Top Five Capcom Franchises That Need A Next Gen Reboot

Top Five Capcom Franchises That Need A Next Gen Reboot featured image

<p>With the release of <a class&equals;"zem&lowbar;slink" title&equals;"Wii U" href&equals;"http&colon;&sol;&sol;www&period;nintendo&period;com&sol;wiiu" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">WiiU<&sol;a> and the upcoming release of the PS4 and <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">XboxOne<&sol;span>&comma; gamers everywhere are wondering if they will see the return of old beloved franchises&period; Some of these franchises have simply faded away&comma; while others were given a short&comma; half-life on portable devices which didn&&num;8217&semi;t live up to the original titles&period; Here are <a class&equals;"zem&lowbar;slink" title&equals;"Capcom" href&equals;"http&colon;&sol;&sol;www&period;capcom&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Capcom&&num;8217&semi;s<&sol;a> five franchises that need a new life in this coming generation because they were so damn amazing a few generations ago&period;<&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">5&rpar; <&sol;span><em>Clock Tower<&sol;em> &&num;8211&semi; Last seen March 18&comma; 2003 &&num;8211&semi; PS2<&sol;p>&NewLine;<p>Since survival horror is beginning to make a huge comeback&comma; thanks to <em>The Last of Us<&sol;em> and upcoming <em>The Evil Within<&sol;em>&comma; Capcom should dust off one of their acquired franchises&period; Capcom purchased this series in 1999 when Human Entertainment went under&period; Capcom and Sunsoft then went on to make <em>Clock Tower 3<&sol;em>&comma; and later Capcom made <em>Haunting Ground<&sol;em>&comma; which was intended to be <em>Clock Tower 4<&sol;em>&period; What made this series stand out was the fact that you couldn&&num;8217&semi;t attack your enemies back&period; Instead you needed to hide and sneak around&period; With the amazing AI they can program now&comma; hiding and running from an antagonist with giant scissors would be a great challenge&period; Just think&comma; if Capcom really put their heads together they could reboot this series into an impeccable stealth survival horror game&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182744&sol;857242-clocktower3ps2&lowbar;006&lowbar;large&period;jpg"><img class&equals;"aligncenter size-full wp-image-49883" title&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 1" alt&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 1" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182744&sol;857242-clocktower3ps2&lowbar;006&lowbar;large&period;jpg" width&equals;"614" height&equals;"480" &sol;><&sol;a><&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">4&rpar; <&sol;span><em><a class&equals;"zem&lowbar;slink" title&equals;"Dino Crisis" href&equals;"http&colon;&sol;&sol;www&period;capcom&period;co&period;jp&sol;newproducts&sol;consumer&sol;dino&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Dino Crisis<&sol;a><&sol;em> &&num;8211&semi; Last seen September 16&comma; 2003 &&num;8211&semi; Xbox<&sol;p>&NewLine;<p><a class&equals;"zem&lowbar;slink" title&equals;"Shinji Mikami" href&equals;"http&colon;&sol;&sol;www&period;tangogameworks&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Shinji Mikami<&sol;a> took survival horror in a different route for his 1999 PS1 game&period; Instead of being hunted and stalked by zombies&comma; the protagonist was being hunted by dinosaurs&period; The game did differ slightly from <em><a class&equals;"zem&lowbar;slink" title&equals;"Resident Evil" href&equals;"http&colon;&sol;&sol;www&period;capcom&period;co&period;jp&sol;bio&lowbar;series&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Resident Evil<&sol;a><&sol;em>&period; Instead of pre-rendered backgrounds&comma; protagonist Regina could &&num;8220&semi;run and gun&&num;8221&semi; in fully 3D environments&period; The game was successful enough to gain a Dreamcast and PC port and two sequels&period; Sadly <em>Dino Crisis 3<&sol;em> was a relative commercial and critical failure&comma; usually gaining reviews that barely passed a six&period; Most reviewers saw this game as a failure to move the franchise forward&comma; and these dinos haven&&num;8217&semi;t been heard from since&period; With the soon to be revived survival horror <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">renaissance<&sol;span> on the horizon&comma; now would be a perfect time for Capcom to hire Mikami to reboot this lost franchise&period; Just look at what he did with <em>Resident Evil 4&period;<&sol;em> He took his old creation and made it even more amazing than the original&period; We&&num;8217&semi;ve all heard that <em>The Evil