Skyrim Patch Detailed

Elder Scrolls V: Skyrim Gameplay Trailer

<p>Bethesda has offered some clarifications to last week’s <em>Skyrim<&sol;em> patch&period; The update&comma; however&comma; is currently only available to English speaking territories with a world-wide release to come later&period;<&sol;p>&NewLine;<p>Below is a complete list of the new features and fixes&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>NEW FEATURES<&sol;p>&NewLine;<ul>&NewLine;<li>Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse<&sol;li>&NewLine;<&sol;ul>&NewLine;<p>BUG FIXES<&sol;p>&NewLine;<ul>&NewLine;<li>General stability and memory optimizations<&sol;li>&NewLine;<li>General AI pathfinding optimizations and bug fixes<&sol;li>&NewLine;<li>Optimizations and crash fixes for data leaks<&sol;li>&NewLine;<li>Fixed rare crash with lighting<&sol;li>&NewLine;<li>Fixed crashes related to loading and saving games<&sol;li>&NewLine;<li>Fixed crash with summoned creatures&sol;NPCs<&sol;li>&NewLine;<li>Fixed rare issue where saves would be corrupted<&sol;li>&NewLine;<li>Improved logic for when ranged kill cams are played<&sol;li>&NewLine;<li>Fixed issue with ranged kill cams while killing a dragon<&sol;li>&NewLine;<li>Fixed rare issue with certain ranged kill cams not playing properly<&sol;li>&NewLine;<li>Fixed issue with nirnroot lighting not properly cleaning up<&sol;li>&NewLine;<li>Fixed issue where bow damage was being calculated incorrectly<&sol;li>&NewLine;<li>Fixed rare problem with werewolf kill moves would not finish animating properly<&sol;li>&NewLine;<li>In &OpenCurlyDoubleQuote;The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory<&sol;li>&NewLine;<li>Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime<&sol;li>&NewLine;<li>Fixed issue where certain creatures and NPCs would fail to respawn properly<&sol;li>&NewLine;<li>Fixed rare issue with dialogue subtitles not displaying properly<&sol;li>&NewLine;<li>Fixed issue with water appearing blurry when loading a saved game after creating a save underwater<&sol;li>&NewLine;<li>Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  &lpar;Xbox 360&rpar;<&sol;li>&NewLine;<li>Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  &lpar;Xbox 360&rpar;<&sol;li>&NewLine;<li>Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  &lpar;Xbox 360&rpar;<&sol;li>&NewLine;<&sol;ul>&NewLine;<p>&lpar;Via <a href&equals;"http&colon;&sol;&sol;www&period;thatvideogameblog&period;com&sol;2012&sol;06&sol;11&sol;skyrim-patch-not-worldwide-yet-beta-info-this-week&sol;&quest;utm&lowbar;source&equals;feedburner&amp&semi;utm&lowbar;medium&equals;feed&amp&semi;utm&lowbar;campaign&equals;Feed&percnt;3A&plus;ThatVideogameBlog&plus;&percnt;28That&plus;VideoGame&plus;Blog&percnt;29">That Videogame Blog<&sol;a>&rpar;<&sol;p>&NewLine;

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