Street Fighter V Winter Update – Rose, Dan and The V-Shift

Tons of new content abound

<p><span style&equals;"font-weight&colon; 400">Street Fighter V’s come quite a long way since this time in 2016&period; From a skeletal roster of 16 characters to 40 characters through DLC&comma; multiple title updates&comma; and dozens of balance patches&comma; the game’s significantly different today than back then&period;  Content updates are nothing new to video games that get continued support&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">That being said&comma; today&comma; Capcom unveiled the Street Fighter V Winter Update&period; This live stream focuses squarely and Dan and Rose&comma; and the upcoming content slated for this Spring&period; With that in mind&comma; let’s take a look at what exactly happened today&period; And there’s a LOT to talk about on this short 35-minute live stream&period;<&sol;span><&sol;p>&NewLine;<h3><img class&equals;"aligncenter wp-image-167986 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;11161604&sol;Screenshot-25&period;jpg" alt&equals;"Rose" width&equals;"1920" height&equals;"1080" &sol;><&sol;h3>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Here Comes A New Challenger&colon; Rose<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">First and foremost from the stream&comma; SF5 Producer Shuhei Matsumoto and Executive Producer Takayuki Nakayama confirmed that Rose is getting a stage based on her Street Fighter Alpha 2 stage&period; In addition to this&comma; Rose herself was shown&comma; too&comma; and it displayed some of her special moves and her entire V-System&period; Let’s break it down&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">One of the biggest changes to Rose is the addition of an air fireball&comma; as it gives her a way to pressure on-ground opponents with angled projectiles&period; She retains her Soul Spiral &lpar;a dashing strike with her sash&rpar;&comma; and her anti-air throw has been repurposed&period; She still has an anti-air grab&comma; but she doesn’t leave the ground and switch sides&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">As for her V-Skills&comma; V-Skill 1 has Rose use one of three tarot cards&comma; one to give her some V-Gauge&comma; one to debuff her opponent&comma; or one to buff herself&period; What exactly it buffs or debuffs weren’t disclosed&comma; but we’ll find out soon&period; As for V-Skill 2&comma; Rose summons Soul Satellite&comma; an orbiting projectile that hits the opponent&period; Rose can have two Soul Satellites active&comma; a nod to her Ultra Combo II in Ultra Street Fighter IV&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">As for her V-Triggers&comma; V-Trigger I is a command based teleport that allows Rose to teleport to various points on the screen&period; It seems to be usable after specials&comma; so it might add to the teleports’ mix potential&period; V-Trigger II &lpar;shown above&rpar; sees Rose summon a shadow copy of herself&comma; and it attacks after she does&comma; altering some frame advantage&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Rose looks to be a potent character that could only get stronger as her metagame develops post-release&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-167987 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;11161919&sol;Screenshot-26&period;jpg" alt&equals;"Dan" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Dan’s V-System Explained<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Capcom has also been talking about Dan and showing clips since last summer on the character&period; Today&comma; they finally fleshed out his V-System and explained it in full detail&period; Both of his V-Skills seem pretty meaningless at first glance&comma; but that’s only at first glance&period; V-Skill 1 allows Dan to do a slight taunt at the end of his specials&comma; giving new combo routes or safety&period; What’s strange is that this V-Skill builds gauge for <&sol;span><i><span style&equals;"font-weight&colon; 400">both<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400"> players&comma; a nod to his joke character nature&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">V-Skill 2&comma; on the other hand&comma; is a whole other beast&period; Dan cancels into another animation off of any and all normals &lpar;minus st&period;HK and cr&period;HK&rpar;&period; However&comma; you can cancel the VS2 animation into either another button altogether or a special move&period; This allows him to cancel into specials with normally non-special cancelable buttons&comma; or increase his safety even further&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">V-Trigger I gives Dan access to his Haoh Gadoken from Ultra Street Fighter IV&period; It behaves differently from back then in multiple ways&period; For one&comma; it’s now chargeable&comma; and on a full charge&comma; it wall-bounces on hit&comma; and guard breaks on block&period; Another standout distinction is that it’s the game’s <&sol;span><i><span