Stories: The Path of Destinies Review

<p>Layers are what make a good game&comma; exceptional&period; Layers of plot&comma; layers of combat&comma; and layers of extras combine to create greatness&comma; and so it is with <em>Stories&colon; The Path of Destinies<&sol;em>&period; Perfectly described as a beautifully layered game&comma; its deceivingly straightforward style lays the perfect foundation for what turns out to be a wonderfully labyrinthine ride&period; Simple&comma; intricate&comma; and honestly just fun&comma; the game merges tale with tartar in this visually stunning and beautifully voiced masterpiece&period;<&sol;p>&NewLine;<p>Deliciously story-driven&comma; the game starts out with the deep&comma; pleasant narration of <a href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;-hKcZEZcuzw" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Reynardo’s legend<&sol;a>&period; A Captain Shakespeare-esque Sky Pirate Fox&comma; he’d just settled into retirement when his kingdom fell into chaos&period; Oppressed under the iron rule of an evil toad King&comma; he is thrown into a rebellion he initially wanted nothing to do with after the loss of a dear friend leaves him a wanted man&period; Thus&comma; the groundwork for the 32 &lpar;plus&rpar; storied game is organized&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 952px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;7c90bd6f12a84bdae6b59fbbe105db03&period;jpg" alt&equals;"" width&equals;"952" height&equals;"535" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Stories&colon; The Path of Destinies&comma; Spearhead Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The first fable following the prologue introduces one of the most enjoyable concepts of the game&semi; choices&period; Pinned down by enemy ships&comma; you must choose to save a friend&comma; or pursue an ancient weapon that may change the tide of the war&period; No matter what is decided&comma; more choices follow&comma; with more choices&comma; and more choices&period; Each choice takes Reynardo down an entirely different path&comma; and each choice can be re-visited easily &lpar;if the player decides they don’t like where it took them&rpar;&period;<&sol;p>&NewLine;<p>The obvious gem of the game lies in the narration&period; A one-man army of voices powers each character forward&comma; while still narrating the events that transpire in real-time&period; Storytelling&comma; acting&comma; and ambiance all come almost directly from the narrator&comma; creating a unique and enthralling environment throughout the game&period; While the identity of the narrator is currently unknown&comma; his voice carries a David Tennant-like timbre that illustrates each character as an individual&period; The narrator’s voice alone turns the game into a piece of audible beauty&comma; while even the most minute details are chronicled&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1103px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03191955&sol;dc462ced95e4f6685a8ab45dceb1a2d8&period;jpg" alt&equals;"" width&equals;"1103" height&equals;"620" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Stories&colon; The Path of Destinies&comma; Spearhead Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>That being said&comma; however&comma; the soundtrack compliments the movement of the plot in the unexpectedly wonderful way of being exceptionally unexceptional&period; Light flutes and violins have an <em>Elder Scrolls<&sol;em> feel&comma; and the music serves its purpose while leaving the real excitement where it belongs&semi; with the narrative&period; Still&comma; the soundtrack meshes seamlessly with the sound effects of birds&comma; bugs&comma; and fireballs&comma; keeping the few moments without dialogue interesting&period;<&sol;p>&NewLine;<p>Gameplay is fluid&comma; easy&comma; and utterly entertaining&period; Landscapes are interesting and fun to explore&comma; characters are exciting to talk to&comma; and combat is intuitive and full of possibilities&period; To fight Ravens&comma; Spellcasters&comma; and Traitors&comma; Reynardo must remember skills from his past&comma; and upgrade his swords using ores and essences&period; Swords can be upgraded to heal Reynardo&comma; freeze enemies solid&comma; or even set them on fire&period; Uniquely&comma; his swords also act as keys to access different parts of the worlds he visits&comma; making re-visiting certain storylines necessary for full exploration&period; Reynardo may also use his Gauntlet to collect and use gemstones that give him special abilities&comma; adding continual variety to combat situations&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1101px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;a06b75f42fc4a4c23a5bf69d5e2b70b4&period;jpg" alt&equals;"" width&equals;"1101" height&equals;"618" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Stories&colon; The Path of Destinies&comma; Spearhead Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The only real frustration in the game isn’t really unexpected&period; Enemies hit hard&comma; and Reynardo’s health meter drops quickly&period; Deaths happen swiftly&comma; and often&period; While this can be disheartening&comma; it really serves to show how necessary combat skills and upgrades are&period; The health meter can be upgraded to give Reynardo additional health&comma; and his sword upgraded to heal Reynardo &lpar;which uses a hefty amount of stamina&rpar;&period; The real saving grace of this grievance&comma; however&comma; is the checkpoint system&comma; which takes Reynardo back to the beginning of the fight each time&comma; making starting over much more tolerable&period;<&sol;p>&NewLine;<p>With 32 possible endings and over 22 hours of gameplay&comma; <em>Stories&colon; Path of Destinies<&sol;em> is a force to be reckoned with&period; Charming and lovely&comma; the game is worth far more than the &dollar;14&period;99 sticker price&period; More content may be coming soon&comma; but right now&comma; <em>Stories&colon; Path of Destinies<&sol;em> isn’t a game to be overlooked or undersold&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>A PS4 code of Stories&colon; The Path of Destinies was provided by Spearhead Games for review&period;<&sol;em><&sol;p>&NewLine;

Exit mobile version