TRON RUN/r Review

<p>My childhood was filled with <em>TRON&semi;<&sol;em> I was fortunate to be alive when the original hit the theatres and remember watching it&comma; playing the game in the arcades and even owning the action figures&period; My fandom once had my parents track down Bruce Boxleitner at a Western Americana convention so he could sign my <em>TRON<&sol;em> DVD since I was stuck at work&period; Young me loved the idea of being inside an actual video game even with all the dangers&period; The most dangerous of course was the light cycles&semi; man what I would have given to get my hands on one of those and race everywhere&period; With this <em>TRON<&sol;em> interpretation&comma; <em>TRON RUN&sol;r<&sol;em>&comma; I found a fun and challenging platformer and racer&comma; light cycles included&period;<&sol;p>&NewLine;<p>There really isn&&num;8217&semi;t a story to the game other than you are a program attempting to escape the grid&comma; which makes you a &&num;8220&semi;runner&period;&&num;8221&semi; With such little story&comma; the developers used the extra time to add some nice touches&semi; it asks you if you want to &&num;8220&semi;enter the grid&&num;8221&semi; and that &&num;8220&semi;program XboxLive name&&num;8221&semi; is ready to play&period; I love these throwbacks to the movies and unfortunately some gamers may not catch them but man did they pull my nostalgia cord&period; At first I was disappointed with my characters skin&comma; which was taken from <em>Tron&colon; Legacy <&sol;em>&lpar;A movie that I enjoyed but I&&num;8217&semi;m a bigger fan of the first installment&rpar;&period; On a mission to find retro <em>Tron<&sol;em> nods I started to tinker with Customization menu before entering a level and I found my Holy Grail&period; Not only could I change the color of my character&comma; I could play as classic characters which blew my mind&period; I&comma; of course&comma; picked Tron and began my quest to escape the grid&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;104248" aria-describedby&equals;"caption-attachment-104248" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-104248" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03194423&sol;tumblr&lowbar;o2obf8gnmx1sfbj34o1&lowbar;500&period;jpg" alt&equals;"&lpar;TRON RUN&sol;r - DISNEY&rpar;" width&equals;"640" height&equals;"359" &sol;><figcaption id&equals;"caption-attachment-104248" class&equals;"wp-caption-text">&lpar;<em>TRON RUN&sol;r<&sol;em> &&num;8211&semi; DISNEY INTERACTIVE&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>There are three game types in this game&semi; Tron City &lpar;where you run to escape to the portal&rpar;&comma; Whiteout &lpar;where you drive the light-cycle to freedom before the timer runs out&rpar; and Stream which combines everything and has you play as long as you can&period; I thought that my favorite game type would be Whiteout with the light-cycles but I was wrong&semi; the Tron City portion of the game is some of the most platforming fun I&&num;8217&semi;ve had in a long time&period; There are sixteen levels in Tron City and Whiteout and I blasted my way through a majority of the levels in Tron City in one sitting&period; Yes&comma; the concept gets very repetitive which can be dragging but the speed at which you have to think and hit the buttons makes up for the repetitiveness&period; Whiteout was fun&comma; but I&&num;8217&semi;ve never liked being timed in games for anything&comma; and that is the whole premise for those sixteen levels&period; Stream is a blast when you&&num;8217&semi;re just running&comma; but then you get that surprise you&&num;8217&semi;re on a light-cycle&comma; don&&num;8217&semi;t run out of time and it suddenly loses its luster&period;<&sol;p>&NewLine;<p>The controls are easy and you can master them very quickly&comma; which you will need to do&period; The levels challenges come at you at such a fast pace&comma; you barely have time to think as the grid changes around you&period; In Tron City &&num;8220&semi;A&&num;8221&semi; is jump and if you hold it you fly for a bit&period; The LT and RT triggers are disc throws&colon; both are insanely invaluable&period; You can jump over objects or destroy them with your disc both of which gain you points which helps you out in the long run&period; As you beat more and more levels&comma; &lpar;discs&rpar; you learn more tricks to survive&period; Hitting &&num;8220&semi;B&&num;8221&semi; or pulling back on your RT stick allows you to slide under obstacles&period; Hitting &&num;8220&semi;X&&num;8221&semi; when you are alongside a wall is wall-run&comma; which allows you to get past huge gaps in the grid&period; When playing Whiteout&comma; the controls are a bit different&semi; RT Trigger is accelerate and LT Trigger is drift so you can take those turns pretty fast&period; In addition&comma; pushing &&num;8220&semi;X&&num;8221&semi; is cycle attack&semi; that helps you fight off other light-cycles who are trying to keep you from gaining time&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;104246" aria-describedby&equals;"caption-attachment-104246" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-104246" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03194429&sol;cCcnwdZ1KfB&period;878x0&period;Z-Z96KYq&period;jpg" alt&equals;"&lpar;TRON RUN&sol;r - DISNEY&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-104246" class&equals;"wp-caption-text">&lpar;TRON RUN&sol;r &&num;8211&semi; DISNEY INTERACTIVE&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Disney really nailed the look and feel of <em>TRON<&sol;em> in this game with the merging of old and new&period; The graphics really make you feel like you are fighting alongside Jeff Bridges to save everyone&period; No expense was spared as they created the colorful vertigo inducing levels or when they chose the colors in the customization area&period; A majority of the colors come directly from the original movies and those were the colors I played the most in&comma; especially Green&period; In the original <em>TRON<&sol;em>&comma;<em> <&sol;em>they drink from a lake and Tron&&num;8217&semi;s blue color turns to a bright vibrate green and playing as that brought back memories of my childhood&period; Music in the game is pretty good as well&semi; it fits the levels and the pace with which you play&period; Sadly not a single Daft Punk track was available for me to jam out to&comma; but the soundtrack is still worthy of being in a <em>TRON<&sol;em> game&period;<&sol;p>&NewLine;<p>I really enjoyed playing this game&semi; gathering bits in game can help you earn better scores by replaying the level with a companion who has a special skill&period; Those bits make me nervous though&period; Hopefully Disney won&&num;8217&semi;t make you buy them with real money in due time&semi; that would be sad&period; The replay value is slim&semi; I could only play certain levels a few times before I got bored of them and wanted a new challenge&period; I would suggest this game to <em>TRON<&sol;em> fans out there and to people who miss a good speedy platformer&period; That is where Disney hit the nail on the head&semi; the tougher platformer parts are a joy to beat and a joy to fail&period; Disney didn&&num;8217&semi;t add any &&num;8220&semi;gotcha&&num;8221&semi; parts to make you fail&period; You have to be fast and know your controls and your obstacles so you can get the very best score once you make it to the portal&period; So if you&&num;8217&semi;re looking for something a bit different and love to run and jump in a linear fashion&comma; give <em>TRON RUN&sol;r<&sol;em> a good look&comma; you won&&num;8217&semi;t regret it&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>An Xbox One code of TRON RUN&sol;r was provided by Disney Interactive for the purpose of this review&period; <&sol;em><&sol;p>&NewLine;

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