The Pedestrian Review

A puzzle platform title with a very strong personality!

The Pedestrian

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>The Pedestrian DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"storename">PlayStation Store<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Intuition&colon; quick and acute perception&period; This review will start with this short&comma; simple&comma; but absolutely impactful definition&period; The word intuition is&comma; in my opinion&comma; perfectly fitting to talk about Skookum Arts’ title&period; This is a puzzle platform title with a very strong style and personality&period; It can keep players glued to the screen for the entire duration of the game&period; However&comma; how next-gen is this title&quest; Let’s find out&excl; Here is my <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;The&lowbar;Pedestrian&lowbar;&lpar;video&lowbar;game&rpar;">The Pedestrian<&sol;a> review on PlayStation 5&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">PASSION &equals; POTENTIAL<&sol;h3>&NewLine;<p>This is a title that released on January 29&comma; 2020 for PC&period; Skookum Arts’ title enjoyed great interest from users with it having overwhelmingly positive votes on Steam&period; During a State of Play in the month of August 2020&comma; they announced the availability of the game for PlayStation 4 and PlayStation 5&period; The trailer that they released was very captivating&period; The title then officially released on January 29&comma; 2021 for both Sony consoles&period;<&sol;p>&NewLine;<p>This is a nice step forward for a studio like Skookum Arts that gave birth to the game&period; The potential that they are showing is very good&period; I think this is purely because of the amount of passion the developers have for creating games&period; The Pedestrian has a strong and decisive concept that tries to give an extra and new nuance to a genre&period; This genre is that of puzzle platforms&comma; which always needs innovation&comma; intuition&comma; and ability&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167750" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;01025244&sol;The-Pedestrian-2&period;jpg" alt&equals;"PlayStation 5" width&equals;"1197" height&equals;"670" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">ART BECOMES MAGIC<&sol;h3>&NewLine;<p>I started my The Pedestrian review by talking about intuition&period; The guys from Skookum Arts had an intuition&comma; and a very brilliant one too&excl; The concept behind the creation of this title is perhaps the element that most convinced me&period; Even just thinking of making a video game in these terms and with these ideas earns the software house a modest applause&period; In this game&comma; you will need to select a character&comma; either male or female&period; Take note that you will go through and face a series of levels with this character&period; This&comma; so far&comma; is nothing new&period;<&sol;p>&NewLine;<p>However&comma; the design of the character itself is where the magic happens&period; You will have a stylized male&sol;female that recalls&comma; in all respects&comma; the men drawn on the various road signs&period; Your task will be to overcome a series of levels&period; These levels are waiting for you in the different panels&comma; signs&comma; various small circuits&comma; and traffic lights&period; This is all with the possibility of combining and connecting the various parts&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">POINT AND CLICK<&sol;h3>&NewLine;<p>The platforming phases in The Pedestrian are all in 2D&period; Take note that they are all based on fairly classic canons with decidedly innovative contexts&period; The signs and panels within which you will move&comma; will host small levels with bouncing platforms&comma; moveable elements to reach certain points&comma; and much more&period; In short&comma; these are all characteristics of classic platforming games&period;<&sol;p>&NewLine;<p>However&comma; everything becomes much more interesting&comma; and also more complex&comma; when you need to combine these same panels with each other&period; The puzzle phases&comma; in fact&comma; offer very stimulating puzzles and without repetition&period; In Skookum Arts’ title&comma; you will have to connect the various panels through a simple point and click system&period; This system is very straightforward to use&excl; When you create the correct combination&comma; the game will allow you to go to the end of the level&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167751" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;01025302&sol;The-Pedestrian-3-scaled&period;jpg" alt&equals;"Skookum Arts" width&equals;"2560" height&equals;"1440" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">GOOD AND BAD MECHANICS<&sol;h3>&NewLine;<p>The game introduces the mechanics with a proper cadence&period; It gives the player unique elements one bite at a time&period; Take note that you will have the opportunity to digest and assimilate that element before moving on to the next&period; This is definitely a strength that avoids a possible sense of loss and confusion&period; Unfortunately&comma; there is a mechanic that Skookum Arts slightly forces on you&period;<&sol;p>&NewLine;<p>You will have the possibility to overlap some panels and&comma; through a sort of portal&comma; you