Steins;Gate 0 Review – Plodding Through Time

(Steins;Gate 0, PQube)

(Steins;Gate 0, PQube)

<p>Visual novels are a love-hate relationship&period; I want to love them so dearly&period; I love narratives like a dear friend&comma; excited by all the new ways he finds to excite me&period; Although they keep disappointing me&comma; falling into expected pit-traps&period; <em>Steins&semi;Gate<&sol;em> being a classic example&period;<&sol;p>&NewLine;<p>I wanted to love it&period; Especially as I had heard very good things&period; In the end though&comma; I simply liked it&period; While bogged down by some anime tropes&comma; it still had pleasantly tense and interesting moments surprisingly frequently&period; Where it was marred the most for me was the unexpected&colon; while trying to reinvent the visual novel ending system&comma; it ended up overly complex to the point of demanding a guide to navigate it&period; So&comma; I walk in with concern for <em>Steins&semi;Gate 0<&sol;em>&period; Especially as<em> Steins&semi;Gate<&sol;em> was self-contained as a story&period; Let&&num;8217&semi;s take a deep breath and walk into this review together&period;<&sol;p>&NewLine;<p>Oh&comma; before we get into the meat of things&colon; if you haven&&num;8217&semi;t played <em>Steins&semi;Gate<&sol;em>&comma; you probably should&period; We&&num;8217&semi;ll be hitting spoilers pretty hard and fast&period; These include non-standard ending spoilers not featured in the anime&comma; so if you&&num;8217&semi;ve only watched the anime and plan to check out the visual novel of <em>Steins&semi;Gate 0<&sol;em>&comma; here&&num;8217&semi;s your last exit before spoilers&period; You can instead skip to the bottom&comma; as the conclusion will lack any spoilers&period;<&sol;p>&NewLine;<p>Right&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115726" aria-describedby&equals;"caption-attachment-115726" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115726 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;28211456&sol;STEINSGATE-0&lowbar;20161124033117-1024x576&period;jpg" alt&equals;"Steins&semi;Gate 0" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-115726" class&equals;"wp-caption-text">&lpar;<em>Steins&semi;Gate 0<&sol;em>&comma; PQube&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Steins&semi;Gate 0<&sol;em> is a visual novel by 5pb&comma; Nitroplus and PQube &lpar;who did the localization&comma; important to note&rpar;&period; <em>Steins&semi;Gate<&sol;em> featured the time traveling adventures of Rintaro Okabe who&comma; after a little slip&comma; ends up on a time line where his childhood friend Mayuri keeps dying over and over&period; However&comma; if he returns to the prior timeline&comma; his love interest Kurisu gets an acute case of the dead&period; Through various hijinks&comma; Okabe saves both and they all go home and drink pink lemonade&period;<&sol;p>&NewLine;<p>&&num;8230&semi;So it may be surprising to learn <em>Steins&semi;Gate 0<&sol;em> doesn&&num;8217&semi;t follow this path&period; Instead&comma; it assumes Okabe fails at rescuing Kurisu&comma; she falls on his knife and Okabe retreats back in the time machine covered in blood&period; There he announces he is too emotionally defeated to do it any more&period; Future be damned&comma; he can&&num;8217&semi;t take it&period; Suzuha then announces that he has 6 months to get his act together&period; Otherwise she&&num;8217&semi;ll have to travel without him as the non-rechargeable battery would be in danger of running out&period;<&sol;p>&NewLine;<p>Along with PTSD caused by the events of <em>Steins&semi;Gate<&sol;em>&comma; certain events emerge that allow him to communicate with an AI Kurisu&period; Torn between knowing it isn&&num;8217&semi;t Kurisu&comma; and his love and regret for her&comma; Okabe must face the pain of his decision to give up&period; His umbrella from his misery being part of said misery&period; Knowing that his weakness will also damn the world to the Third World War&period;<&sol;p>&NewLine;<p>So to say <em>Steins&semi;Gate 0<&sol;em> starts off strong is to undersell how bold it strides out&period; Wielding an unsuspecting downer beginning as a fishing line&comma; it hooked me&period; Drew me into believing this would be an atypical journey&period; Admittedly&comma; one I hoped would be dark and paved in bittersweet moments&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115728" aria-describedby&equals;"caption-attachment-115728" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115728 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;28211615&sol;STEINSGATE-0&lowbar;20161127043749-1024x576&period;jpg" alt&equals;"Steins&semi;Gate 0" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-115728" class&equals;"wp-caption-text">&lpar;<em>Steins&semi;Gate 0<&sol;em>&comma; PQube&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>&&num;8230&semi;Except&comma; well&comma; sadly this goes to waste&period; It sadly doesn&&num;8217&semi;t use this concept as a leaping off point to gut-punch you or drench you in a