Venture into Destiny – Part 13: Goodbye Space Cowboy

Destiny, Activision

<p class&equals;"western"><em>If you’re positively bewildered by the madness you’re seeing here and would like some additional context&comma; a link to previous parts in this series can be found at the end of the article&period;<&sol;em><&sol;p>&NewLine;<p class&equals;"western">This is it&period; The final part&period; The final rush and push before this land is ours&period; Sadly&comma; in contrast to <em>Venture into the Borderlands<&sol;em>&comma; this won&&num;8217&semi;t be some big bang like stabbing a plug socket with a fork&period; We&&num;8217&semi;re simply cleaning up&period;<&sol;p>&NewLine;<p class&equals;"western">What better place to start than at the end of the last part&quest; After all&comma; I was promised a portable nuke to fire at people named after a mythological musical&sol;drinking horn&period; So it seems the only right thing to do is to push on and get us that rocket launcher&period; At first I strode out by myself to find the materials required to craft it&period; To call it a foolish endeavor is to underestimate the sheer folly of playing hide-and-go-seek with small&comma; fist-sized physical glitches&period; Even with a guide&comma; I got lost several times&period; In the end though&comma; after a lot of determination&comma; I got myself 5 organic technological ores&period;<&sol;p>&NewLine;<p class&equals;"western">&OpenCurlyDoubleQuote;Okay&comma; NOW can I have my weapon of mass destruction&quest;” I inquired Lord Reaper upon getting back at the base&comma; my right hand clutching on to a bag full of materials&period;<&sol;p>&NewLine;<p class&equals;"western">&OpenCurlyDoubleQuote;Oh no no no &period; &period; &period;” he chuckled&comma; &OpenCurlyDoubleQuote;There is one more piece&comma; and you must assemble it on-site&period;”<&sol;p>&NewLine;<p class&equals;"western">I admit&comma; at first I was still fine with this&period; After all&comma; most of the missions were&comma; at most&comma; only tricky&comma; and afterwards I could have given the famed rocket launcher a test run on unsuspecting foes&period; However&comma; I knew something was up when I was told Fallen were ready to move on to the city&period; &OpenCurlyDoubleQuote;Maybe I&&num;8217&semi;ll just be supporting infantry by disabling heavy machinery or something similar&quest;”<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117125" aria-describedby&equals;"caption-attachment-117125" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117125" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17203422&sol;Destiny&lowbar;20170114003711-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117125" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Maybe the &&num;8220&semi;threat&&num;8221&semi; is the silence of walking through the relaxing&comma; non-Fallen riddled countryside&quest; C&&num;8217&semi;mon&comma; let me hope&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">Well&comma; no&period; Instead the Ghost decides to make the rocket launcher on-site while swarms of Fallen charge me&period; There&&num;8217&semi;s no better way to describe the quantity than to say I was swimming in bodies&period; I kept asking if we could just assemble the Gyllenhaal off-site&comma; but Saladin insisted I stay on this suicide mission&period; I&&num;8217&semi;m still not entirely sure if he has recovered from losing his allies in battle&comma; as his obsession with the glory of the battleground and wolves is getting out of hand&period; His mind seems to be akin to a teenager&&num;8217&semi;s poster collection&comma; and it is putting me into mortal danger&period;<&sol;p>&NewLine;<p class&equals;"western">Finally&comma; the rocket launcher got made and I was essentially given unlimited ammo to take it for a spin on some tanks and fallen&comma; which&comma; well&comma; was rather underwhelming&period; I mean&comma; it&&num;8217&semi;s pretty good and does take out humanoids like nobody&&num;8217&semi;s business&period; However&comma; against the tank&comma; especially when you have to aim for its core&comma; how could this possibly work&quest; Quite frankly I could have done with something more accurate and less of a vague blast zone&period; Especially since it was a new tool&comma; I would have had to upgrade it to unleash its full potential&period; This brings me to the analysis of equipment in <em>Destiny<&sol;em>&comma; as it does something I find rather interesting&period;<&sol;p>&NewLine;<p class&equals;"western">Equipment in <em>Destiny<&sol;em> isn&&num;8217&semi;t just about how much DPS it lays down or how much armor it offers you&period; In addition&comma; they offer small bonuses&period; These usually include buffing your strength&comma; intellect&comma; and&sol;or discipline&comma; which in turn lowers class-ability cooldown times&comma; but not always&period; They also include things like increased ammo capacity&comma; changing the scope&comma; which can improve things like handling or range and making enemies explode if you kill them with a headshot&period;<&sol;p>&NewLine;<p class&equals;"western">If the system ended then&comma; I&&num;8217&semi;d give it a thumbs up and we&&num;8217&semi;d swiftly move on&period; However&comma; these upgrade systems are not a charity organization&period; These perks are not merely granted to awaiting players from up high in heaven&period; No&comma; no&comma; you have to EARN them&period; You have to go out in the world and show you&&num;8217&semi;re not some rich kid who wears armor for fashion and who doesn&&num;8217&semi;t know how to point a weapon&period; You unlock each of the upgrades by gathering enough XP with the weapon or armor equipped&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117126" aria-describedby&equals;"caption-attachment-117126" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117126" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17204426&sol;Destiny&lowbar;20170114005647-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision " width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117126" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Considering the bodies I left trying to