The Infectious Madness of Doctor Dekker Review – Unpredictable Insanity

The Infectious Madness of Doctor Dekker, D’Avekki Studios Ltd

The Infectious Madness of Doctor Dekker, D’Avekki Studios Ltd

<p>Many games have played with the idea of sanity&period; In the dark too long&quest; Lose sanity&period; Frightened too often&quest; Go insane&period; Generally&comma; a sanity meter acts as an additional health bar and has little impact other than an eventual loss of life&period; <em>The Infectious Madness of Doctor Dekker <&sol;em>deals with sanity in a new way&period; Now&comma; it&&num;8217&semi;s infectious&period; The phrases you type into the game impact your own sanity and that of your patients&period; As you become more mad&comma; you start to see visions&period; You might see someone who isn&&num;8217&semi;t really there&comma; or maybe you won&&num;8217&semi;t&period; Maybe you&&num;8217&semi;ll find the safe options&period; It&&num;8217&semi;s up to you&period;<&sol;p>&NewLine;<p><i>The Infectious Madness of Doctor Dekker<&sol;i> is a Full Motion Video game by UK-based developer&comma; D’Avekki Studios&period; D’Avekki has perfected the art of the murder mystery game&period; They&&num;8217&semi;ve created an abundance of party games over the years&comma; but this is their first murder mystery FMV&period;  This style of game uses live-action videos clips to tell its story instead of&comma; or in addition to&comma; computer graphics&period; It&&num;8217&semi;s a genre that was once almost considered obsolete&comma; but it&&num;8217&semi;s recently been making a comeback&period;<&sol;p>&NewLine;<p><i>The Infectious Madness of Doctor Dekker<&sol;i> opens in the office of Doctor Dekker&comma; a former psychiatrist who was found murdered&period; You jump right into discussions with Doctor Dekker’s patients after a quick introduction by your receptionist&comma; Jaya&period; Your goal is to figure out who murdered him&comma; but through your interactions with the patients&comma; you may also help to cure them of their afflictions&period; That is&comma; if you decide to cure them&period; You can also make them worse&comma; but you wouldn&&num;8217&semi;t do that&comma; would you&quest;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126116" aria-describedby&equals;"caption-attachment-126116" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-126116" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;04230509&sol;claire-e1496632177600&period;jpg" alt&equals;"The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-126116" class&equals;"wp-caption-text">The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd<&sol;figcaption><&sol;figure>&NewLine;<p>The game mechanics are simple&period; You click on a patient’s name in the left-hand menu and begin typing questions into the dialogue box at the top of the screen&period; Opening with a question like&comma; &OpenCurlyDoubleQuote;who are you&quest;” and &OpenCurlyDoubleQuote;how are you feeling today&quest;” will lead to one of more than 1&comma;600 video clips that continue the conversation&period; <i>The Infectious Madness of Doctor Dekker <&sol;i>features free text input&comma; meaning you can ask your patients anything you’d like&period; Because of this&comma; it’s essential to pay attention to what your patient says&period; I found conversations went smoothly when I&&num;8217&semi;d repeat key words back to them in the form of a question&period; Did your patient mention a husband&quest; Ask her to tell you about her husband&comma; and a new video clip is likely to play&period;<&sol;p>&NewLine;<p>I found the free text input system to be intuitive and engaging&period; Yes&comma; I would get stumped sometimes&comma; but often it was because I’d need to talk to a different patient to unlock the next discussion topic&period; A few times I found myself caught up on the wording of a particular question&comma; but the developer has been releasing patches that add variations to the spelling and wording the game will accept&period; An in-game notepad is automatically updated with important pieces of information to remember&period; Sometimes&comma; the receptionist will leave notes for you&period; When I found myself completely stuck and unable to move the discussion forward&comma; I could simply type &OpenCurlyDoubleQuote;hint” into the dialogue box&period; The game would tell me what to ask to get a response from the specific patient I was talking to at the moment&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126117" aria-describedby&equals;"caption-attachment-126117" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-126117" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;04230519&sol;elin-e1496632227827&period;jpg" alt&equals;"The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-126117" class&equals;"wp-caption-text">The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd<&sol;figcaption><&sol;figure>&NewLine;<p>Classically&comma; FMV games are often filled with unprofessional&comma; goofy acting&period; Ask a fan of the genre&comma; and they’ll tell you it’s part of the allure&period;<i> The Infectious Madness of Doctor Dekker<&sol;i>&comma; however&comma; features a solid cast full of sincere&comma; believable actors&period; Within a few minutes of talking with the first character&comma; I was willing to follow her to the end of the world&period; I never felt like I was watching actors&period;<&sol;p>&NewLine;<p>The most noteworthy parts of the game were the video clips that played as my patient was waiting for me to ask a question&period; Each character had its own personality&period; If I was talking with Marianna&comma; she’d constantly move and shift around the room&period; The game would fade to her pacing the floor&comma; flirtatiously playing with the hem of her skirt as I was typing my next question&period; Then she’d sit back on the couch and touch her hair&period; Sometimes&comma; she’d hang her head over the edge of the couch and watch me&period; I was never stuck looking at a blank or motionless screen&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126119" aria-describedby&equals;"caption-attachment-126119" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-126119" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;04230536&sol;menu-e1496632896256&period;png" alt&equals;"The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-126119" class&equals;"wp-caption-text">The Infectious Madness of Doctor Dekker&comma; D’Avekki Studios Ltd<&sol;figcaption><&sol;figure>&NewLine;<p>You learn more about the issues facing each of Doctor Dekker’s patients as the game progresses&period; Their problems have the power to influence your own sanity&comma; depending on the way you react&period; Combined with a solemn&comma; mysterious score&comma; I left the game with goosebumps&period; You have the power to influence the way the game ends and how your patients ultimately deal with their afflictions&period; There are multiple endings for each character&comma; including yourself&comma; which adds to the replayability of the game&period; However&comma; there&&num;8217&semi;s no clear path to sanity or insanity&comma; and you must play through the game multiple times in order to fully understand how your questions influence the overall outcome&period; Without save points to refer back to&comma; finding all possible outcomes can turn into quite the endeavor&period;<&sol;p>&NewLine;<p><em>The Infectious Madness of Doctor Dekker<&sol;em> is a powerful&comma; chilling game sure to engage you until the very end&period; Will you decide to cure your patients or drive them all into madness&quest; With over 1&comma;600 video responses and multiple endings&comma; their fates are up to you&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A PC review copy of <em>The Infectious Madness of Doctor Dekker<&sol;em> was provided by D’Avekki Studios Ltd&period; for the purpose of this review<&sol;strong><&sol;p>&NewLine;

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