I Don’t Know Anyone From Silent Hill | Silent Hill: Book of Memories Review

<p><em><a class&equals;"zem&lowbar;slink" title&equals;"Silent Hill" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Silent&lowbar;Hill" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Silent Hill&colon; Book of Memories<&sol;a><&sol;em> is a spin-off of the popular horror series created exclusively for the PlayStation Vita&period; What is interesting&comma; and may be a source of some disappointment to long-time fans&comma; is that this title is a dungeon-crawling&comma; action RPG&period; That&&num;8217&semi;s right&comma; <a class&equals;"zem&lowbar;slink" title&equals;"WayForward Technologies" href&equals;"http&colon;&sol;&sol;www&period;wayforward&period;com" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">WayForward<&sol;a> really took a huge departure from the series when creating <em>Book of Shadows<&sol;em>&period; Once you overlook this fact&comma; however&comma; <em>Book of Shadows <&sol;em>proves to be a very fun game&comma; and is currently the best multiplayer option for the Vita&period;<&sol;p>&NewLine;<p>Being a <em>Silent Hill <&sol;em>game&comma; one would expect scares and a psychologically disturbing story with a relatable&comma; ordinary  protagonist&period; Sadly&comma; you won&&num;8217&semi;t be getting any of that in <em>Book of Memories<&sol;em>&period; Instead of a horror title&comma; you have a dungeon-crawler&semi; instead of a disturbing story&comma; what is presented is ultimately narratively flat&semi; and instead of an ordinary man&comma; you have a created character that you feel no attachment to&period; These are the game&&num;8217&semi;s big weaknesses&comma; and the ultimate sources of my disappointment&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-silent-hill-book-memories-review&sol;book-of-memories&sol;" rel&equals;"attachment wp-att-27873"><img class&equals;"size-full wp-image-27873 aligncenter" title&equals;"Book-of-Memories" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;10&sol;06095535&sol;Book-of-Memories&period;jpg" alt&equals;"Silent Hill&colon; Book of Memories Screenshot 1" width&equals;"606" height&equals;"343" &sol;><&sol;a><&sol;p>&NewLine;<p>In terms of depth&comma; the story is very lacking&period; The game starts you off by tasking you with creating your character&comma; and you get to pick from 5 classes &lpar;jock&comma; bookworm&comma; goth&comma; preppy&comma; and rocker&rpar;&period; Once you pick your class&comma; you can customize how your character looks&comma; though initially you are limited&period; After your character has been created&comma; you receive a gift from someone that lives in Silent Hill&period; This gift is a book&comma; and this book contains all of your life memories&period; Shortly after reading through the book&comma; your character decides to re-write some of it&period; However&comma; before your changes can take place you must go through a dream realm&period; In this realm you will find notes and &&num;8216&semi;memory&&num;8217&semi; broadcasts that explain what you are trying to change in the real world&period; The catch is that when you improve your life through the book&comma; someone else&&num;8217&semi;s  gets screwed up&period;<&sol;p>&NewLine;<p>Now this scenario could have provided something gripping and disturbing&comma; but ultimately it falls flat&period; The majority of the story is told through notes and broadcasts&comma; and provide very little in the way of context as to what is going on in the real world&period; Not once do you get to step outside and witness what is happening to the people that you are affecting&period; On the plus side&comma; there are six endings&comma; and&comma; in true <em>Silent Hill<&sol;em> fashion&comma; one of them is a joke ending&period; Whether you want to see them all depends on how much of a completionist you are&period;<&sol;p>&NewLine;<p>Another dropped ball is the karma system&period; Each enemy comes in three base types &lpar;light&comma; blood&comma; and steel&rpar;&period; Killing an enemy may cause them to leave behind good or bad karma&period; The result of what your karmic standing  is depends on what magical powers you have &lpar;light equates to health and blood equates to damage powers&rpar;&period; What is frustrating is that you have to move over the residue to pick it up&comma; which isn&&num;8217&semi;t bad per say&comma; it just feels clunky&period; Sometimes you will accidentally pick up the opposite karmic standing&comma; or get knocked into one&period; Also&comma; your standing will determine how the chapter you are playing ends&period; A light standing results in a &&num;8216&semi;good&&num;8217&semi; result and a dark standing results in a darker end to the scenario&period; Sadly&comma; variations between the good and bad standings are not terribly significant&period;  It is a good idea&comma; just one that was poorly implemented&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-silent-hill-book-memories-review&sol;book-of-memories2-2&sol;" rel&equals;"attachment wp-att-27886"><img class&equals;"aligncenter size-full wp-image-27886" title&equals;"Book-of-Memories2" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;10&sol;06095451&sol;Book-of-Memories21&period;jpg" alt&equals;"Silent Hill&colon; Book of Memories Screenshot 2" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p>Despite the bland story and poor karma system&comma; <em>Book of Shadows <&sol;em>is a blast to play&period; The action is fast paced&comma; and very responsive&period; You can either have two one-handed weapons&comma; or one two-handed weapon&period; Naturally&comma; the two-handed weapon will be slower&comma; but will offer greater reach and more damage&period; Since this is <em>Silent Hill<&sol;em>&comma; the weapons have a limited amount of use&period; Use that pipe too much&comma; and it will break&period; There are times when you will be scrapping with your fists&comma; hoping to find a weapon or to find the shop to buy one&period; This does add in a nice touch of tension during the fights&comma; sometimes forcing you to avoid unnecessary battles&period; You