Tokyo Mirage Sessions #FE Review

<p><strong>&lbrack;This Review is Spoiler Free&rsqb;<&sol;strong><&sol;p>&NewLine;<p>It is about time an awesome J-RPG came to the Wii U&excl; <a href&equals;"http&colon;&sol;&sol;tokyo-mirage-sessions&period;nintendo&period;com&sol;&quest;mkwid&equals;oBWZFJWH&lowbar;dcs&vert;pcrid&vert;99516370405&vert;pmt&vert;e&vert;pkw&vert;tokyo&percnt;20mirage&percnt;20sessions&amp&semi;pid&equals;SEM&lowbar;Core&percnt;20Terms&percnt;20-&percnt;20Core&percnt;20E-&amp&semi;mwkid&equals;sKQ4kOwYy&lowbar;dc"><strong><em>Tokyo Mirage Sessions &num;FE<&sol;em><&sol;strong><&sol;a> is the J-RPG the Wii U has needed for some time&period; Published by Nintendo and developed by Atlus&comma; the game opens with a young girl&comma; Tsubasa&comma; watching her older sister&&num;8217&semi;s opera performance at a posh theater&period; Suddenly&comma; everyone begins to disappear one by one except for Tsubasa&period; Five years later&comma; her friend&comma; Itsuki Aoi&comma; is at the One of Millennium talent audition and finds Tsubasa auditioning to become an idol&period; Out of no where hostile ghostly apparitions&comma; called Mirages&comma; appear and attack the people at the audition center&period; These Mirages try stealing the energy from the humans&comma; an energy that is known in the game as Performa&period; Tsubasa is captured and dragged off into a strange world called Idolosphere&period; Itsuki&comma; the main character&comma; rushes off into the Idolosphere and awakens his own Performa to work with the once-possessed Mirage&comma; Chrom&period; Tsubasa&&num;8217&semi;s awakened Performa lets her become the Mirage Master of Caeda&period; Both are hired by Fortuna Entertainment to become idols and to strengthen their techniques to battle the hostile Mirages&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109472" aria-describedby&equals;"caption-attachment-109472" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-109472" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03131934&sol;WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;gameplay&lowbar;03&period;jpg" alt&equals;"Tokyo Mirage Sessions &num;FE &sol; Nintendo" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-109472" class&equals;"wp-caption-text">&lpar;<em>Tokyo Mirage Sessions &num;FE<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Inside the Fortuna Entertainment building is a magical dimension called the Bloom Palace&comma; where a special and cute Mirage named Tiki lives&period; It&&num;8217&semi;s important to visit with Tiki often because she is able to transform the materials collected from various battles into weapons&period; Plus&comma; Tiki can perform Carnage Unity and Radiant Unity to strengthen the characters in your party&period; There is no need to fret over when a Unity can be accomplished because you will receive a special alert &lpar;much like a text message&rpar; on the Wii U gamepad&period; The gamepad is utilized to a great extent in<em> Tokyo Mirage Sessions &num;FE&period;<&sol;em> The developers of Atlus created a social media program that is used by characters within the game&period; Text messages range from helpful hints&comma; to adorable little stickers&comma; to lots of inspirational messages&period; The map is viewable at any time on the gamepad which is especially helpful in the Idolosphere dungeons the player will travel through&period;<&sol;p>&NewLine;<p>These dungeons are idol-themed and look almost like a mall inside with colorful lights and geometric patterns&period; Sometimes these floor and wall patterns can look similar&comma; and I&&num;8217&semi;ve found myself on more than a couple of occasions getting lost basing my navigation on the near-identical rooms&period; Often&comma; Itsuki will need to backtrack through floors to gain accesses to new areas&period; Thankfully&comma; the backtracking doesn&&num;8217&semi;t happen too often&period; The battles players will encounter within the dungeons are turn-based and extremely fun&period;<&sol;p>&NewLine;<p>A large circular stage arena with a cheering audience appears for the battles&period; Each member of the party has several choices&colon; basic attack&comma; skill &lpar;which may lead to a Session that uses up EP&rpar;&comma; Defense &lpar;which also restores slight EP&rpar;&comma; and an escape option&period; I loved the battle system and&comma; next to the costume designs&comma; it is my favorite aspect of <em>Tokyo Mirage Sessions &num;FE<&sol;em>&period; The Session&comma; or string of combos&comma; was a bit difficult to figure out early on in the game&comma; yet it becomes much easier once more similar skills are learned by party members&comma; which makes the Sessions easier to pull off&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109473" aria-describedby&equals;"caption-attachment-109473" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-109473 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03131916&sol;WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;gameplay&lowbar;06&period;jpg" alt&equals;"WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;gameplay&lowbar;06" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-109473" class&equals;"wp-caption-text">&lpar;<em>Tokyo Mirage Sessions &num;FE<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The bright lights&comma; cheers&comma; and costumes all make