The Big House Cancelation and the Melee Community’s Indignation #FreeMelee

Nintendo's cease-and-desists strike again

The Big House

<p style&equals;"text-align&colon; center&semi;"><i><span style&equals;"font-weight&colon; 400&semi;">Co-written with <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;author&sol;ule-lopez&sol;">Ule Lopez<&sol;a><&sol;span><&sol;i><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;author&sol;ule-lopez&sol;"><span style&equals;"font-weight&colon; 400&semi;"> <&sol;span><&sol;a><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The Super Smash Bros&period; community can’t seem to catch a break this year&period; Various negative issues have been brought to light&comma; such as <&sol;span><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;evo-online-the-strange-state&sol;"><span style&equals;"font-weight&colon; 400&semi;">being cut from the now-canceled EVO<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;">&period; Adding to this is the recent <&sol;span><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-evo-scandal-and-its-meaning-for-the-future-of-the-fgc&sol;"><span style&equals;"font-weight&colon; 400&semi;">EVO Scandal<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;"> that fractured the community earlier this year&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">And then&comma; earlier today &lpar;at the time of writing&rpar;&comma; The Big House&comma; known for its absolutely huge Smash tournaments&comma; received a cease and desist letter from Nintendo&period; This comes nine days after announcing they’d be taking the event to the online scene&period; The event was scheduled to take place from December 4th-6th&comma; 2020&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">What does this mean for the future of Melee&comma; and fighting games in general&quest; Let’s break it down and discuss&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">So&comma; What Do We Know About The Big House&&num;8217&semi;s Cancelation&quest;<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Earlier today&comma; The Big House made a rather troubling announcement regarding their latest tournament coming next month&period; It comes in the form of a cease and desist from Nintendo&comma; as stated above&period;<&sol;span><&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"zxx" dir&equals;"ltr"><a href&equals;"https&colon;&sol;&sol;t&period;co&sol;Pt90BNW0Jf">pic&period;twitter&period;com&sol;Pt90BNW0Jf<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; The Big House 11 &lpar;&commat;TheBigHouseSSB&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;TheBigHouseSSB&sol;status&sol;1329521081577857036&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">November 19&comma; 2020<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">So&comma; what exactly does this mean&quest; This means that Nintendo is forcing the tournament’s cancellation&period; Continuing further could have meant disastrous consequences legally&comma; so the tournament organizers had to comply and cancel the event&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As expected&comma; the Melee community didn’t take this very well&period; Thus&comma; Twitter erupted with the hashtag &num;FreeMelee which became popular minutes after the announcement from TBH&period; After the backlash&comma; Nintendo released an official statement regarding the event cancelation&comma; which you can read below&colon;<&sol;span><&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">Nintendo&&num;39&semi;s statement on the Big House event cancelation&colon; <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;GCyHeeWpcy">pic&period;twitter&period;com&sol;GCyHeeWpcy<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; Patrick Shanley &lpar;&commat;pshanley88&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;pshanley88&sol;status&sol;1329544558288400384&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">November 19&comma; 2020<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Of course&comma; everyone knows that this is commonplace for Nintendo&period; The Big N has had a history of being overbearing regarding their Intellectual Properties&comma; after all&period; However&comma; there is reason to believe that there is more to this story than meets the eye&period; Obviously&comma; the company won’t explicitly say it because it could affect their rep&period; However&comma; we can speculate regardless&period; <&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165673" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;19205500&sol;KirbyHammerSSBM&period;jpg" alt&equals;"The Big House" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Deconstructing Nintendo’s Statement<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">While piracy is a plausible reason behind taking this decision&comma; it stops making sense the more you think about it&period; Super Smash Bros&period; Melee has been out of circulation for some time now&period; Not only that&comma; but Nintendo is also implying that Slippi &lpar;the tool used to place Rollback onto Melee&rpar; is illegal software that requires a modified version of Melee&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Slippi makes it clear <&sol;span><a href&equals;"https&colon;&sol;&sol;slippi&period;gg&sol;netplay"><span style&equals;"font-weight&colon; 400&semi;">on their instructional page<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;"> that