Super Axe Boy Coming to Kickstarter

<p><em><span style&equals;"font-weight&colon; 400">Super Axe Boy<&sol;span><&sol;em><span style&equals;"font-weight&colon; 400">&comma; a low-poly platformer that is &OpenCurlyDoubleQuote;a love letter to platform games&comma;&&num;8221&semi; will arrive on Kickstarter on 20th October 2015&comma; developer Matthias Falk has announced&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">The game’s Kickstarter trailer boasts some simple&comma; yet beautifully artistic visuals to go along with its gameplay that shows off <&sol;span><em><span style&equals;"font-weight&colon; 400">Super Axe Boy<&sol;span><&sol;em><span style&equals;"font-weight&colon; 400">’s 2D movements within a 3D world&period; It aims to create a concoction of classic 2D gameplay from the era of 8-bit video games and modern&comma; fully 3D graphics seen in recent years&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">&OpenCurlyDoubleQuote;Set in a colourful low-poly world&comma; <&sol;span><em><span style&equals;"font-weight&colon; 400">Super Axe Boy<&sol;span><&sol;em><span style&equals;"font-weight&colon; 400"> is about the titular lumberjack Axe Boy and his friend Bebob who need to save the world from an alien invasion that is led by a sneaky alien beaver race&period; While on this unlikely quest&comma; players need to double jump and dash through challenging 2D&sol;3D stages and wield their axe to defeat enemies and create new path ways by falling trees and using them in creative ways to overcome gaps&period;”<&sol;span><&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;10&sol;04123544&sol;Super-Axe-Boy-Screenshot&period;png"><img class&equals;"alignnone wp-image-93513 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;10&sol;04123544&sol;Super-Axe-Boy-Screenshot&period;png" alt&equals;"Super Axe Boy Screenshot" width&equals;"2203" height&equals;"1237" &sol;><&sol;a><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Falk is looking to raise a minimum of €25&comma;000 through <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;106436964&sol;632655981&quest;token&equals;cedc870b"><em><span style&equals;"font-weight&colon; 400">Super Axe Boy<&sol;span><&sol;em><span style&equals;"font-weight&colon; 400">’s Kickstarter campaign<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400">&comma; with stretch goals of up to €60&comma;000 promising achievements and a leaderboard&comma; additional levels and more&comma; with PlayStation 4&comma; Xbox One and Wii U versions coming in at €40&comma;000&comma; €50&comma;000 and €60&comma;000&comma; respectively&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Assuming the Kickstarter is a success&comma;<&sol;span><em><span style&equals;"font-weight&colon; 400"> Super Axe Boy <&sol;span><&sol;em><span style&equals;"font-weight&colon; 400">is set to release sometime in June 2016 on PC&comma; with console versions becoming a reality as more funds are raised&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Source&colon; Matthias Falk&comma; <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;106436964&sol;632655981&quest;token&equals;cedc870b">Kickstarter<&sol;a>&comma; <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;oS8o8rCFeh4"><span style&equals;"font-weight&colon; 400">YouTube<&sol;span><&sol;a><&sol;p>&NewLine;

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