the battles appear more like an idol concert than a fight between good and evil&period; Thankfully&comma; Atlus made it so the various costumes in the game do<em> NOT<&sol;em> have specific skills or abilities attached to them&period; You can use any unlocked costume without the fear of the change affecting a character&&num;8217&semi;s battle performance&period; The variety of weapons Tiki forges for you&comma; after collecting the necessary materials&comma; do have distinct looks to them&period; These weapons posses their own strengths and weaknesses&comma; as well as skills&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109477" aria-describedby&equals;"caption-attachment-109477" style&equals;"width&colon; 724px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-109477" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03131806&sol;WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;char&lowbar;07-1&lowbar;png&lowbar;jpgcopy&period;jpg" alt&equals;"Tokyo Mirage Sessions &num;FE &sol; Nintendo" width&equals;"724" height&equals;"1024" &sol;><figcaption id&equals;"caption-attachment-109477" class&equals;"wp-caption-text">&lpar;<em>Tokyo Mirage Sessions &num;FE<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Tokyo Mirage Sessions &num;FE<&sol;em> is a game created for lovers of Japanese pop-culture&comma; and this shines through beautifully&period; References to vocaloids&comma; anime Magical Girls&comma; and idols are spread throughout the game&period; Although the game has a story completely within it&&num;8217&semi;s own sphere&comma; it is still a cross-over of the<em> Fire Emblem<&sol;em> and <em>Shin Megami Tensei<&sol;em> series&period; <em>Fire Emblem<&sol;em> characters are not the focus of the story&comma; but are rather in the background compared to the main cast&period; This may be a disappointment for some <em>FE<&sol;em> die-hard fans&comma; yet I see it as refreshing&period; Here is a game that offers a new story while it still borrows elements from previous ones&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109475" aria-describedby&equals;"caption-attachment-109475" style&equals;"width&colon; 1012px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-109475" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03131841&sol;WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;char&lowbar;01-3&lowbar;png&lowbar;jpgcopy&period;jpg" alt&equals;"Tokyo Mirage Sessions &num;FE &sol; Nintendo" width&equals;"1012" height&equals;"1024" &sol;><figcaption id&equals;"caption-attachment-109475" class&equals;"wp-caption-text">&lpar;<em>Tokyo Mirage Sessions &num;FE<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Atlus decided to make the Japanese pop-culture theme paramount by keeping the Japanese voice track and only adding in the English subtitles&period; Most likely&comma; those purchasing and playing the game are lovers of anime&comma; manga&comma; and J-RPGs so it&&num;8217&semi;s hardly a problem for them&period; Personally&comma; I prefer having the original voice track in every game to fully experience the director&&num;8217&semi;s vision and intention&period; It is a thoughtful aspect that gives <em>Tokyo Mirage<&sol;em> a wonderful sense of completeness&period;<&sol;p>&NewLine;<p>The characters each have their own personality&comma; strengths&comma; and even doubts which make them relatable to the gamer living outside of the story&period; They are reflections of those who want to use their performances as singers to extend their feelings to those who can&&num;8217&semi;t always express themselves&period; On the surface&comma; <em>Tokyo Mirage Sessions<&sol;em> may seem shallow with the theatrical costumes&comma; bright stages and pop references&period; And yet the main and supporting casts proclaim how idols and performing are important to people&period; Kiria is an idol that many admire in the story &&num;8212&semi; she is beautiful&comma; talented&comma; and extremely popular&period; She explains the purpose of an idol is to convey feelings in a unique way through song and dance&period; Kiria goes so far as to say that idols are able to spread happiness by expressing their own through singing that normally can not reach people&&num;8217&semi;s hearts by plain words alone&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109476" aria-describedby&equals;"caption-attachment-109476" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-109476 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03131823&sol;WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;gameplay&lowbar;05&period;jpg" alt&equals;"WiiU&lowbar;TokyoMirageSessions&lowbar;FE&lowbar;gameplay&lowbar;05" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-109476" class&equals;"wp-caption-text">&lpar;<em>Tokyo Mirage Sessions &num;FE<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Tokyo Mirage Sessions &num;FE<&sol;em> is a sweet treat for Wii U owners to experience a world of fantastic battles&comma; heartfelt performances&comma; and great Japanese pop culture&period; With the use of anime and idol otaku references&comma; along with the amazing battle mechanics&comma; <em>Tokyo Mirage<&sol;em> is a dazzling addition to J-RPG fans&&num;8217&semi; collections&period;<&sol;p>&NewLine;<p>Do you dare to stand up and sing&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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