you need an unmodified backup of Super Smash Bros&period; Melee to play&period; Not only that&comma; but neither Slippi nor Dolphin &lpar;the emulator used to play the game&rpar; provide the user with the original game files&period; As such&comma; this argument falls at the seams&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Before we proceed with our speculation&comma; we must make clear that this is pure conjecture&period; We cannot make any final statements as Nintendo’s &lpar;or its subsidiary Nintendo of America&rpar; actions could have reasons far from the ones we state in this article&period; With that out of the way&comma; here’s what we think is the reason behind this based on the information we have&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165670" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;19204800&sol;img2-1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Speculating on the Actual Reason<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">We’re not going to beat around the bush here&period; Everybody knows that Super Smash Bros&period; Ultimate has terrible issues <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;netcode-or-notcode-in-fighting-games&sol;">with its online infrastructure&period;<&sol;a> This issue isn’t exclusive to Ultimate&comma; mind you&period; Plenty of fighting games have recently come under fire due to their online woes&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As such&comma; a lot of them have recently started to migrate to the coveted Rollback Netcode structure&period; One such example is Guilty Gear XX Accent Core &plus;R which <&sol;span><a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;ARCSY&lowbar;Event&sol;status&sol;1328518216696655872&quest;s&equals;20"><span style&equals;"font-weight&colon; 400&semi;">recently got an update<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;"> that brought netcode &lpar;and a new life&rpar; to the longstanding classic&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The issue with netcode in the Fighting Game community at large stemmed from… Well&comma; the current world pandemic we’re facing at the moment&period; As such&comma; the need for better online stability was forcefully pushed to the forefront&period; Games such as Killer Instinct &lpar;which already had rollback netcode&rpar; went under the radar relatively unscathed&comma; whereas other games like Blazblue Cross Tag Battle kind of fizzled due to its netplay quality&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">However&comma; companies like Arc System Works are rather notorious for sticking to their guns&period; The reason I mention this is because even dating back as far back as 2008&comma; with BlazBlue Calamity Trigger&comma; they’ve been using delay-based netcode&period; Obviously&comma; this principle also is applicable to Nintendo&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165664" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;19195839&sol;img4&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">What Makes Ultimate’s Netcode Below Average<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">To proceed with our point&comma; we should discuss what makes Smash Ultimate’s netcode laughably bad&period; It’s a collection of various factors&comma; so let’s break down a few pieces of that puzzle&period; The first and most important part would stem from its netcode structure&period; Smash Ultimate uses a delay-based netcode system&comma; which artificially delays inputs based upon the connection quality between peers&period;<&sol;span><&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;Infilament"><span style&equals;"font-weight&colon; 400&semi;">Infilament<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;"> &lpar;author of the Complete Killer Instinct Guide&rpar;&comma; wrote an extensive article explaining the differences between rollback netcode and delay-based netcode&period; You can read the multi-page explanation&comma; complete with examples&comma; here at <&sol;span><a href&equals;"http&colon;&sol;&sol;ki&period;infil&period;net&sol;w02-netcode&period;html"><span style&equals;"font-weight&colon; 400&semi;">his website<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;">&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Combine this with the Switch’s subpar wireless card and the need for a &dollar;15 ethernet adapter &lpar;and subsequently&comma; people not desiring to spend money for it&rpar;&period; And this makes for a rather troublesome experience for people that just want to play Ultimate online&period; As such&comma; the real reason behind Nintendo’s outburst becomes quite clear&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165672" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;19205153&sol;img6&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Cracking Down on the Better Service<&sol;span><&sol;h4>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The Big House is &lpar;as mentioned before&rpar; one of the biggest Smash Bros&period; tournaments&period; As such&comma; the use of Slippi and rollback netcode will lampshade just how terrible Ultimate’s netcode really is&period; With this in mind&comma; it makes more sense to crack down on Melee’s online scene to prevent this from happening&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Standardized rulesets aside&comma; it’s simply impossible to monitor every single person entering a tournament