darker atmosphere than <em>Steins&semi;Gate<&sol;em>&period; Instead&comma; the story plods about&period; Rather than cutting you&comma; the plot is weak&comma; blunt and ineffective in application&period; A problem that rears its ugly head in multiple ways&period;<&sol;p>&NewLine;<p>The most noticeable is just how loose it is&period; Time-travel is back&comma; but rather than a horror-inducing Monkey Paw style cause-and-effect it is never quite clear why anything happens the way it does&period; One significant moment has you pick between you answering the phone and letting a girl hear the message&comma; or letting a girl answer the phone and hear it&period; This choice having dire repercussions that feel random rather than meaningful to the choice&period;<&sol;p>&NewLine;<p>As well as this&comma; plots kind of just happen&period; They come and go like the breeze&comma; leaving little to signify that they were ever in town&period; Often feeling more like padding than something significant&period; I recall <em>Steins&semi;Gate<&sol;em> using plot points to tell us about the characters&comma; who they are at their core&period; Even side characters got a hard study into what makes them tick&period; In comparison&comma; all but two of the newly introduced just appear and go&period; Each one of these three characters only existing to drive the plot or scene forward and nothing else&period;<&sol;p>&NewLine;<p>However&comma; with all my complaints&comma; these two I mention make interesting additions to the cast&period; Especially in absent of Kurisu&comma; Maho serves as an excellent grounding pad to the energetic absurdity always pleasantly floating around the <em>Steins&semi;Gate 0<&sol;em> cast&period; If I had to nit-pick&comma; she does feel like she&&num;8217&semi;s trying to fill the shoes of Kurisu &lpar;in multiple ways&rpar; rather than being defined as her own person at times&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115727" aria-describedby&equals;"caption-attachment-115727" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115727 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;28211531&sol;STEINSGATE-0&lowbar;20161127015140-1024x576&period;jpg" alt&equals;"Steins&semi;Gate 0" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-115727" class&equals;"wp-caption-text">&lpar;<em>Steins&semi;Gate 0<&sol;em>&comma; PQube&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>A second female character&comma; Kagari&comma; makes for an unusual character study which contains an arc&period; Although sadly she never manages to be a significant presence&period; She is always trapped by the haphazard machinations of time travel to define what she&&num;8217&semi;ll be today &lpar;although said options being spoilers&rpar;&period; On top of this&comma; while it is interesting&comma; her backstory never quite manages to work for its sympathy&period; Just more coming&comma; going and being a slave to whatever time manipulation has occurred&period;<&sol;p>&NewLine;<p>Although while we&&num;8217&semi;re on the subject of character development and arcs &lpar;something absent from the rest of the main returning cast&rpar;&comma; we should talk about Rintaro Okabe&period; In <em>Steins&semi;Gate<&sol;em>&comma; he started off as something of a crude man-child&period; A being prone to declaring himself as mad scientist Kyouma Houoin&period; Then due to reasons like watching his childhood friend fall under a car over and over&comma; I recall he dropped the chuunibyou act and did what developmental psychologists would call &&num;8220&semi;grow the bloody hell up&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Well&comma; to the fortune of those who liked his chaos-causing scientist act&comma; you can live in the fortune that Okabe&&num;8217&semi;s character arc is now a character circle that loops back&period; As maturity has been confused with being inherently miserable and needs to be purged with napalm&period; While adequately explained&comma; it feels retroactive and a form of regression rather than further character development&period;<&sol;p>&NewLine;<p>So with the stumbling around&comma; there may be hopes this all climaxes with a finale that wraps everything up with a flourish and a tight bow&period; A bit like the original&period; Well&comma; I wish I could confirm&period; There is a cliff-hanger scene that leaves everything dangling uselessly&comma; and then a cutscene with Japanese audio and Japanese subtitles&period; Maybe the sole text on the screen and sole audio made everything make sense and plucked on the heart-strings in ways linguists will study for decades trying to recreate&period; I sadly wouldn&&num;8217&semi;t know due to the translation over-sight&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115729" aria-describedby&equals;"caption-attachment-115729" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115729 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;28211701&sol;STEINSGATE-0&lowbar;20161123234614-1024x576&period;jpg" alt&equals;"Steins&semi;Gate 0" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-115729" class&equals;"wp-caption-text">&lpar;<em>Steins&semi;Gate 0<&sol;em>&comma; PQube&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Something that reappears bits here and there&period; There is the expected typo that occasionally rears its ugly head with a cigarette-stained toothy grin&period; What was the most alarming moment is how all the non-English alphabetical characters &lpar;e&period;g&period; the &OpenCurlyDoubleQuote;é” in &OpenCurlyDoubleQuote;café”&rpar; have been replaced with question marks&period; Fortunately they appear in such a way where&comma; while jarring&comma; they can be understood&period;<&sol;p>&NewLine;<p>So&comma; with all the writing out the way&comma; a hanging question mark remains&period; One dangling over my main criticism of <em>Steins&semi;Gate <&sol;em>is its ending determinate system&period; Well&comma; I have good news and bad news&period; The good news is fortunately getting the true ending does not require 21 steps &lpar;I counted&rpar;&period;<&sol;p>&NewLine;<p>It does&comma; however&comma; require completing one particular ending &lpar;requiring 3 steps&rpar; and then doing two more steps&period; While they&&num;8217&semi;re less random &lpar;as all but two choices focuses on if you respond to Amadeus&rpar;&comma; there is still an element of blind luck of what ending you&&num;8217&semi;ll head to based on your actions&period; So a walkthrough is still incredibly helpful&period; Still&comma; a great improvement over what once was&period;<&sol;p>&NewLine;<p>Speaking of which&comma; the aesthetics are still incredibly pretty to stare at&period; Each one like a painting&comma; made more majestic when the character art is part of the background art&period; While it is easy to grumble on the small shortcuts they make &lpar;e&period;g&period; animation&rpar;&comma; it is clear a lot of work went into it and it paid off&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115730" aria-describedby&equals;"caption-attachment-115730" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115730 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;28211751&sol;STEINSGATE-0&lowbar;20161126053259-1024x576&period;jpg" alt&equals;"Steins&semi;Gate 0" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-115730" class&equals;"wp-caption-text">&lpar;<em>Steins&semi;Gate 0<&sol;em>&comma; PQube&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>So&comma; let&&num;8217&semi;s get to the final score of <em>Steins&semi;Gate 0<&sol;em>&period; This was a tricky one&period; In the end though&comma; I think I&&num;8217&semi;m going to have to go with a 6 out of 10&period; The majority of the worth of a visual novel is in its narrative&period; A narrative that sadly is unfocused&comma; flounders and doesn&&num;8217&semi;t really add a whole lot to the world&period; Rather than leaping off its predecessor to do something new&comma; it gets yanked on the choke chain and proceeds to remind everyone of areas in which <em>Steins&semi;Gate<&sol;em> excelled&comma; by doing it worse&period;<&sol;p>&NewLine;<p>Although&comma; let&&num;8217&semi;s be honest to each other&period; You were going to buy this game&comma; or have and just trying to feel out if your opinion is correct or not&period; I scared off the unfamiliar with spoiler warnings&period; You&&num;8217&semi;re someone familiar with <em>Steins&semi;Gate<&sol;em>&comma; and most adore the original&period; If you&&num;8217&semi;ve yet to play <em>Steins&semi;Gate 0<&sol;em>&comma; temper your expectations&period; It will not match the original at all for writing&period; Even if I still have personal grievances with <em>Steins&semi;Gate<&sol;em>&&num;8216&semi;s writing&period;<&sol;p>&NewLine;<p>However&comma; suppose I have to apply a recommendation tag&period; The original I recall warning off &lpar;on another website&comma; sorry&rpar; as &OpenCurlyDoubleQuote;while decent&comma; there are plenty of other visual novels that are more enjoyable and more accessible&period;” That you should only play it with a walkthrough&period; <em>Steins&semi;Gate 0<&sol;em> should only be played by fans of <em>Steins&semi;Gate<&sol;em>&comma; ones invested enough in the narrative to want to read more for the sake of more&period; Which this doesn&&num;8217&semi;t look like the end of the tale&comma; but <em>SIMPLY THE BEGINNING OF THE CHAOS THAT MAD SCIENTIST HOUOUIN KYOMA WILL BRING TO THE WORLD&excl; DECIEVE YOUR OTHER SELF&excl; DECIEVE THE WORLD&excl; THIS IS WHAT WILL NEED TO BE DONE TO REACH THE STEINS GATE&excl; <strong>FWHAHAHAHA&excl;<&sol;strong><&sol;em><&sol;p>&NewLine;<p>&&num;8230&semi;Good luck delivering a narrative in the next iteration that cuts deep and punches hard&&num;8230&semi;<&sol;p>&NewLine;<p><em>&&num;8230&semi;El Psy Kongroo<&sol;em>&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A PS4 Review Code for <em>Steins&semi;Gate 0<&sol;em> was provided by PQube for the purpose of this review<&sol;strong><&sol;p>&NewLine;

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