Road To E3 2018: Vanquish 2

<p>It is no secret that I am a huge fan of Platinum Games&period; They produce AAA games that are different than the glut of mainstream games we generally receive&period; They&&num;8217&semi;ve grown a lot since their destruction as Clover Studios into their new studio&period; And they have gathered a huge amount of the industries top talent&period; Just the founders&comma; Shinji Mikami&comma; Atsushi Inaba&comma; and Hideki Kamiya&comma; gave us some of the most important games of the PS2 era&period; Does <em>Resident Evil 4<&sol;em> and <em>Devil May Cry<&sol;em> ring a bell&quest; Those are just a couple of the games that these genius&&num;8217&semi; have created&period; That doesn&&num;8217&semi;t include their huge IP list at Platinum Games now&period;<&sol;p>&NewLine;<p>One of their sleeper hits from 2010 was <em>Vanquish<&sol;em>&period; This game blew me away when I played it&period; And it saddens me that so few people actually got their hands on a copy&period; Thankfully it was a free Xbox Games With Gold game in May and I hope that a lot of people downloaded it and saw what they missed&period; I know I downloaded it to my Xbox One so I could replay this title&period;<&sol;p>&NewLine;<h3><strong>What I Loved About the Original<&sol;strong><&sol;h3>&NewLine;<p>To say that this was an extremely fast-paced game would be an understatement&period; You had to be on your toes at all times while playing through levels on this game because it was such a quick and intense cover-based shooter&period; At the start of the game&comma; it warns you that there are lots of flashing lights and that anyone with even a hint of epilepsy should not play&period; There were times when I was playing that I had to pause the game and wander out of the room to regain composure&period;<&sol;p>&NewLine;<h3>So Much To Take In<&sol;h3>&NewLine;<p>The screen would fill with bullets trying to hit me and I dodged them and shot my own at the hoards of enemies that were attempting to take my life&period; Let&&num;8217&semi;s not forget Augmented Reaction or AR Mode&period; This was when your DARPA made suit would slow down time when your health goes too low so you can dodge attacks easier and aim with much more precision&period; I don&&num;8217&semi;t believe that I had ever seen so much thrown at a player at one time&period; I&&num;8217&semi;m honestly still yet to see that&period; Hopefully&comma; a sequel will be announced so that they can top their original opus&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;139265" aria-describedby&equals;"caption-attachment-139265" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-139265" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;06&sol;06234654&sol;18&lowbar;character&lowbar;sam&lowbar;gideon&lowbar;1494330620&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-139265" class&equals;"wp-caption-text">&lpar;<em>Vanquish<&sol;em> &&num;8211&semi; SEGA&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The story is pretty campy as well&period; You play as Sam Gideon a member of DARPA who is equipped with the Augmented Reaction Suit&period; This suit makes the game fun&period; It carries your weapons which you can switch on the fly&comma; and swap out if you find a new one in the field&period; It can save your life by going in slow motion&period; And it can help you kill a bunch of enemies by going to slow motion and finally you can slide around in it with immense speeds&period; If this suit wasn&&num;8217&semi;t in the game&comma; then it would have been a pretty bland cover based shooter&period; Thankfully Platinum Games had some originality and sped up the formula to make it one of the most unique and speedy cover-based shooters&period;<&sol;p>&NewLine;<h3><strong>What I Want in a Sequel<&sol;strong><&sol;h3>&NewLine;<p>The most disappointing drawback to <em>Vanquish<&sol;em> was how short it was&period; I beat the game in about six hours and was left wanting more&period; I finished the game in about 6 hours on normal difficulty&period; And while the experience was amazing&comma; I didn&&num;8217&semi;t want it to end&period; Should Platinum Games bring Sam Gideon back into our homes I hope that he gets to stay over for more than 6 measly hours&period; With this suit&comma; Gideon should be killing all sorts of robots and goofy villains with a smile on his face and a cigarette in his mouth&period; <em>Bayonetta<&sol;em> runs about twelve hours&period; I&&num;8217&semi;m thinking they can craft a great story that won&&num;8217&semi;t drag for Gideon and that will keep us all pleased&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;139272" aria-describedby&equals;"caption-attachment-139272" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-139272" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;06&sol;07000051&sol;texture1&lowbar;ps3&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-139272" class&equals;"wp-caption-text">&lpar;<em>Vanquish<&sol;em> &&num;8211&semi; SEGA&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I also want more satire in the game&period; This title was almost self-aware and when they mocked or paid homage to other games&comma; companies and their prior games it was amazing&period; If you&&num;8217&semi;re a fan of <em>Metal Gear Solid<&sol;em>&comma; pre-Konami takeover&comma; then you&&num;8217&semi;ll see lots of little Easter Eggs regarding that series&period; Humor is also something that current titles lack&period; I laughed out loud several times during the course of this game&period; The banter was great and made the cut-scenes even better since they were gorgeous&comma; to begin with&period; More humor&comma; more gorgeous cut-scenes&comma; and more gameplay would make me extremely happy should this game be announced at E3 2018&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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