for the validity of their copy&period; Another very doubtful factor is people still having proof of purchases made way back in 2001 or 2002&period; This is further exacerbated by the fact that Nintendo isn’t exactly making GameCube discs anymore&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">If anything&comma; the sudden cancelation of The Big House might cause professional players to retroactively stop playing Nintendo’s games as a response&period; However&comma; Super Smash Bros&period; is simply way too popular as an IP to be effectively injured by the tournament scene making a mass exodus to other titles&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">In order for that to happen&comma; the casual scene would have to make a hard migration to other games&comma; too&period; But the willingness of that happening would be way too variable to be reliable&comma; due to people having differing opinions&period;<&sol;span><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Figurehead Reactions<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Top players in the Smash Bros&period; scene have been weighing in on the rather troublesome implications over the course of the past few hours&period; Leffen&comma; one of Sweden’s best players &lpar;and one of the best players in the world&comma; for that matter&rpar;&comma; had this to say on The Big House&&num;8217&semi;s cancelation&colon;<&sol;span><&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">Absolute PR bullshit&period; Slippi does not require illegally obtained versions of the game to function&period; Backing up games and emulation has been proven several times to be legal in US court cases&period;<a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;hashtag&sol;FreeMelee&quest;src&equals;hash&amp&semi;ref&lowbar;src&equals;twsrc&percnt;5Etfw">&num;FreeMelee<&sol;a> <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;w0IveDVJvJ">https&colon;&sol;&sol;t&period;co&sol;w0IveDVJvJ<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; TSM Leffen &lpar;&commat;TSM&lowbar;Leffen&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;TSM&lowbar;Leffen&sol;status&sol;1329550111790272512&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">November 19&comma; 2020<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Armada &lpar;a retired Melee legend&rpar;&comma; also made a YouTube video on the subject&comma; which can be seen here&colon;<&sol;span><&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"Wg48WQJguMI" title&equals;"NINTENDO CANCELS BIG HOUSE"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;Wg48WQJguMI"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;Wg48WQJguMI&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"NINTENDO CANCELS BIG HOUSE"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">ESAM also weighed in on the cancelation&colon;<&sol;span><&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">Welp&period; This wouldve sucked always but&&num;8230&semi;in a pandemic when offline literally cant exist&quest; Not godlike&period; Not nice as hell <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;H9LBck6KZm">https&colon;&sol;&sol;t&period;co&sol;H9LBck6KZm<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; ESAM &lpar;Stride Esports&rpar; &lpar;&commat;imESAM&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;imESAM&sol;status&sol;1329526686879244288&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">November 19&comma; 2020<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Destroying a Good Thing<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">It seems pretty clear that the decision made by Nintendo is a rather distasteful one&comma; especially given the world’s current circumstances right now&period; Unfortunately&comma; this only exacerbates the issue and&comma; regardless of the reason&comma; also makes Nintendo look terrible in the uptake&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">So&comma; what’s the solution&quest; It’s hard to say&period; As mentioned before&comma; it’s going to be hard to hurt the game that’s brought in <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;millenium&period;gg&sol;news&sol;20098&period;html"><span style&equals;"font-weight&colon; 400&semi;">millions of players worldwide<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;">&period; However&comma; the Melee community will do everything in its power to repeat what happened back in 2013&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">For those not in the know&comma; Nintendo performed a similar crackdown on the Melee competitive scene as they attempted to stop <&sol;span><a href&equals;"https&colon;&sol;&sol;www&period;polygon&period;com&sol;2013&sol;7&sol;9&sol;4508826&sol;super-smash-bros-melee-pulled-from-evo-livestream-nintendo"><span style&equals;"font-weight&colon; 400&semi;">it’s tournament back in EVO 2013<&sol;span><&sol;a><span style&equals;"font-weight&colon; 400&semi;">&period; After enough backlash was established&comma; Nintendo stepped back on this and allowed the tournament to continue as planned&period; Whether or not this will succeed in 2020 is left to be seen&period;<&sol;span><&sol;p>&NewLine;<p><b>What do you think about our article on The Big House and the &num;FreeMelee movement&quest; Do you think that rollback netcode is important for fighting games&quest; Let us know your thoughts in the comments section below&period; <&sol;b><&sol;p>&NewLine;

Exit mobile version