Tangledeep Early Access Review – A Roguelike for All Types of Players

Tangledeep, Impact Gameworks

(Tangledeep, Impact Gameworks)

<p>Classic RPGs have always been my favorite&period; The concept of a job system&comma; turn-based gameplay&comma; and colorful&comma; charming 16-bit graphics were a large part of my gaming history growing up&period; <em>Tangledeep<&sol;em> seeks to capitalize on this nostalgia while adding elements from roguelikes and procedurally generated games to craft a brand new experience&period; <em>Tangledeep<&sol;em> just found its way to Early Access on July 18<sup>th<&sol;sup>&comma; and the developers plan to keep updating it until its full release this winter&period;<&sol;p>&NewLine;<p>The concept of <em>Tangledeep<&sol;em> is simple&period; You find yourself in an underground world&comma; where people live in the safety of settlements and villages&period; The only way to reach the surface is through exploring <em>Tangledeep<&sol;em>&comma; an ever changing labyrinth that is never the same each time you explore it&period; Can you make your way to the surface and discover what has long been forgotten by your people&quest; Or will you be lost in the depths of <em>Tangledeep<&sol;em>&quest;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127734" aria-describedby&equals;"caption-attachment-127734" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127734 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;24205718&sol;Passage1-1024x576&period;jpg" alt&equals;"&lpar;Tangledeep&comma; Impact Gameworks&rpar;" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127734" class&equals;"wp-caption-text">&lpar;Tangledeep&comma; Impact Gameworks&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>One thing I immediately noticed looking into <em>Tangledeep<&sol;em>&comma; is that the options with which to control the game seem to be comfortable for every type of gamer&period; According to the Steam store page&comma; virtually every type of controller is supported&comma; as well as keyboard and mouse&comma; or mouse only control-schemes&period; Any control option can be rebound on your controller&comma; keyboard&comma; or a gaming mouse of your choice&period; This is a particularly good selling point for me because many games are designed with one particular control scheme in mind&period; I personally reviewed this with a controller&comma; but I think having additional options for other types of player is important&period;<&sol;p>&NewLine;<p>Something else that caught my attention is the accessibility of the difficulty options presented to you&period; You have either Heroic mode &lpar;which is the intended way for <em>Tangledeep<&sol;em> to be experienced&comma; and the more difficult mode&rpar; which includes permadeath like most roguelike games&period; In Heroic mode&comma; you start at level 1 after dying&comma; lose all of your money&comma; aside from things you have put in your bank&comma; and progress that you have made in your town&period; Alternatively&comma; you can pick Adventure mode&comma; which is an easier mode for more casual players&comma; that only costs you current XP towards your next level&comma; half your gold&comma; and unspent job points&period; You are then returned to the town where you can continue your adventure all over again&period;<&sol;p>&NewLine;<p>When you begin the game you are given a choice of 9 jobs&comma; from Brigand &lpar;a rogue&sol;assassin class&rpar; to the Floramancer&comma; which relies on summoned creatures&comma; nature&comma; and defensive abilities&period; Other classes include the Sword Dancer &lpar;an elemental melee class&rpar;&comma; the Spellshaper &lpar;which serves as a traditional mage class&rpar;&comma; the classic Paladin&comma; and a few others that provide drastically different gameplay styles&period; You also are able to pick two feats &lpar;similar to feats in tabletop games&rpar;&period; Feats can give you higher defenses&comma; higher health&comma; make you earn JP &lpar;job points&rpar; quicker&comma; and more&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127735" aria-describedby&equals;"caption-attachment-127735" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127735 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;24210123&sol;Combat2-1024x576&period;jpg" alt&equals;"&lpar;Tangledeep&comma; Impact Gameworks&rpar;" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127735" class&equals;"wp-caption-text">&lpar;Tangledeep&comma; Impact Gameworks&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>You begin in a camp&comma; where you have access to a banker&comma; a store&comma; and another NPC that helps you by blessing you&comma; allowing you to rest&comma; or change jobs&period; The bank allows you to store up to nine items&comma; and