Sundered Review: Beyond the Stars, The World Ends

<p align&equals;"LEFT"><em>Sundered<&sol;em> is a game that appeals to a lot of what I like in games&period; The genre is a fantastic open exploration game in the style of what most would call the &OpenCurlyDoubleQuote;Metroidvania” genre&period; The art style and overall theme of the game are fantastic&comma; pulling from different inspirations and sources to mash them all together into a single mysterious world&period; The gameplay is terrific&semi; it&&num;8217&semi;s smooth as silk and challenging&comma; but also fair&period; There are a lot of things I like about <em>Sundered<&sol;em> &lpar;and a few things I don&&num;8217&semi;t&rpar; and I am glad I was able to play and review this fantastic and amazing title by the studio behind <em>Jotun<&sol;em>&comma; Thunder Lotus Games&period;<&sol;p>&NewLine;<p><em>Sundered<&sol;em> is a game that takes place on a ruined&comma; desolate world&comma; what remains after some kind of apocalypse&period; You take control of Eshe&comma; a lone survivor&comma; seeking power in this desolate world&period; For what purpose&comma; you don&&num;8217&semi;t really know at first&comma; and I would be remiss to ruin the surprises the game has in store for you&period; You find a gate and are teleported to hub area where a dark crystal promises you power&comma; and the world only opens up to you from then on&period; The game is very sci-fi in its theme with just the right amount of Lovecraftian themes mixed in&comma; and I found myself entranced and excited with what I was going to find next in this dark&comma; desolate world&period; The game caught me from the get go&comma; and never let go&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127853" aria-describedby&equals;"caption-attachment-127853" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127853 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;28030648&sol;Sundered-4-1024x576&period;png" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127853" class&equals;"wp-caption-text">Sundered&comma; Thunder Lotus Games<&sol;figcaption><&sol;figure>&NewLine;<p><em>Sundered<&sol;em> is an open exploration Metroidvania title&comma; one that actually <b>expects <&sol;b>the player to die&comma; and one that while it can be frustrating sometimes&comma; wins you over with how it perfectly mixes frequent deaths and amounts of progress&period; You start off the game in a hub area&comma; one that you will be returning to quite often&comma; there you find a dark crystal&comma; that promises you power&comma; and you move forward from there&period; Killing enemies will earn you shards&comma; which let you upgrade your character&comma; in any direction you would like&period; You are given the freedom to upgrade any way you choose&comma; and I saw the potential for various builds even in the early points of the game&comma; which really lets you focus on the play style you are looking for&period; Finding abilities called Perks also helps you further customize these ideas&comma; and while they are incredibly powerful&comma; they also have drawbacks you really have to consider beforehand&comma; although the pros really outweigh the cons&period; This level of customization is further heightened by the Elder Shards you find&comma; which allow you to corrupt your gained abilities and make them better&comma; but it&&num;8217&semi;s implied there is a grim consequence the more you choose to do so&period;<&sol;p>&NewLine;<p>The game&&num;8217&semi;s art style is truly breathtaking and something I hardly see in games&period; The style is hand drawn animation one that is beautiful&comma; crisp&comma; and smooth&comma; and I still love looking at it and observing every detail&period; I can&&num;8217&semi;t even express how beautiful it looks&comma; and it certainly is unique and gives the game different and refreshing look that is hard to even describe&comma; but it&&num;8217&semi;s not justified in the still images that accompany this review&period; There are some sections I think warrant a seizure warning on the game beforehand&comma; and I think the developers should consider that&comma; but they weren&&num;8217&semi;t too bad&comma; but I feel should be warned about to be on the safe side&period; The art was truly hand crafted lovingly and carefully and I applaud the makers of the game for using this art style&comma; as it&&num;8217&semi;s certainly not an easy thing to do&comma; but gives it such a high amount of polish that the end result takes your breath away&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127855" aria-describedby&equals;"caption-attachment-127855" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127855 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;28030913&sol;Sundered&lowbar;Screenshot&lowbar;2-1024x581&period;png" alt&equals;"" width&equals;"1000" height&equals;"567" &sol;><figcaption id&equals;"caption-attachment-127855" class&equals;"wp-caption-text">Sundered&comma; Thunder Lotus Games<&sol;figcaption><&sol;figure>&NewLine;<p>The game&&num;8217&semi;s music is amazing as well and fits the setting with beautiful tones and rich melodies&period; Areas felt quiet&comma; but never quite boring&comma; and the game&&num;8217&semi;s music did a lot to set the tone in every room I entered&comma; often picking up and quieting down when extremely appropriate&period; The soundtrack is truly beautiful and really complements the beauty of the art style quite nicely&period;<&sol;p>&NewLine;<p>The game&&num;8217&semi;s controls are tight and responsive and really flow well with the combat&period; Movement is sleek and smooth and it feels really good to traverse the world and fight the creatures that attack you&period; I always felt like I was in control of the character&comma; even in the chaos of the game&&num;8217&semi;s spawning enemies that can quickly consume you&comma; I always felt like I had control over the character and could survive some encounters purely because I had that control&period;<&sol;p>&NewLine;<p>Boss fights are massive&&num;8230&semi;like truly gigantic and ridiculous in scope&period; These bosses are huge&comma; cinematic&comma; and awesome&period; Sometimes I could barely see Eshe on the screen&comma; which is a minor nitpick&comma; but it truly showed off how huge and epic these boss fights were&period; They never felt unfair either&comma; the best comparison I can give is <em>Dark Souls<&sol;em>&period; The bosses were challenging and had huge attacks and patterns&comma; but once you got them down&comma; they were beatable but still huge in scope&period; The orchestra for the bosses are amazing as well&comma; starting off almost quiet and low but still epic and picking up and becoming louder and more prominent until the apex of the fight&comma; really giving the epic sense of these boss fights and making them feel that much more awesome&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127854" aria-describedby&equals;"caption-attachment-127854" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127854 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;28030811&sol;Sundered&lowbar;Screenshot&lowbar;3-2-1024x581&period;png" alt&equals;"" width&equals;"1000" height&equals;"567" &sol;><figcaption id&equals;"caption-attachment-127854" class&equals;"wp-caption-text">Sundered&comma; Thunder Lotus Games<&sol;figcaption><&sol;figure>&NewLine;<p>To sum it all up before I continue gushing about this game&comma; <em>Sundered<&sol;em> is a beautiful&comma; dark&comma; epic&comma; jaunt into a post apocalyptic sci-fi world with sinister Lovecraftian themes hidden beneath the surface&period; The art style&comma; music&comma; and the world are just gorgeous and it comes together for a highly polished&comma; beautiful&comma; but fun and challenging game&period; The few nitpicks I could find could easily be fixed&comma; in that I feel as though the camera could be adjusted to let the player see themselves easier in some boss fights&comma; and there were some sections that were really rough on my eyes&comma; but these are minor problems the developers could adjust easily&period; Sundered is one of the best games I have ever had the pleasure of playing from an indie game studio and one that is as close to perfect as I can give in scores&comma; the game is amazing&comma; and I see myself jumping back into it constantly in the future&period; A must try&comma; one of the best games I have played all year&comma; and a feast for the eyes&comma; and ones that do all of this while having replay value&comma; a challenging and fair difficulty curve&comma; and a world that constantly has you coming back for more&comma; <em>Sundered<&sol;em> is a masterpiece&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Steam review copy of Sundered was provided by Thunder Lotus Games for the purpose of this Review&period;<&sol;strong><&sol;p>&NewLine;

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