can transfer to the panels you have overlapped&period; All the other mechanics fit perfectly with the puzzle concepts put in place&period; However&comma; in my opinion&comma; implementing this mechanic was not very intuitive&period; By playing The Pedestrian&comma; you will understand why&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">CREATIVE MODE<&sol;h3>&NewLine;<p>PlayStation’s DualSense controller is&comma; in my opinion&comma; potentially the most interesting feature of the next generation consoles&period; Making the most of this sometimes &OpenCurlyDoubleQuote;game changing” feature is therefore an obligation for developers&period; This is especially true when creating PlayStation 5 titles&period; Skookum Arts made use of these features in The Pedestrian&comma; but only to a minimal extent&period;<&sol;p>&NewLine;<p>The haptic feedback is noticeable but&comma; besides this&comma; I did not find any other elements&period; Despite the excellent potential of the title&comma; this is a real setback for me&excl; In my opinion&comma; the developers needed to add a sort of creative mode to the game&period; A mode like this will give the player the possibility to create first-person levels with all the panels&comma; signs&comma; traffic lights&comma; and signals made available during the campaign&period;<&sol;p>&NewLine;<p>This would definitely expand the longevity of the title&excl; This would also perhaps offer online access to the various levels created by the community&comma; without necessarily having to increase the hours of the campaign itself&period; Furthermore&comma; this would also give the possibility to enjoy more of the splendid artistic sector and the excellent style that The Pedestrian presents&period;<&sol;p>&NewLine;<p>Of course&comma; all this could be possible if players also see the potential in the title&period; This will also improve the income that the team will receive to create an improved game&period; However&comma; this all remains an idea and what I feel the game needs to survive&period; Sometimes&comma; as a developer&comma; you need to think a little bigger as soon as possible&period; One last note&colon; the music is very pleasant&comma; never disturbing&comma; and the performance of the title is perfect&excl;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167752" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;01025323&sol;The-Pedestrian-4&period;jpg" alt&equals;"" width&equals;"1200" height&equals;"675" &sol;><&sol;p>&NewLine;<p><b>Do you want to try <a href&equals;"https&colon;&sol;&sol;www&period;skookum-arts&period;com">Skookum Arts&&num;8217&semi;<&sol;a> The Pedestrian&quest; What do you think of my The Pedestrian review on PlayStation 5&quest; Please leave your thoughts in the comments below&period; <&sol;b><strong>Are you interested in more games&quest; Check out our reviews for <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hitman-3-review&sol;">Hitman 3<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;morbid-the-seven-acolytes-review&sol;">Morbid&colon; The Seven Acolytes<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;when-the-past-was-around-review&sol;">When The Past Was Around<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;infernal-radiation-review&sol;">Infernal Radiation<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;chronos-before-the-ashes-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Chronos Before The Ashes<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;el-hijo-a-wild-west-tale-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">El Hijo – A Wild West Tale<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;haven-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Haven<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;doom-eternal-review-second-opinion&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">DOOM Eternal<&sol;a>&comma; and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;reviews&sol;">Super Meat Boy Forever<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; The Pedestrian&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7&period;8<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>This is an original and captivating puzzle platform&comma; certainly not without flaws&comma; but which absolutely deserves a chance&period; I advise all fans of the genre to try it&comma; especially to get out of the classic schemes offered by titles of this same genre&excl;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> A decisive and winning concept<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> DualSense haptic feedback<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Artistically delightful<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Perfectly fitting music<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Needs more modes<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> DualSense not exploited enough<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Audio<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>The Pedestrian DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;20<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; PlayStation Store&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP2373-PPSA02408&lowbar;00-THEPEDESTRIAN001" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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