The Big Debate about Loot Boxes: Are They Good or Bad?

<p><span data-contrast&equals;"auto">Loot boxes have become a big part of today’s video games&period; If you’re a keen player of franchises such as <&sol;span><i><span data-contrast&equals;"auto">FIFA<&sol;span><&sol;i><span data-contrast&equals;"auto">&comma; <&sol;span><i><span data-contrast&equals;"auto">Counter-Strike&comma;<&sol;span><&sol;i><span data-contrast&equals;"auto"> or <&sol;span><i><span data-contrast&equals;"auto">Star Wars<&sol;span><&sol;i><span data-contrast&equals;"auto">&comma; then you’ll almost certainly have<&sol;span><span data-contrast&equals;"auto"> seen one&semi; they offer you virtual items — in exchange for money — that can be used to improve gameplay or set against future in-game expenses&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><span data-contrast&equals;"auto">The problem is&comma; they attract a lot of controversy&period; There are fears that they lead to heavy spending among child <&sol;span><span data-contrast&equals;"auto">players&comma; and has prompted the UK government to attempt to <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;theguardian&period;com&sol;games&sol;2020&sol;jun&sol;07&sol;uk-could-class-loot-boxes-as-gambling-to-protect-children"><span data-contrast&equals;"auto">reclassify them as gambling products<&sol;span><&sol;a><span data-contrast&equals;"auto">&period; Some countries&comma; such as The Netherlan<&sol;span><span data-contrast&equals;"auto">ds and Belgium have even banned the items altogether&period; <&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<p><span data-contrast&equals;"auto">Are they as dangerous as some people believe&semi; or a fun&comma; and necessary&comma; supplement to the video gaming experience&quest; Let’s take a look at both sides of the story&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;" aria-level&equals;"2">They Enhance Gameplay<&sol;h4>&NewLine;<p><span data-contrast&equals;"auto">A common argument<&sol;span><span data-contrast&equals;"auto"> in <&sol;span><span data-contrast&equals;"auto">favor<&sol;span><span data-contrast&equals;"auto"> of loot boxes is that they help to improve the general gameplay experience&period; <&sol;span><span data-contrast&equals;"auto">EA uses them in a variety of their titles&comma; such as in <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;console-deals&period;com&sol;blog&sol;fifa-20-parents-guide-loot-boxes-11360&sol;"><span data-contrast&equals;"auto">FIFA’s Ultimate Tea<&sol;span><span data-contrast&equals;"auto">m<&sol;span><&sol;a><span data-contrast&equals;"auto">&comma; to offer players extra options as they advance&period; In exchange for a payment&comma; a loot box can give you a new superstar&comma; or a more advanced game mode&comma; depending on which stage of the game you’re at&period; <&sol;span><span data-contrast&equals;"auto">They’re a popular&comma; if sometimes expensive&comma; option among g<&sol;span><span data-contrast&equals;"auto">amers and the EA vice-president even <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;bbc&period;com&sol;news&sol;newsbeat-48701962"><span data-contrast&equals;"auto">compared them to &OpenCurlyQuote;Kinder Eggs’<&sol;span><&sol;a><span data-contrast&equals;"auto"> recently&comma; in that the player gets a pleasant surprise whenever they open one&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;www&period;casino&period;org&sol;news&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;FIFA-Loot-Boxes&period;jpg"><img class&equals;"aligncenter size-large" src&equals;"https&colon;&sol;&sol;www&period;casino&period;org&sol;news&sol;wp-content&sol;uploads&sol;2020&sol;07&sol;FIFA-Loot-Boxes&period;jpg" width&equals;"1600" height&equals;"900" &sol;><&sol;a><span data-contrast&equals;"auto">Conversely&comma; the company’s Star Wars Battlefron<&sol;span><span data-contrast&equals;"auto">t II drew criticism for introducing a multi-leveled game&comma; where the players who paid the most experienced a better version of the game&period; The company later <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;businessinsider&period;com&sol;star-wars-battlefront-2-drops-loot-boxes-2018-3&quest;IR&equals;T"><span data-contrast&equals;"auto">scrapped the boxes<&sol;span><&sol;a><span