Three Games That Need to Come To Vita

<p>The PlayStation Vita&&num;8217&semi;s a fantastic system&period; A beautiful bright screen&comma; two analog sticks on a handheld&comma; and plenty of additional features &lpar;touch screen&comma; touch pad&comma; gyrometers&comma; etc&rpar; all make it worth owning&period; The problem&quest; It sure doesn&&num;8217&semi;t have a lot of AA&sol;AAA games for players to buy&period; Sure&comma; there are indie games&comma; but that won&&num;8217&semi;t keep a platform afloat&period; Here are three games that should come to the Vita&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>3&rpar; <em>Ape Escape<&sol;em><&sol;strong><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;81273" aria-describedby&equals;"caption-attachment-81273" style&equals;"width&colon; 616px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05004707&sol;ape-escape&period;jpg"><img class&equals;"wp-image-81273 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05004707&sol;ape-escape&period;jpg" alt&equals;"ape escape" width&equals;"616" height&equals;"347" &sol;><&sol;a><figcaption id&equals;"caption-attachment-81273" class&equals;"wp-caption-text">Monkeys boxing in a mini game &lpar;Ape Escape&colon; On The Loose&comma; Sony Computer Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>A game series that hasn&&num;8217&semi;t got much love over recent years from Sony is <em>Ape Escape<&sol;em> and with a lack of good games for kids and adults alike&comma; it could easily fit the bill as a puzzle platformer that has you nabbing as many apes as possible in a device called the Time Net&period;<&sol;p>&NewLine;<p>I remember playing as a kid and loved it&comma; and while this may not be considered AAA in today&&num;8217&semi;s standards&comma; back on the original PlayStation&comma; it was one of the system&&num;8217&semi;s hallmarks&semi; it was the first game to use the DualShock&&num;8217&semi;s rumble systems and the left analog stick&period; The game also had plenty of personality with its variety of apes&period; Another cool aspect is that the developers kept throwing in new gadgets to try&comma; and each one drastically changed the gameplay formula in a cool way&period;<&sol;p>&NewLine;<p>A new game on the Vita could revitalize it as a portable series with its touch screen and gyroscope features to figure out new puzzles&period; Ape Escape also has some really fun mini-games included&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>2&rpar; inFAMOUS<&sol;strong><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;81524" aria-describedby&equals;"caption-attachment-81524" style&equals;"width&colon; 800px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05003948&sol;Infamous-2-Bad-Karma-BagoGames&period;png"><img class&equals;"wp-image-81524 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05003948&sol;Infamous-2-Bad-Karma-BagoGames&period;png" alt&equals;"Infamous 2 Bad Karma BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><figcaption id&equals;"caption-attachment-81524" class&equals;"wp-caption-text">inFamous 2&colon; Evil Cole &lpar;Sony&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>A Vita game set between<em> inFAMOUS 2<&sol;em> and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;power-beyond-recognition-infamous-second-son-review&sol;"><em>inFAMOUS&colon; Second Son<&sol;em><&sol;a> with a co-op focus would be awesome on the system&period; Think if <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hunting-will-go-monster-hunter-4-ultimate-review&sol;"><em>Monster Hunter<&sol;em><&sol;a> and inFAMOUS had a child&period; The Vita is a great way for those to collaborate either offline and online&comma; especially that each system comes with a microphone&period; The system&&num;8217&semi;s online systems are also pretty stable&period; A mission structure for this<em> inFAMOUS<&sol;em> game would be great for a pick up and play portable experience&period;<&sol;p>&NewLine;<p>It could take place after the evil ending of <em>inFAMOUS 2<&sol;em>&comma; which has the conduits taking over to find the 1 in a thousand conduits that can be saved from the virus&period; There could be a mission structure&comma; and some conduits could stop them in their path which require four people &lpar;or other characters as AI&rpar; to use their powers&period; The enemies would be the military&comma;and the conduits who try to protect the humans&period; There could also be multiple classes &lpar;fire&comma; ice&comma; neon&comma; smoke&comma; lightning&comma; etc&rpar;&period; The touch screen would be a great way to pinpoint certain areas in the open world&comma; and certain mini-games&comma; including graffiti or saving conduits who have been captured&period;<&sol;p>&NewLine;<p>A new entry in the series from a studio like Sony Bend would be great for the Vita&period; It needs more high profile games from Sony&&num;8217&semi;s catalogue and <em>inFAMOUS<&sol;em> would fit the bill nicely&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>1&rpar; Persona 3 &lbrack;Golden&rsqb;<&sol;strong><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;81526" aria-describedby&equals;"caption-attachment-81526" style&equals;"width&colon; 800px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05003927&sol;Persona-3-Classroom-BagoGames&period;jpg"><img class&equals;"wp-image-81526 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;04&sol;05003927&sol;Persona-3-Classroom-BagoGames&period;jpg" alt&equals;"Persona 3 Classroom BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><figcaption id&equals;"caption-attachment-81526" class&equals;"wp-caption-text">Persona 3&&num;8217&semi;s lead cast &lpar;Atlus&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Persona 4 Golden&&num;8217&semi;<&sol;em>s my favorite Vita game&comma; hands down&period; The game&&num;8217&semi;s top-notch with in-depth characters&comma; an addictive Pokemon-esque collecting system&comma; a rocking soundtrack&comma; an engaging story&comma; and creative art design&period; <em>Persona 3 <&sol;em>just didn&&num;8217&semi;t have the spark that I loved about <em>Persona 4 Golden<&sol;em>&period; I&&num;8217&semi;m currently playing the Playstation 2 version&comma; and it does not give you the option to select moves for your teammates&period; Yeah&comma; it&&num;8217&semi;s based on relying on the computer&period;<&sol;p>&NewLine;<p>There was another version for the PSP and that allowed for players to select the moves for all the characters in the party&comma; but it does not have the fully realized 3D world within it&period; There&&num;8217&semi;s only an image of the area&comma; and you have to point and click to explore the city rather than seeing it in a third person angle &lpar;in the dungeons&comma; however&comma; there are 3D sections so there is a lack of consistency&rpar;&period;<&sol;p>&NewLine;<p>The PSP version also gives players the ability to choose male or female&comma; which the PS2 version does not have&period; Another issue I have with<em> Persona 3<&sol;em>&&num;8216&semi;s that you cannot begin social links with your party members at the beginning – only fellow classmates&period; Part of the magic of <em>Persona 4&&num;8242&semi;<&sol;em>s getting to know the party members well&comma; after all&period;<&sol;p>&NewLine;<p>With a Vita version of<em> Persona 3<&sol;em>&comma; they could fix all these issues and throw the best of the PS2 and PSP versions into a single game&period; They could give us a 3D world for all of<em> Persona 3<&sol;em>&comma; add an option to control all of the party members&comma; and allow you to speak to all of your party members at the beginning – all while creating new songs and remastering a few&comma; in-game assets to make<em> Persona 3<&sol;em> even better than it is now&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>What would you like to see on the PlayStation Vita&quest; Let us know in the comments below&excl;<&sol;p>&NewLine;

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