style&equals;"font-weight&colon; 400">only<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400"> one-bar V-Trigger&period; Every other V-Trigger in the game is either two- or three-bar&comma; meaning Dan can have access to more V-Trigger uses per match&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">V-Trigger II enhances Dan’s Gadoken and Koryuken&period; His Gakoen becomes more advantageous on hit&comma; and his Koryuken gains full invincibility&period; However&comma; inputting the last direction of a special and its button strength on the same frame enhances it further&comma; like Kazuya’s Electric Wind God Fist in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;tekken-7-review&sol;">Tekken<&sol;a>&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">However&comma; in Dan’s case&comma; it gives him more damage on his specials and makes enhanced Gadoken combo into enhanced Koryuken&period; V-Trigger II is definitely strong&comma; but it might face a state of irrelevance due to V-Trigger I’s very high charge rate and frequency&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167988" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;11162527&sol;Screenshot-27&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">A Shift In The Flow<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">The Street Fighter V Winter Update live stream also adds a brand-new mechanic to the game&comma; to further alter the balance&period; This mechanic&comma; known as V-Shift &lpar;shown above&rpar;&comma; gives the player the ability to dodge attacks outright&comma; and if it dodges an attack successfully&comma; the screen darkens and the player has three options&colon;<&sol;span><&sol;p>&NewLine;<ul>&NewLine;<li><span style&equals;"font-weight&colon; 400">Stay in the position they’ve moved to and do nothing<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Follow up with a special move<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Use V-Shift-Break&comma; a move that reaches farther than the other two options and guarantees a counterattack&period;<&sol;span><&sol;li>&NewLine;<&sol;ul>&NewLine;<p><span style&equals;"font-weight&colon; 400">V-Shifts consume a bar of V-Gauge&comma; and if the screen darkens&comma; it refunds half the cost&period; This new defensive mechanic seems to be quite potent&period; Though&comma; some older tools&comma; like Vega’s V-Skill 2 and Cody’s V-Skill 2 &lpar;both functioning like V-Shift&rpar; might see a notable dip in usage&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">Release Information<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">Given that we now know all of this information&comma; the next big question is this&colon; <&sol;span><i><span style&equals;"font-weight&colon; 400">When is Dan coming out&quest;<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400"> Well&comma; the stream also showcased that&comma; too&period; Dan&comma; the Season 5 balance patch&comma; and the V-Shift mechanic all release on February 22nd &lpar;11 days from now&rpar;&period; As is customary with content like this&comma; Matsumoto and Nakayama revealed the pricing model for Season 5&comma; which you can see below&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167984" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;11155814&sol;Screenshot-22&period;jpg" alt&equals;"Street Fighter V Winter Update" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Season 5 comes in two forms&comma; as you can see&period; However&comma; all that seems different with the season passes is that the Premium Edition&comma; priced at &dollar;39&period;99&comma; is that the Premium Edition comes with the two new stages planned for this season&comma; and more costumes&period; It also has 100&comma;000 Fight Money&comma; in-game currency&period; As of the time of publication&comma; the Season 5 Passes are available to pre-order now&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Street Fighter V is out now on <&sol;span><a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP0102-CUSA01200&lowbar;00-SFVCE00000000000"><span style&equals;"font-weight&colon; 400">PlayStation 4<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400"> and PC via <&sol;span><a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;310950&sol;Street&lowbar;Fighter&lowbar;V&sol;"><span style&equals;"font-weight&colon; 400">Steam<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400">&period;<&sol;span><&sol;p>&NewLine;<p><b>What did you think about the Street Fighter V Winter Update&quest; Are you excited about the balance patch&quest; Do you want to try Dan later this month&quest; Let us know your thoughts in the comments section below&period;<&sol;b><&sol;p>&NewLine;<p><strong>If you liked this article and want to see the Summer Update coverage in comparison&comma; you can do so <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;street-fighter-v-summer-update-new-characters&sol;">here<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;

Exit mobile version