data-contrast&equals;"auto">&comma; probably fearing that the controversy might lead to a decline in sales&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><span data-contrast&equals;"auto">Of course&comma; the counter-argument to the point about improved gameplay is that these options should be included in the game’s price&comma; or&comma; at least without the element of &OpenCurlyQuote;the more money you spend&comma; the more likely you are to win’&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><span data-contrast&equals;"auto">Epic Games&comma; for instance&comma; de<&sol;span><span data-contrast&equals;"auto">cided to remove loot boxes from its games&comma; with its main <&sol;span><span data-contrast&equals;"auto">Fortnite<&sol;span><span data-contrast&equals;"auto"> titles instead earning money through Battle Passes and in-game microtransactions&comma; which don’t have the gambling element of loot boxes and don’t discriminate against players who pay less&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<p><span data-contrast&equals;"auto">I<&sol;span><span data-contrast&equals;"auto">t might signal the start of a trend against the items&comma; where game developers look for other ways to generate income&comma; such as raising game prices&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;" aria-level&equals;"2">They’re an Important Source of Income for Games Developers<&sol;h4>&NewLine;<p>Loot boxes may not be cheap&comma; but many argue that their financial contribution to the games industry is essential&period; Games are expensive to create and maintain&comma; and without the steady income stream from loot boxes&comma; their overall quality may suffer&period; This revenue helps support the large teams of developers&comma; designers&comma; and support staff necessary to produce and sustain engaging gameplay experiences&period; Much like the revenue model that sustains some of the <a href&equals;"https&colon;&sol;&sol;safestcasinosites&period;co&period;uk&sol;">best online casinos<&sol;a>&comma; where ongoing investments ensure smooth operation&comma; appealing interfaces&comma; and player incentives&comma; loot boxes provide the funding that allows game developers&comma; especially smaller studios&comma; to keep up with the high production costs&period; However&comma; some still argue that games already come with a hefty price tag&comma; making the extra cost of loot boxes a point of contention for many players&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;media&period;altchar&period;com&sol;prod&sol;images&sol;940&lowbar;530&sol;gm-c2c85217-d495-4783-b4d4-d64d21dc5972-division2lootbox&period;jpeg"><img class&equals;"aligncenter size-large" src&equals;"https&colon;&sol;&sol;media&period;altchar&period;com&sol;prod&sol;images&sol;940&lowbar;530&sol;gm-c2c85217-d495-4783-b4d4-d64d21dc5972-division2lootbox&period;jpeg" width&equals;"940" height&equals;"530" &sol;><&sol;a><span data-contrast&equals;"auto">FIFA 20&comma; for example&comma; costs between &dollar;62-&dollar;100 upon its release&comma; depending on the edition you bought&comma; with Call of Duty&colon; Modern Warfa<&sol;span><span data-contrast&equals;"auto">re 2 costing a similar amount&period; With the digital games market expected to <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;juniperresearch&period;com&sol;press&sol;press-releases&sol;loot-boxes-in-game-spend-drive-digital-games&quest;utm&lowbar;source&equals;juniperpr&amp&semi;utm&lowbar;campaign&equals;futuregamesmarket18pr1&amp&semi;utm&lowbar;medium&equals;email"><span data-contrast&equals;"auto">surpass the &dollar;160 billion mark by 2022<&sol;span><&sol;a><span data-contrast&equals;"auto">&comma; do game developers really need all this extra money from their fans&quest;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><span data-contrast&equals;"auto">The answer&comma; of course&comma; comes down to the consumer&period; If they feel that the loot boxes are worth it&comma; then they’ll pay the money to both suppor<&sol;span><span data-contrast&equals;"auto">t the developer and improve the gameplay&period; It all depends on who exactly that consumer is&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;" aria-level&equals;"2">They Could Soon be Illegal in Several