Storm Boy: The Game Review

A brief, albeit stunning, adventure on the beach

<p>Storm Boy&colon; The Game might be a relaxing visit to the beach&comma; albeit a very short one&comma; but it lacks the substance needed to give it the impact this Australian story likely draws to its readers&period;<&sol;p>&NewLine;<p>This game is about the relationship between a boy and his pet pelican&comma; Mr&period; Percival&period; The two become inseparable&comma; and the emotional element of a child&&num;8217&semi;s friendship with an animal should be heartwarming&period; But&comma; the game fails to do that as it is incredibly brief&comma; and there isn&&num;8217&semi;t much depth&period; When a dramatic moment occurs&comma; it falls flat as that relationship between Storm Boy and the people and animals around him isn&&num;8217&semi;t established&period; It&&num;8217&semi;s as if the game was made for those who know about the story already&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;142591" aria-describedby&equals;"caption-attachment-142591" style&equals;"width&colon; 1064px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-142591 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;11&sol;26031831&sol;stormboy&period;jpg" alt&equals;"" width&equals;"1064" height&equals;"597" &sol;><figcaption id&equals;"caption-attachment-142591" class&equals;"wp-caption-text">Storm Boy&colon; The Game&comma; Blowfish Studios and LEVEL 77 PTY LTD<&sol;figcaption><&sol;figure>&NewLine;<p>This game took around 15-20 minutes to finish with nine mini games to play throughout&period; Let&&num;8217&semi;s put your expectations in check&colon; this is a kids game&period; You walk from one side to the other with text from presumably the book showing up on screen to tell the story&period; As you are walking&comma; you have the option to play mini-games&period; The mini-games are simple to play as you draw on the beach with a stick&comma; play fetch with Mr&period; Percival&comma; feed the animals&comma; swim underwater&comma; or slide down a sand hill&period; Half of the games are awkwardly controlled as they feel like they are designed for a touch screen&comma; but they&&num;8217&semi;re simple enough to not be frustrating&period; With that lack of depth or difficulty in the mini-games&comma; this is not made for serious gamers&semi; it&&num;8217&semi;s more of an edutainment game for kids that feels better suited to a mobile device &lpar;which it is available on&rpar;&period; But hey&comma; trophy hunters&comma; there is an easy Platinum in this&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;142589" aria-describedby&equals;"caption-attachment-142589" style&equals;"width&colon; 500px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-142589 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;11&sol;26031329&sol;stormboy&period;gif" alt&equals;"" width&equals;"500" height&equals;"281" &sol;><figcaption id&equals;"caption-attachment-142589" class&equals;"wp-caption-text">Storm Boy&colon; The Game&comma; Blowfish Studios and LEVEL 77 PTY LTD<&sol;figcaption><&sol;figure>&NewLine;<p>Even though this is a short trip to the beach&comma; I think I&&num;8217&semi;ll visit again to relax after writing an exam or having a stressful day&period; The visuals are quite stunning&period; The sunset draws upon Storm Boy and his father&comma; as the waves roll by and the pelicans fly by&period;<&sol;p>&NewLine;<p>Storm Boy interacts with a few different animals in a charming way&period; As Storm Boy swims&comma; a diverse rush of colours flood the screen as fish swim by him and the coral swing to the waves&period; The art style shines through in this hyper-realized version of an Australian beach&period; The music can be repetitive with the same melody repeating over and over&comma; but it&&num;8217&semi;s melancholy&comma; sweet&comma; and fits the game nicely&period;<&sol;p>&NewLine;<p>Storm Boy&colon; The Game doesn&&num;8217&semi;t offer enough content to justify its asking price&comma; &dollar;4&period;99 on PC and console&comma; &dollar;2&period;99 on mobile&period; Fans of the book and little kids may enjoy it&comma; but everyone else should steer clear&period; It doesn&&num;8217&semi;t have enough emotional depth to satisfy the indie savant&comma; the mini-games are very basic to the point of it being edutainment&comma; and it&&num;8217&semi;s very short&period;T his is a well crafted game though as its art style and setting looks stunning&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>A review code was provided by Blowfish Studios on PS4<br &sol;>&NewLine;<&sol;em><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Storm Boy&colon; The Game &NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">6<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Storm Boy&colon; The Game doesn&&num;039&semi;t offer enough content to justify its asking price&period; Fans of the book and little kids may enjoy it&comma; but everyone else should steer clear&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> It's art style is stunning&period; <&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Simple and fun for little kids<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The platinum trophy<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Little emotional depth<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Very short<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Mini games are simple<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">6<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 60&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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