Review: Blair Witch

<p>I believe that it is common knowledge I love scary games&comma; survival horror&comma; scary movies&comma; basically anything that attempts to give me a good fright&period; What I love even more is when a fan favorite movie franchise makes it way onto my Xbox One as a title developed by the Bloober Team&comma; of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;layers-of-fear-review-not-an-onion&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>Layers of Fear<&sol;em> <&sol;a>fame&period; <em>Blair Witch<&sol;em> is a love letter to the world that the first movie created and I&&num;8217&semi;ve enjoyed my time in the woods with Ellis and Bullet&period; The game isn&&num;8217&semi;t traditional survival horror&comma; there are no items to inventory&comma; hoards of enemies do not attack you&comma; in <em>Blair Wit<&sol;em>ch you are for lack of a better term&comma; screwed with&period; I loved every minute of my mind screw by these genius developers&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;146875" aria-describedby&equals;"caption-attachment-146875" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-146875" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;31020623&sol;BW&lowbar;E32019&lowbar;parking-1200x675-1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-146875" class&equals;"wp-caption-text">&lpar;<em>Blair Witch<&sol;em> &&num;8211&semi; Bloober Team&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The game takes place between the first two movies&comma; <em>The Blair Witch Project<&sol;em> and <em>Blair Witch&colon; Book of Shadows<&sol;em>&period; If you want to learn some of the backstory before you play I would suggest watching <em>The Blair Witch Project<&sol;em> because the game mentions the events in that movie and you see a lot of the imagery throughout the forest&period; Don&&num;8217&semi;t bother watching <em>Book of Shadows<&sol;em>&comma; that pales in comparison to the original&period; You play as Ellis who&&num;8217&semi;s story is told through flashbacks in the game&comma; but let&&num;8217&semi;s just say the poor man has some problems that he&&num;8217&semi;s trying to overcome and his dog Bullet helps with that&period;<&sol;p>&NewLine;<p>His ailment is a huge part of the game and intertwines with the story as you&&num;8217&semi;re searching for a young boy who is missing in the woods&comma; Peter&period; You start off all bright eyes and bushy tailed arriving to the search&comma; but you arrive late and are subjected to following up the rear until things begin to get weird&period; You and Bullet begin to find articles that belonged to Peter&comma; a campsite that the first wave of rescuers missed and a handheld camcorder&period; This camcorder is actually very important in the game&comma; it allows you to find hints that progress you through the woods and deeper into the horror&period;<&sol;p>&NewLine;<p>The controls of the game are quite simple&comma; it is a first person horror adventure&comma; you have a few items you can use and some commands to Bullet&period; If you hold down the Right Bumper you can switch through your items like the flashlight&comma; the camcorder and so on&period; Holding down the Left Bumper allows you to issue commands to Bullet&period; Seeing as this game has no HUD&comma; Bullet takes on that role&comma; you must watch your dog to see where to go next and if there are enemies nearby&period;<&sol;p>&NewLine;<p>Problem is you can lose track of Bullet very easily in the forest so you may die a few times because you can&&num;8217&semi;t see where Bullet is barking&period; The weird enemies cannot be seen by the human eye&comma; but Bullet can see them&comma; so when he starts to growl at one aim your flashlight and hopefully you&&num;8217&semi;ll damage the beast&period; This combat reminded me of <em>Alan Wake<&sol;em>&&num;8216&semi;s combat&comma; but at least in <em>Alan Wake<&sol;em> you could see your enemy&comma; here you must rely on Bullet&period; When you see an item to interact with you press Right Trigger&comma; if you need to crouch you press B and Left Trigger zooms your line of vision in&period; Pretty basic right&quest; I would caution you to change the camera sensitivity in the options menu&comma; it was too fast for me at the outset&comma; I lowered it considerably and it made my experience so much better&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;146877" aria-describedby&equals;"caption-attachment-146877" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-146877" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;31022551&sol;Blair-Witch-Screenshot-5&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-146877" class&equals;"wp-caption-text">&lpar;<em>Blair Witch<&sol;em> &&num;8211&semi; Bloober Team&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Bloober Team is one of the best developers when it comes to atmosphere&period; When you start the game the woods are nice&comma; well kept&comma; everything is lush and full of life&period; Once you are on the