Countries<&sol;h4>&NewLine;<p><span data-contrast&equals;"auto">T<&sol;span><span data-contrast&equals;"auto">he debate over whether loot boxes improve gameplay or provide vital funding to developers could soon become irrelev<&sol;span><span data-contrast&equals;"auto">ant anyway&colon; some countries already ban them&comma; and many more could follow suit&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><span data-contrast&equals;"auto">Their simple definition as a random chance of gaining perks in exchange for funds means they automatically fall foul of strict gambling laws in Asian countries such as China&comma; Ja<&sol;span><span data-contrast&equals;"auto">pan&comma; and South Korea&period; <&sol;span><span data-contrast&equals;"auto">In Europe&comma; Holland&comma; and Belgium lead the way by <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;bbc&period;co&period;uk&sol;news&sol;newsbeat-49674333"><span data-contrast&equals;"auto">banning the use of the items<&sol;span><&sol;a><span data-contrast&equals;"auto"> and have tried to spread the legislation to other European countries&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn1&period;dotesports&period;com&sol;wp-content&sol;uploads&sol;2018&sol;09&sol;09001907&sol;OWlootbox-ed&period;jpg"><img class&equals;"aligncenter size-large" src&equals;"https&colon;&sol;&sol;cdn1&period;dotesports&period;com&sol;wp-content&sol;uploads&sol;2018&sol;09&sol;09001907&sol;OWlootbox-ed&period;jpg" width&equals;"1446" height&equals;"892" &sol;><&sol;a><span data-contrast&equals;"auto">The UK’s investigation<&sol;span><span data-contrast&equals;"auto"> into the boxes comes following calls from several government ministers saying that they can lead to <&sol;span><a href&equals;"https&colon;&sol;&sol;casino&period;guru&sol;problem-gambling-diagnosis"><span data-contrast&equals;"auto">problem <&sol;span><span data-contrast&equals;"auto">gamb<&sol;span><span data-contrast&equals;"auto">ling<&sol;span><&sol;a> <span data-contrast&equals;"auto">behavior<&sol;span><span data-contrast&equals;"auto"> in children&period; <&sol;span><span data-contrast&equals;"auto">Campaigners&comma; such as Children’s Commissioner Anne Longfield says that children feel compelled to spend money to complete the game and can often spend &OpenCurlyQuote;hundreds of pounds c<&sol;span><span data-contrast&equals;"auto">hasing their losses’ in order to do so&period; <&sol;span><span data-contrast&equals;"auto">If the campaigners in these countries get their way&comma; then classifying loot boxes as gambling products already puts them out of the reach of children and threatens their status as legitimate gaming tools&period; It would <&sol;span><span data-contrast&equals;"auto">be a black mark against the loot box name&comma; and another argument against using them in games&period; <&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;" aria-level&equals;"2">So&comma; are Loot Boxes a Fun Gaming Element or a Menace to Society&quest;<&sol;h4>&NewLine;<p><span data-contrast&equals;"auto">Like many things in life&comma; the truth probably lies somewhere in between&period; The concerns over their effect on children are justified&colon; kids shouldn’t be thinking about money while they play their <&sol;span><span data-contrast&equals;"auto">favorite<&sol;span><span data-contrast&equals;"auto"> titles &horbar; just having fun&period; <&sol;span><span data-contrast&equals;"auto">For this reason&comma; reclassify<&sol;span><span data-contrast&equals;"auto">ing them as gambling products&comma; and lessening their importance to games overall&comma; seems to be a fair measure&period; Adult gamers still have the option of buying them if they want to&comma; but they won’t be <&sol;span><span data-contrast&equals;"auto">penalized<&sol;span><span data-contrast&equals;"auto"> if they decide against it&period; Seeking a compromise on th<&sol;span><span data-contrast&equals;"auto">is issue seems to be the way forward&period;<&sol;span><span data-ccp-props&equals;"&lbrace;&quot&semi;201341983&quot&semi;&colon;0&comma;&quot&semi;335559740&quot&semi;&colon;276&rcub;"> <&sol;span><&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This article contains sponsored links&period;<&sol;em><&sol;p>&NewLine;

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