Within<&sol;em> will be his last directorial title&comma; but let&&num;8217&semi;s all say nay and get him working on a <em>Dino Crisis<&sol;em> reboot&period; It&&num;8217&semi;s the game gamers need&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182805&sol;2437144-dinocrisis&lowbar;4&period;jpg"><img class&equals;"aligncenter size-full wp-image-49872" title&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 2" alt&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 2" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182805&sol;2437144-dinocrisis&lowbar;4&period;jpg" width&equals;"480" height&equals;"336" &sol;><&sol;a><&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">3&rpar; <&sol;span><em>Onimusha<&sol;em> &&num;8211&semi; Last seen March 23&comma; 2004 &&num;8211&semi; PS2<&sol;p>&NewLine;<p><em>Onimusha<&sol;em> is Capcom&&num;8217&semi;s sixth biggest franchise&comma; so why in the world have they not brought it back&quest; The game takes place in feudal <a class&equals;"zem&lowbar;slink" title&equals;"Japan" href&equals;"http&colon;&sol;&sol;maps&period;google&period;com&sol;maps&quest;ll&equals;35&period;6833333333&comma;139&period;766666667&amp&semi;spn&equals;10&period;0&comma;10&period;0&amp&semi;q&equals;35&period;6833333333&comma;139&period;766666667 &lpar;Japan&rpar;&amp&semi;t&equals;h" target&equals;"&lowbar;blank" rel&equals;"geolocation noopener noreferrer">Japan<&sol;a> and retells its history with some subtle changes&period; Which&comma; of course&comma; means the supernatural&period; Basically&comma; Yoshiki Okamoto wanted to make a Resident Evil that took place in Japan&comma; where the protagonist was a ninja and had to deal with foes using swords and <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">shuriken<&sol;span>&period; The idea was a sound one&comma; the game met with financial and critical success and eventually spawned three more sequels&period; It has also sold almost 8 million copies to date&period; Capcom&comma; get on this&period; Imagine <em>Ninja Gaiden 3<&sol;em> mixed with ghosts and puzzles and Japan&&num;8217&semi;s history&period; Video game gold&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182734&sol;Oni&period;jpg"><img class&equals;"aligncenter size-full wp-image-49889" title&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 3" alt&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 3" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182734&sol;Oni&period;jpg" width&equals;"500" height&equals;"387" &sol;><&sol;a><&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">2&rpar; <&sol;span><em><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;noSuggestion GINGER&lowbar;SOFATWARE&lowbar;correct">Powerstone<&sol;span><&sol;em> &&num;8211&semi; Last seen October 31&comma; 2006 &&num;8211&semi; PSP<&sol;p>&NewLine;<p>With the recent influx in the fighting game genre&comma; it&&num;8217&semi;s surprising that Capcom didn&&num;8217&semi;t bring this back along with <em>Marvel vs Capcom<&sol;em>&period; In all fighting games the main story has fighters battling to win a coveted item&period; This time it is The Power Stone&period; Battles took place in a 3D arena and the player could pick up items and either throw them or wield them&period; What made <em>Power Stone<&sol;em> unique was that four players could battle each other on the same screen&comma; which made for a great party or dorm game&period; If they brought it back now they could use the magic of <a class&equals;"zem&lowbar;slink" title&equals;"Xbox Live" href&equals;"http&colon;&sol;&sol;www&period;xbox&period;com&sol;live&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer"><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">XboxLive<&sol;span><&sol;a> or The Playstation Network to have battle <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">royales<&sol;span> just like that&period; Plus an update in <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">graphics<&sol;span>&comma; worldwide leader-boards&comma; and <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">ragdoll<&sol;span> physics would make this game a fighting champion&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182725&sol;pstone2&period;jpg"><img class&equals;"aligncenter size-full wp-image-49892" title&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 4" alt&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 4" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182725&sol;pstone2&period;jpg" width&equals;"425" height&equals;"319" &sol;><&sol;a><&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">1&rpar; <&sol;span><em>Breath of Fire<&sol;em> &&num;8211&semi; Last seen February 18&comma; 2003 &&num;8211&semi; PS2<&sol;p>&NewLine;<p>Capcom still holds the rights to one of the most beloved RPGs ever created&comma;<em> Breath of Fire<&sol;em>&period; <em>Breath of Fire<&sol;em> was first birthed on the SNES&comma; which some consider the greatest RPG console ever&period; The game followed a blue haired protagonist&comma; Ryu&comma; who lives in a medieval world and can change his shape into different forms of dragons&period; Even though it&&num;8217&semi;s been ten years since the last release&comma; fans are still clamoring for a new series in the franchise&period; With the success of extremely punishing RPG&&num;8217&semi;s like <em>Dragon&&num;8217&semi;s Dogma<&sol;em> and <em>Demon&&num;8217&semi;s Souls<&sol;em>&comma; there should be no reason why Capcom doesn&&num;8217&semi;t have this one trucking <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">alone<&sol;span>&period; The series has sold over 3 million copies <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">world wide<&sol;span>&comma; that in itself should wake the board up at Capcom and get them moving <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">on<&sol;span> a new entry&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182755&sol;30-Breath&lowbar;of&lowbar;Fire&lowbar;IV&lowbar;01039&period;jpg"><img class&equals;"aligncenter size-full wp-image-49876" title&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 5" alt&equals;"Top Five Capcom Franchises That Need A Next Gen Reboot screenshot 5" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05182755&sol;30-Breath&lowbar;of&lowbar;Fire&lowbar;IV&lowbar;01039&period;jpg" width&equals;"640" height&equals;"480" &sol;><&sol;a><&sol;p>&NewLine;<p>What Capcom franchises would you like to see revived that didn&&num;8217&semi;t make the list&quest; They have a huge library of untouched franchises just waiting to come back from the dead &lpar;or undead in some cases&rpar;&period;<&sol;p>&NewLine;<h6 class&equals;"zemanta-related-title" style&equals;"font-size&colon; 1em&semi;">Similar articles from around the web<&sol;h6>&NewLine;<ul class&equals;"zemanta-article-ul zemanta-article-ul-image" style&equals;"margin&colon; 0&semi; padding&colon; 0&semi; overflow&colon; hidden&semi;">&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;www&period;escapistmagazine&period;com&sol;news&sol;view&sol;125938-Capcom-Vs-SNK-2-Hits-PlayStation-Network-Next-Week" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;184629327&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; block&semi; overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;escapistmagazine&period;com&sol;news&sol;view&sol;125938-Capcom-Vs-SNK-2-Hits-PlayStation-Network-Next-Week" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Capcom Vs SNK 2 Hits PlayStation Network Next Week<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;www&period;joystiq&period;com&sol;2013&sol;07&sol;13&sol;capcom-vs-snk-2-headed-to-psn-next-week&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;noimg&lowbar;42&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; block&semi; overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;joystiq&period;com&sol;2013&sol;07&sol;13&sol;capcom-vs-snk-2-headed-to-psn-next-week&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Capcom vs&period; SNK 2 headed to PSN next week<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;www&period;polygon&period;com&sol;2013&sol;7&sol;16&sol;4528996&sol;lost-planet-mega-man-more-discounted-in-capcoms-xbox-360-sale" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;185679794&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; block&semi; overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;polygon&period;com&sol;2013&sol;7&sol;16&sol;4528996&sol;lost-planet-mega-man-more-discounted-in-capcoms-xbox-360-sale" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Lost Planet&comma; Mega Man&comma; more discounted in Capcom&&num;8217&semi;s Xbox 360 sale<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;www&period;gamesradar&period;com&sol;capcom-lays-us-employees&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;184345583&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; block&semi; overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;gamesradar&period;com&sol;capcom-lays-us-employees&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Capcom lays off U&period;S&period; <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">employees<&sol;span><&sol;a><&sol;li>&NewLine;<&sol;ul>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;9877bca4-fcef-45e2-9ae7-9a110d410794" &sol;><&sol;div>&NewLine;

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