy that give you smaller objectives that help you succeed in the giant objective&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;146933" aria-describedby&equals;"caption-attachment-146933" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-146933 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;01015249&sol;spyvsspy-1&period;jpg" alt&equals;"Spy VS Spy Retro Review" width&equals;"640" height&equals;"480" &sol;><figcaption id&equals;"caption-attachment-146933" class&equals;"wp-caption-text">&lpar;Spy VS Spy &&num;8211&semi; Take-Two Interactive&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The graphics are pretty good for the time&comma; the environments aren&&num;8217&semi;t the best&comma; but they do the job&period; You won&&num;8217&semi;t get lost because of a bland environment which is always good&period; The enemies all do look alike though in each level which can get somewhat irritating&comma; but it&&num;8217&semi;s not too bad&period; At least you know who you need to kill right off the bat&period; Each level is unique in its own way and stands alone&period; The levels are confined&comma; there is no &&num;8220&semi;open world&&num;8221&semi; in this title&period; You just go from one closed off level to the next&comma; making sure that you do what the Spy Embassy tells you to and wrecking havoc on the White Spy&period; I wish there were more to the levels and design of the game&comma; but it is pretty cookie cutter&comma; thankfully the controls and interesting situations you plan and execute make up for the some what bland world&period;<&sol;p>&NewLine;<p>As you run around the levels you can encounter and create some fun hijinks&period; Since you&&num;8217&semi;re a spy you have lots of assets available to you in your hideout&period; When you kill people you collect coins which are tender in your hideout&period; You can buy bombs&comma; slingshots&comma; traps and so on&period; I first suggest buying a slingshot so you have a ranged weapon&comma; it will make taking down enemies with guns way easier than if you just have a billy club&period; The controls are quite simple for this game&comma; and even if you get farther in it you&&num;8217&semi;re given hints on what to do&period; A is jump and Right Trigger is fire or melee weapon depending on what you have&period; X is interact&comma; you&&num;8217&semi;ll have to open safes and put traps in them or disarm booby traps&period; If you need to change your weapon simple press B and you will scroll through them&period; With all the spy stuff you can buy it&&num;8217&semi;s really cool when you place a trap and then watch the other Spy fall for it and face an agonizing doom&period; You get to do that a couple times per level and that&&num;8217&semi;s what really sold the game for me&period; I could create what the comic strips I read use to portray&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;147035" aria-describedby&equals;"caption-attachment-147035" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-147035 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;05142047&sol;1239584-914904&lowbar;20050321&lowbar;790screen057-1&period;jpg" alt&equals;"Spy vs&period; Spy Retro Review" width&equals;"640" height&equals;"480" &sol;><figcaption id&equals;"caption-attachment-147035" class&equals;"wp-caption-text">&lpar;Spy Vs Spy &&num;8211&semi; Take-Two Interactive&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>If you&&num;8217&semi;re a fan of <em>Mad Magazine<&sol;em> and everything that use to be between the two covers then I suggest picking this title up&period; It&&num;8217&semi;s a fun romp through some of the most iconic comic strip creations of all time&period; However&comma; if you&&num;8217&semi;re not a huge fan of the magazine or don&&num;8217&semi;t know who these two characters are I don&&num;8217&semi;t think you&&num;8217&semi;ll have all that much fun with this game&period;  At times it is very repetitive&comma; go to point A&comma; place item at point A&comma; watch opposing Spy get hurt&comma; repeat&period; I enjoyed it due to the fact that my entire childhood I read<em> Mad Magazine<&sol;em> and <a href&equals;"https&colon;&sol;&sol;www&period;cracked&period;com&sol;article&lowbar;14968&lowbar;r&period;i&period;p&period;-cracked-magazine&period;html"><em>Cracked Magazine<&sol;em><&sol;a>&comma; so I have a sense of humor&period; I also loved the music in the game&comma; it&&num;8217&semi;s a beach rock riff throughout most of the game and it reminded me of the 60&&num;8217&semi;s which makes sense seeing as that&&num;8217&semi;s when the <em>Spy Vs Spy<&sol;em> comic strip was created&period; Personally I&&num;8217&semi;m glad that I own this title&comma; but I wouldn&&num;8217&semi;t suggest it unless you grew up reading <em>Mad<&sol;em>&comma; if you didn&&num;8217&semi;t a lot of the jokes and the nostalgia won&&num;8217&semi;t hit their mark&period;<&sol;p>&NewLine;<p>Did you ever play Spy Vs&period; Spy when it first came out&quest; After reading this do you think you&&num;8217&semi;d want to try it out&quest; Let me know your thoughts in the comment section below&period; In the meantime check out more of my <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;author&sol;jokerman27&sol;">retro themed articles<&sol;a>&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Spy Vs Spy&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p><&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Breaks 4th wall&comma; video games rarely do that now&period;<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Great beach type music<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Full mechanics to mess with the other Spy<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Bland enemies<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Closed off level environments<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Very repetitive<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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