can carry some repair tools though&comma; which will come in handy later on in the game&period; Firearms are available for those the prefer to fight from a distance&comma; just know that ammo is scarce&period;<&sol;p>&NewLine;<p><em>Book of Shadows <&sol;em>also adds in some lite RPG elements&period; As you kill monsters and complete optional missions you will gain experience&period; Once you level up&comma; you get two experience points to spend on two separate skills&period; There are also charms that can be found or purchased that can be equipped to add stat boosts for multiple skills&period; Adding to the elements is also the ability to level up your weapons&period; The system is very straight forward&colon; the more you use a weapon&comma; the experience it receives and eventually it will level up&period;<&sol;p>&NewLine;<p>In the first two chapters resources like health packs&comma; ammo&comma; repair tools&comma; and spare weapons will be found in bunches&period; In fact&comma; you can say that you will find too many of them&comma; and complain that you can&&num;8217&semi;t carry them all&period; However&comma; this is just to ease your way into the game&comma; because in later levels the resources will be extremely limited&period; In the end&comma; WayForward nailed the resource management areas of the series with <em>Book of Shadows<&sol;em>&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-silent-hill-book-memories-review&sol;book-of-memories3&sol;" rel&equals;"attachment wp-att-27881"><img class&equals;"aligncenter size-full wp-image-27881" title&equals;"Book-of-Memories3" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;10&sol;06095511&sol;Book-of-Memories3&period;jpg" alt&equals;"Silent Hill&colon; Book of Memories Screenshot 3" width&equals;"606" height&equals;"343" &sol;><&sol;a><&sol;p>&NewLine;<p>Despite the gameplay being fun&comma; the game can become repetitive&period; Each stage&&num;8217&semi;s goal amounts to finding keys to unlock doors&comma; clear a combat challenge to collect a puzzle piece&comma; complete an optional challenge &lpar;like kill Pyramid Head&rpar; for a rare weapon or charm&comma; complete the puzzle at the end&comma; and repeat until you make it to the boss stage&period; This is an inherent flaw with the dungeon-crawler genre in general&comma; but it would have been nice to see WayForward add in some variety&period; Also&comma; while the bosses are a nice change of pace&comma; they all basically boil down to dodging and attacking while the boss is open for a hit&period;<&sol;p>&NewLine;<p>Adding to the repetitiveness is the soundtrack&period; While the tracks are good and add to the atmosphere&comma; they just become repetitive after about five minutes&period; Since each chapter is broken into three section&comma; you will here the same track for the entire chapter which gets grating after awhile&period; Thankfully&comma; the sound effects are great&comma; for the most part&period; Combat sound effects carry a certain weight behind it&comma; the monsters make their iconic noises&comma; and the VO is very good&period; Sometimes though&comma; sound will be dropped&comma; mostly in-between gunshots&period;<&sol;p>&NewLine;<p>Graphically&comma; <em>Book of Shadows <&sol;em>looks great&period; The characters are detailed&comma; the monsters look exactly how you expect them to look&comma; and the environments are dark and drab &lpar;in a good way&rpar;&period; Unfortunately&comma; though&comma; the environments do lack variety&period; It is very common to walk into different rooms that look identical to one another&comma; and some of the textures are a little flat&period; Overall though&comma; <em>Book of Shadows <&sol;em>is a very good looking game&period;<&sol;p>&NewLine;<p>Technically&comma; it runs perfectly&period; Not once did I notice any frame rate issues or screen tearing&period; Surprisingly&comma; the same can be said when playing multiplayer&period; I cannot tell you how great it is to play a handheld mutliplayer game that is lag free&comma; and it gives you the feeling that the people you are playing with are sitting right next to you&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;silent-hill-silent-hill-book-memories-review&sol;book-of-memories4&sol;" rel&equals;"attachment wp-att-27884"><img class&equals;"aligncenter size-full wp-image-27884" title&equals;"Book-of-Memories4" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;10&sol;06095501&sol;Book-of-Memories4&period;jpg" alt&equals;"Silent Hill&colon; Book of Memories Screenshot 4" width&equals;"600" height&equals;"300" &sol;><&sol;a><&sol;p>&NewLine;<p>On the subject of multiplayer&comma; <em>Book of Shadows <&sol;em>has to be the best mutliplayer game for the Vita&period; Joining a game&comma; and hosting one&comma; is very easy to do&period; Once you have a game set up&comma; you and up to three others will go through the section together&period; You can continue to forge ahead with the same crew for as long as you want&period; Voice chat is enabled&comma; and there is a great text-based system set up for those without a headset&period; Multiplayer makes the game easier&comma; especially during the later chapters&period; Let me tell you&comma; it feels great taking down hoards of enemies with a group of people&period; <em>Book of Shadows <&sol;em>really shines when you are playing it with other people&period;<&sol;p>&NewLine;<p>Despite being a huge departure from previous <em>Silent Hill <&sol;em>games&comma; it is very easy for me to recommend <em>Book of Shadows&period; <&sol;em>You are getting a very fun&comma; co-op dungeon-crawler&period; While you may be disappointed by the lack of scares or a gripping story&comma; <em>Book of Shadows <&sol;em>is a great portable title&period; Does <em>Book of Shadows<&sol;em> suffer from repetitiveness&quest; Yes&comma; but it is also the best multiplayer game for the Vita&comma; and it is a very satisfying dungeon-crawler for fans of the genre&period;<&sol;p>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;bb66326e-a84e-467b-86a5-3c2d8d53118c" alt&equals;"" &sol;><&sol;div>&NewLine;

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