Retro Review: Star Wars Jedi Starfighter

<p>There was a time when <em>Star Wars<&sol;em> games came out more commonly and were actually enjoyable to play&period; This was before EA would ship an unfinished game or a game where there was a pay wall for everything&period; The turn of the century had just happened and LucasArts was cranking out <em>Star Wars<&sol;em> game to coincide with <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Star&lowbar;Wars&lowbar;prequel&lowbar;trilogy" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>The Prequel Trilogy<&sol;em><&sol;a>&period; <em>Star Wars<&sol;em> was everywhere at this time and it didn&&num;8217&semi;t feel oversaturated or rushed&semi; the games&comma; toys and movies were there out of love&period; Yes&comma; this was before Disney decided to hock everything <em>Star Wars<&sol;em>&period;<&sol;p>&NewLine;<p>Now&comma; I will admit that I own both of EA&&num;8217&semi;s <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-best-star-wars-battlefront-hand-guide-ever&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>Battlefron<&sol;em>t<&sol;a> titles&comma; and the part of the first<em> Battlefront<&sol;em> that I enjoyed the most were the space battles&period; Somehow I excelled in that department and was blowing the Empire out of the sky with my teammates&period; What I failed to remember was that LucasArts has released a game based solely on those missions&semi; that game was <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Star&lowbar;Wars&colon;&lowbar;Jedi&lowbar;Starfighter" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>Star Wars Jedi Starfighter<&sol;em><&sol;a>&period;<&sol;p>&NewLine;<p>Here&&num;8217&semi;s the caveat&comma; I own this title for the PS2 and original Xbox&comma; but I played it on the Xbox One&period; I&&num;8217&semi;m figuring if this retro review piques your interest that&&num;8217&semi;s where you&&num;8217&semi;ll be able to play it the easiest&period; It does look better on the Xbox One and the load times are nearly non-existent&period; This happened when I played <em>Star Wars&colon; Knights of the Old Republic<&sol;em> on the Xbox One&comma; I couldn&&num;8217&semi;t read the hints from <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;anthem-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Bioware<&sol;a> the load times were so fast&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151845" aria-describedby&equals;"caption-attachment-151845" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-151845" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;21220359&sol;1524759409&lowbar;star&lowbar;wars&lowbar;jedi&lowbar;starfighter&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"562" &sol;><figcaption id&equals;"caption-attachment-151845" class&equals;"wp-caption-text">&lpar;<em>Star Wars&colon; Jedi Starfighter<&sol;em> &&num;8211&semi; LucasArts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>This story takes place before the Battle of Geonosis &lpar;which is the battle at the end of <em>Attack of the Clones<&sol;em>&rpar;&period; You play as Adi Gallia trying to discover what type of weapon the Trade Federation is looking to create to use in the upcoming war&period; The game really isn&&num;8217&semi;t too big on story&comma; you&&num;8217&semi;re told brief snippets during minor cut scenes&period; This really isn&&num;8217&semi;t a huge deal to me seeing that most <em>Star Wars<&sol;em> games lacked heavily in story&comma; but focused on fun and gameplay&period; <em>Jedi Starfighter<&sol;em> is the same&comma; the mechanics are so great&comma; you really don&&num;8217&semi;t care why you&&num;8217&semi;re flying around blowing up the Trade Federation&period;<&sol;p>&NewLine;<p>One mechanic or idea in games that has always irritated me slightly is the mission to mission system&period; For some reason this mechanic pulls me out of the story and the game if there is an end screen to a mission&period; I get that this designates a finished level in the game&comma; but it really distracts me&comma; even more so now that I&&num;8217&semi;ve been playing games with missions that don&&num;8217&semi;t need to show me how I did in a static screen&period;<&sol;p>&NewLine;<p>The controls are fun for a <em>Star Wars<&sol;em> flight simulator&comma; A is fire&comma; B is Force ability in the Starfighter or secondary weapon in other ships&comma; X is zoom in on target and Y is target enemy ships in your site&period; Right Trigger is accelerate while Left Trigger is brake&period; The game doesn&&num;8217&semi;t have the difficulty some of the flight sim games I&&num;8217&semi;ve enjoyed in the past&period; I rarely had to use anything but fire&comma; the only mechanic that would end my mission is if the mission was a timed one&period; Something else that was fairly common in games of those era&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151846" aria-describedby&equals;"caption-attachment-151846" style&equals;"width&colon; 722px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-151846" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;21220450&sol;9-Star-Wars-Jedi-Starfighter-xbox-one-x&period;jpg" alt&equals;"" width&equals;"722" height&equals;"423" &sol;><figcaption id&equals;"caption-attachment-151846" class&equals;"wp-caption-text">&lpar;Star Wars&colon; Jedi Starfighter &&num;8211&semi; LucasArts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The Force Ability makes the missions more fun&comma; but once again you don&&num;8217&semi;t need them&period; The game is simple and pretty easy&comma; but all out fun&excl; One thing I couldn&&num;8217&semi;t stand or change was the fact that you HAVE to play with inverted controls&period; I have NEVER played with inverted controls and they were difficult for me to get accustom to&period; Even when I go back to play after a week or so&comma; I&&num;8217&semi;m lost with the controls&semi; I&&num;8217&semi;m thankful that current games allow us to pick our control set up&period;<&sol;p>&NewLine;<p>For a 2002 game I was impressed with the graphics&comma; yes they were a bit upscaled by my Xbox One&comma; but for some other games of that era it wasn&&num;8217&semi;t cringe worthy&period; It is difficult going from this game to Star Wars Jedi&colon; Fallen Order&comma; but Respawn did a great job with the graphics of this game&period; I loved seeing all the prequel ships in the older graphics&comma; made me really miss that era in gaming&period; Yes&comma; I&&num;8217&semi;m the guy who plays the <em>Halo 2<&sol;em> remake and flips it back to the classic graphics because those warm my heart with nostalgia&period; I truly miss those days in gaming&period;<&sol;p>&NewLine;<p>For those <em>Star Wars<&sol;em> fans looking to play some of the classic games from almost twenty years ago I would definitely download this title or find a copy&period; It is a great throwback to when LucasArts was pumping out amazing <em>Star Wars<&sol;em> games that expanded our knowledge of <em>Prequel Trilogy<&sol;em>&period; The controls are fun&comma; the graphics are pretty damn good and I just love seeing the majestic world that George Lucas created with the Prequels&period; I know they are generally panned&comma; but they were some pretty movies before the Jar Jar&period; Anyway pick this game up and enjoy destroying the Trade Federation in the newly minted Jedi Starfighter&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Star Wars&colon; Jedi Starfighter&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>There was a time when Star Wars games came out more commonly and were actually enjoyable to play&period; <&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Classic LucasArts game<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> I actually enjoyed the Prequels and the games that came with them at the turn of the Century<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The graphics and that era of gaming really bring back the feels<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Mission end screens bug me to no end<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Cannot change from inverted controls<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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