trail to find Peter the woods become claustrophobic&comma; ugly&comma; barren and terrifying&period; I&&num;8217&semi;ll give you an example&comma; in real life I am pretty claustrophobic&comma; there&&num;8217&semi;s now way I would be able to spelunking&comma; hell I use to have a hard time watching The Descent with my Dad&period; There&&num;8217&semi;s a part in the game when Ellis is in a cave and moving forward&comma; the walls begin to shrink in on him and he gets stuck&period;<&sol;p>&NewLine;<p>That is my ultimate worst fear in life&comma; to get stuck somewhere and slowly die because you cannot break free&period; I almost couldn&&num;8217&semi;t function during that part as I sat in my chair&period; I was stuck for awhile until I figured out how to break free but I could feel the anxiety well up in me&period; Needless to say I was relieved when I escaped the cave portion of the game&period;<&sol;p>&NewLine;<p>One of the most creative mechanics of this game is the use of the camcorder&period; You find VHS tapes with Bullet throughout the forest and certain ones with a red label can do special things&period; Before I continue on let me explain what a VHS tape is to our younger readers&period; Back before digital&comma; DVD&comma; Blu-Ray and 4K there was a little thing called the VHS tape&period; You could record on it with certain devices and accidentally tape over things if you weren&&num;8217&semi;t careful&period; VHS tapes were our digital camera of the 80&&num;8217&semi;s&comma; 90&&num;8217&semi;s and early 2000&&num;8217&semi;s&period;<&sol;p>&NewLine;<p>This game takes place in 1996 so VHS is relevant and an important aspect of the game&period; Back to the red tapes though&comma; those tapes are special when you watch them in the right spot in the woods and pause the video at a certain moment you gain access to clues that allow you to progress through the game&period; Once you find one of those clues you can press the left bumper and Bullet will lead you to your next destination&period; The camera also allows you to spot enemies in the endgame&comma; where it is a case of cat and mouse&period; You must avoid these creature at all costs by not looking at them and using the camera to find the safe trail&period; This got a bit annoying at parts because you cannot see anything through the camera at some points&period; You&&num;8217&semi;ll die a bit here&comma; but at least the checkpoints are very forgiving&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;146881" aria-describedby&equals;"caption-attachment-146881" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-146881" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;31023554&sol;Blair-1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"359" &sol;><figcaption id&equals;"caption-attachment-146881" class&equals;"wp-caption-text">&lpar;<em>Blair Witch<&sol;em> &&num;8211&semi; Bloober Team&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I was excited for this game when I saw the trailer at E3 this year&comma; and the hype did not disappoint&period; I was disappointed that there was no physical release&comma; but I was pumped that it was part of GamePass so that I could actually play it on day one&comma; I rarely get to do that anymore&period; If you have GamePass or thirty dollars too drop on a download only game I cannot impress upon you enough how you NEED to play this game&period; If you love horror&comma; if you&&num;8217&semi;re a fan of the film franchise or if you just feel like having the crap scared out of you one night&comma; BUY THIS GAME&excl; The only drawbacks that I could find are the lack of a HUD&comma; the fact that Bullet is hard to find sometimes&comma; and the visuals aren&&num;8217&semi;t are amazing as they should be&period; The graphics get the job done&comma; but we&&num;8217&semi;ve all played Resident Evil VII and we know how great a first person horror title could look&period; I will tell you though&comma; this is one trip to the woods you want to take&comma; but don&&num;8217&semi;t forget the toilet paper&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Blair Witch&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Microsoft and Lionsgate Games have teamed up for their first venture&period; Is it actually scary or scary because it is a licensed game&quest;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Amazing atmosphere<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Controlling Bullet is really fun and innovative<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> This game is better than Book of Shadows<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Graphics aren't as amazing as they could be<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> No HUD<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Bullet can be hard to find which may cost you lives<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Stealth parts of the game can get very frustrating<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; 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