TurnOn Review

(TURN ON - BRAINY STUDIO)

<p>Alright everyone&comma; get your mind out of the gutter&period; This game is the complete opposite of what you are thinking&period; You see no skin in this game and there is no smootching&period; However&comma; if you are successful in a level&comma; you can get a couple out on a date&period; In Brainy Studio&&num;8217&semi;s latest game <em>TurnOn&comma;<&sol;em> you play as a little ball of electricity that must restore power to the entire city&period; I&&num;8217&semi;ll admit&colon; when I saw the trailer for this title&comma; I was a little worried that I&&num;8217&semi;d have to trudge through some crappy indie game that didn&&num;8217&semi;t know what it was doing&period; Well&comma; I am currently eating crow&semi; I&&num;8217&semi;ve enjoyed my time with the game and look forward to re-playing some of the levels I didn&&num;8217&semi;t max out so I can pad my achievement score&period;<&sol;p>&NewLine;<p>The story to this game is pretty light&period; Basically&comma; the power goes out in the small town of Electro and the person working the power plant creates you&period; Once you achieve sentience&comma; you decide to help this nice person by restoring power to the power plant&period; Once that is done&comma; he lets you loose in the city where you get to restore power to each neighborhood&period; To get from neighborhood to neighborhood&comma; you travel on the power lines&comma; obviously&period; Brainy Studio made the travel levels fun and sometimes difficult&period;<&sol;p>&NewLine;<p>The first power line level was pretty easy &&num;8212&semi; I jumped up and down to collect as many blue lightening bolts as I could&period; They do nothing in the game but add up and give you achievements&comma; which is cool&period; Green lightening bolts give you life and red ones take that life away&semi; if you lose your 3 green bolts&comma; you restart the level&period; If you fall to your death&comma; everything you have done is saved &&num;8212&semi; you just start at a checkpoint&period; One thing I did discover during a difficult power-travel level is to jump to the beat of the music&period; Once I figured that out&comma; I stopped dying&comma; so I hope you&&num;8217&semi;ve got rhythm&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107640" aria-describedby&equals;"caption-attachment-107640" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-107640" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03153203&sol;1920TurnOn&period;png" alt&equals;"&lpar;TURN ON - BRAINY STUDIO&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-107640" class&equals;"wp-caption-text"><em>&lpar;TurnOn&comma; <&sol;em>Brainy Studio&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The other neighborhood levels are pretty straightforward&colon; you jump up to a power line by hitting A and up&comma; and drop down one by hitting B and down&period; You do that through the entirety of the game&comma; thus getting lights to pop on&comma; generators to run&comma; and neon signs blinking&period; That is all you do for the first few levels&semi; when you get farther in the game&comma; you have to solve puzzles so that the town&&num;8217&semi;s inhabitants can go about their daily life&period; In one level&comma; you get a nice couple together for their date by removing hindrances through turning things on and off&period; At one point&comma; you have to fight a drone that has gone batty and who&comma; once defeated&comma; becomes your arch-nemesis&period; The first time you encounter him&comma; he&&num;8217&semi;s difficult to beat&period; I didn&&num;8217&semi;t quite understand the quick visual tutorial I was given and I died several times before I saw the beast land on what needed to be zapped&period; After that little hiccup&comma; I was fine and kept letting the light shine for all those wonderful citizens&period;<&sol;p>&NewLine;<p>I really enjoyed the visuals in this game&period; The developers made a game that looks like <em>Psychonauts<&sol;em> and <em>Tearaway<&sol;em> had a baby&period; This style isn&&num;8217&semi;t used enough in gaming&comma; and I really enjoyed the level design for each neighborhood&period; The music is also amazing and so fitting for this game&period; When the music begins in each level&comma; you are almost immediately relaxed and just jump around the area lighting lights and collecting bolts&period; I&&num;8217&semi;ve decided that when I start to play <em>Dark<&sol;em> Souls 3&comma; I will play this during periods of &&num;8220&semi;Rage Quit&&num;8221&semi; so that I can relax quicker and so that my heart doesn&&num;8217&semi;t explode&period; The developers really tied everything together quite nicely&comma; and if you don&&num;8217&semi;t know what to turn on next you can just sit there and listen to the lovely melodies&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107647" aria-describedby&equals;"caption-attachment-107647" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-107647" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03153148&sol;0420TurnOn&period;png" alt&equals;"&lpar;TURN ON - BRAINY STUDIO&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-107647" class&equals;"wp-caption-text">&lpar;<em>TurnOn<&sol;em>&comma; Brainy Studio&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I&&num;8217&semi;ve always been a huge fan of originality in games&comma; and <em>Turn<&sol;em><em>On<&sol;em> is definitely an original game&period; I have played nothing like it before and that is one of the things I enjoyed most about it&period; Yes&comma; it is a quasi-platformer with some puzzle elements&comma; and those games are all over the place&period; But this one has its quirks and unique visuals that really made me enjoy it&period; Another huge surprise for me was the fact that this is a pretty sizeable game&period; I played for a few hours and still had many neighborhoods that needed to be illuminated&period; This isn&&num;8217&semi;t a quick flash and cash grab from this studio&comma; which is nice breath of fresh air as well&period; The last thing that this game really impressed me with was the heavy flow of achievements and&comma; as I popped lightbulbs on&comma; my inner achievement hunter almost burst through&comma; but I refrained and enjoyed the game for what it was&period; You all should too &&num;8212&semi; don&&num;8217&semi;t pass up this game just because the title makes you giggle&period; &&num;8216&semi;<em>TurnOn<&sol;em>&&num;8216&semi; your Xbox One for it&period; You won&&num;8217&semi;t regret it&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>An Xbox One review code was provided by Brainy Studio for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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