as much money as you would like&period; Storing money with the banker is important on both difficulties&comma; so you don’t lose all &lpar;or half&rpar; of your hard earned money if you die&period; The store provides various items from foods to potions&semi; food usually works for health&comma; while potions provide other effects&period;<&sol;p>&NewLine;<p>You can also collect quests at camp&comma; which allow you to go out and find treasure in return for various rewards&period; <em>Tangledeep<&sol;em> feels like so much more than just a roguelike&period; It feels like an adventure&comma; a 16-bit nostalgic adventure that lets me craft a different sort of character each time I play&period;<&sol;p>&NewLine;<p>Like the castle in <em>Rogue Legacy<&sol;em>&comma; your town will grow as you gain knowledge and explore deeper into the labyrinth of <em>Tangledeep<&sol;em>&period; I won’t spoil too much about what your town can grow into&comma; but there are a lot of different elements to it&comma; like farming with special trees that give you renewable fruit every so often if you come to pick them from the tree&period; There is also a &OpenCurlyDoubleQuote;monster raising” mechanic in game that allows you to tame monsters&comma; thereby giving you bonuses against that particular family of monster out in the wilds of <em>Tangledeep<&sol;em>&period;<&sol;p>&NewLine;<p>Like <em>Diablo<&sol;em> and other games of its kind&comma; you have the ability to town portal back to the safety of your camp&period; The only catch is that it takes twelve turns to portal out&period; Since this is a turn-based game&comma; each time that you move or attack is one turn&comma; akin to <em>Dungeons of Dredmor&period;<&sol;em> This means that your portal cannot save you if you find yourself in a dangerous situation&period; It is best to assess your surroundings carefully&comma; then portal out before you get in too deep&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127736" aria-describedby&equals;"caption-attachment-127736" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-127736 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;07&sol;24211217&sol;BigChest-1024x576&period;jpg" alt&equals;"&lpar;Tangledeep&comma; Impact Gameworks&rpar;" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127736" class&equals;"wp-caption-text">&lpar;Tangledeep&comma; Impact Gameworks&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>While out in the wilds of <em>Tangledeep&comma;<&sol;em> you may come across campfires&period; Campfires allow you to cook&comma; crafting items by mixing food ingredients together such as fish&comma; bananas&comma; grains&comma; and more&period; This is essential to provide yourself with additional healing supplies to accompany your flask &lpar;which has limited uses and must be refilled at magic fountains&rpar;&period; As you progress further into <em>Tangledeep<&sol;em>&comma; you will unlock something that may sound familiar to players of the <em>Disgaea<&sol;em> series&period; Something called the &OpenCurlyDoubleQuote;Item Dream” mechanic&period;<&sol;p>&NewLine;<p>The Item Dream mechanic is inspired by the Item World in the <em>Disgaea <&sol;em>series&period; Essentially the Item Dream is a dungeon that&comma; upon completion&comma; will upgrade the item that created the Item Dream&period; Unlike the Item World in <em>Disgaea<&sol;em>&comma; the Item Dream is covered in poisonous water that will lower your health over time&period; In order to mitigate this issue&comma; you can use items called Planks&comma; to walk on and avoid the poison effect of the water&period;<&sol;p>&NewLine;<p>It is important to note that <em>Tangledeep<&sol;em> is still in early access&period; There are new content updates happening all the time for things like new jobs&comma; dungeon sections&comma; story content&comma; and bug fixes&period; <em>Tangledeep<&sol;em> is a very fun experience&comma; and as far as Early Access games go&comma; it has very few problems&period; Particularly the only problem that I had with <em>Tangledeep<&sol;em> was with its difficulty&comma; but that is intentional for most games like this&comma; so I really can’t complain too much&period;<&sol;p>&NewLine;<p>If you enjoy roguelike games&comma; like <em>Chocobo’s Dungeon<&sol;em> or <em>Dungeons of Dredmor<&sol;em>&comma; then you will definitely enjoy <em>Tangledeep<&sol;em>&period; The music is great and the environments and scenery are fantastic 16-bit creations&period; I am excited to see how it grows and changes as <em>Tangledeep <&sol;em>is updated&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Steam Review Copy of Tangledeep was provided by Impact Gameworks for the Purpose of this Review<&sol;strong><&sol;p>&NewLine;

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