Sly Cooper: Thieves In Time Demo Impression

<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;sly-cooper-thieves-time-demo-impression&sol;sly-cooper-thieves-in-time-wallpaper-1-590x341&sol;" rel&equals;"attachment wp-att-24071"><img class&equals;"size-full wp-image-24071 aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;09&sol;06130213&sol;sly-cooper-thieves-in-time-wallpaper-1-590x341&period;jpg" alt&equals;"" width&equals;"590" height&equals;"341" &sol;><&sol;a><&sol;p>&NewLine;<p>After picking up the <em>Ratchet and Clank Collection<&sol;em>&comma; I decided to check out the <em>Sly Cooper&colon; Thieves in Time <&sol;em>demo&period;<&sol;p>&NewLine;<p>The mission included has Sly navigating a deadly circus in order to save a fellow Cooper&comma; Sir Galleth&period; At the start of the demo&comma; Murray gives you the run down on how to approach the mission&period; In short&comma; stay off the ground since it is covered with motion sensors&period; In order to do this&comma; you put on a Robin Hood-esque costume&comma; granting Sly the ability to shoot arrows to create a tight rope&period; Naturally&comma; the challenge of hitting your target gets more difficult as you progress through the level&comma; but it is always satisfying nailing a bull&&num;8217&semi;s-eye&period; First the targets will move&comma; but then there will be canon shots that must be avoided&period; It&&num;8217&semi;s not too difficult&comma; since you have the ability to control the arrow in mid-air&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;sly-cooper-thieves-time-demo-impression&sol;sly-cooper-screens&lowbar;3-2&sol;" rel&equals;"attachment wp-att-24190"><img class&equals;"wp-image-24190 aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;09&sol;06125803&sol;Sly-Cooper-Screens&lowbar;3-2&period;jpg" alt&equals;"" width&equals;"480" height&equals;"270" &sol;><&sol;a><br &sol;>&NewLine;Navigating Sly around the level is just as smooth as his earlier games&period; Not once did his jump feel too floaty or too heavy&comma; it was just right&period; You have your classic move where you jump in the air and hit circle to balance on tight ropes or small objects&period; You also have your dive attack&comma; in order to break crates and to be used in combat &lpar;which was not showcased in the demo&rpar;&period;<&sol;p>&NewLine;<p>The demo ends with a funny conversation between Sly and Sir Galleth&period; Overall&comma; Sanzaru Games captured the feel of the older Sly Cooper games&period; The dialog is funny&comma; the graphics are wonderfully cell-shaded&comma; the level layout was great&comma; and the controls were smooth&period;<&sol;p>&NewLine;<p><em>Sly Cooper&colon; Thieves in Time<&sol;em> is slated for a February 2013 release for the PlayStation 3 and the Playstation Vita&period;<&sol;p>&NewLine;

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