Ubisoft Has Confidence In The Launch Of The Crew

<p>Serkan Hasan&comma; a developer who worked on The Crew&comma; has said he is confident that the open-world racing game will have a smooth and steady launch&period; Ubisoft&&num;8217&semi;s last major title&comma; Assassin&&num;8217&semi;s Creed&colon; Unity&comma; suffered from major visual bugs and an unsteady framerate when it was released earlier this month&period; What&&num;8217&semi;s more&comma; the last open-world racing game to be released&comma; Sony&&num;8217&semi;s PS4 exclusive DriveClub&comma; suffered severe server issues which left many players unable to get online&period; Despite this history&comma; Hasan is certain that his team at Ivory Tower have ensured that The Crew won&&num;8217&semi;t run into similar issues&period;<&sol;p>&NewLine;<p>Speaking to <a href&equals;"http&colon;&sol;&sol;www&period;themetropolist&period;com&sol;play&sol;latest-play&sol;ubisoft-confident-crew-wont-repeat-unitys-mistakes&sol;">the Metropolist<&sol;a>&comma; Hasan said&colon;<&sol;p>&NewLine;<blockquote><p>&OpenCurlyDoubleQuote;For <em>The Crew<&sol;em>&comma; we’ve reaped the benefits of a long term beta program&comma; designed specifically to push our infrastructure as far as possible in real world situations&comma; with thousands of players from all over the world playing the game at the same time&period;”<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;The launch of any online game these days has potential issues&comma; but I hope that players will be encouraged by our open approach&period; If you had any doubts that we could pull this off&comma; I hope that the betas proved our credentials and the game’s stability&period;”<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p><&sol;blockquote>&NewLine;<p>The Crew launches on December 5 for Xbox One&comma; Xbox 360&comma; PlayStation 4 and PC<&sol;p>&NewLine;<p>Via <a href&equals;"http&colon;&sol;&sol;www&period;gamespot&period;com&sol;articles&sol;ubisoft-dev-hopeful-of-stable-launch-for-the-crew&sol;1100-6423861&sol;">Gamespot<&sol;a><&sol;p>&NewLine;

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