get my mini-nuke launcher&comma; Gyllenhaal&comma; a good few of my gear levelled up&period; <&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">In addition&comma; the amount of upgrades depends on the rarity of the item&period; Uncommon&comma; the green ones&comma; have a chuckle-inducing paltry amount&period; Exotic&comma; the more common ones&comma; will demand that you have a shopping trolley to wheel all the upgrades around&period; That isn&&num;8217&semi;t to say every single upgrade is usable when unlocked&&num;8211&semi;oh no&period; They&&num;8217&semi;re all set out in columns&period; So there&&num;8217&semi;s no having all the scopes simultaneously mounted on your sniper rifle&period; Instead&comma; you pick one scope that improves the gun in just the way you&&num;8217&semi;re pleased with&period;<&sol;p>&NewLine;<p class&equals;"western">This is all topped off with an unlock system&period; If you think grinding away will let you access all the bells and whistles on your new revolver&comma; think again&excl; Depending on the rarity&comma; you&&num;8217&semi;ll be using things like armor&sol;weapons parts&comma; glimmer&comma; and even parts you must harvest off the planet like spin metal&comma; all  the way up to more forbidden and rare material like Ascendant Energy and Exotic Shards&comma; which I have&comma; fortunately&comma; never come across&period;<&sol;p>&NewLine;<p class&equals;"western">Another fortunate thing is that when you unlock a part&comma; all other parts on the column are also unlocked&comma; giving you the chance to switch around as you want&period; You can also dismantle other pieces of equipment and pay a hefty toll if you want to boost the DPS&sol;armor to the same stats as the dismantled gear&period;<&sol;p>&NewLine;<p class&equals;"western">I am particularly fond of the fact that it encourages you to stick with a piece of equipment you enjoy&comma; rather than flitting between whatever has the most numbers next&period; The previous game on the <em>Venture Into<&sol;em> series&comma; <em>Borderlands 2<&sol;em>&comma; did have the problem that I was always cycling to whatever had the biggest noise and most raw power&period; There was simply no room for favorites&comma; which was a personal shame as there were guns I liked that I had to ditch to keep up with the enemy levels&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117127" aria-describedby&equals;"caption-attachment-117127" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117127" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17204903&sol;Destiny&lowbar;20170114025134-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117127" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>You better believe I&&num;8217&semi;m clinging on to that helmet as long as I can&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">I also enjoy the customizability of this&period; I really like how upgrades aren&&num;8217&semi;t just a linear paths about getting stronger and stronger&period; Instead&comma; they are about tweaking to your heart&&num;8217&semi;s content&period; I tend to hate scopes and bulky iron sights on guns&comma; so  I was usually able to avoid having to deal with either due to this choice&period; It also allows you to tweak the upgrade abilities to better match your play-style&period;<&sol;p>&NewLine;<p class&equals;"western">In addition&comma; I like having to unlock the upgrades and boost them up with other gear I find&period; The best way I can describe the experience of unlocking each part is that it almost feels like your armor or your gun grows with you&period; The fact that you have to hunt down materials to boost them&comma; making you specifically work to upgrade the equipment&comma; adds to this nourishing feeling&period; It is tempered with the fortune that materials aren&&num;8217&semi;t so rare as to make upgrading and moving on prohibitively expensive&period; This is especially important by the end of the game where Legendarys and Exotics are your bread and butter&period;<&sol;p>&NewLine;<p class&equals;"western">Naturally&comma; this comes with the obvious problems&colon; your gear is going to be less powerful until you work at it&period; This in turn discourages swapping for the latest gear&comma; which is fine but then acts against how the engram system &lpar;which we spoke of before&rpar; encourages boosting your light level as high as it goes&comma; which ends up encouraging swapping for the highest numbers&period; Due to this issue&comma; you usually end up with an overstocked inventory&period;<&sol;p>&NewLine;<p class&equals;"western">There is also the tedium of hunting for materials to buff up your gear&colon; once you hit higher levels&comma; it becomes incredibly hard to ignore&period; As the rate at which you get better equipment slows down&comma; it tends to pay off to go hunting on each of the planets for materials like relic iron to unlock upgrades with&period; While I personally dig it&comma; as it makes me feel like I&&num;8217&semi;m growing with my gear&comma; I could see others finding the process frustrating&period; Overall though&comma; I&&num;8217&semi;m incredibly fond of this upgrade system&comma; as it feels like you&&num;8217&semi;re adding character to your gear via the mechanics of growing with it&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117128" aria-describedby&equals;"caption-attachment-117128" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117128" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17205428&sol;Destiny&lowbar;20161202002312-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117128" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Considering how tough it was hunting down Relic Iron on Mars&comma; especially spotting it&comma; I do sympathize with the struggle&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">Phew&comma; that was a meaty analysis but one that I think was a long time coming&period; Getting back to the game&comma; with my new weapon&comma; I was presented with a problem&colon; I was done with my task of getting the legendary boom-tube&comma; so now what&quest; &OpenCurlyDoubleQuote;Weeeell&comma; remember that one fight you rage-quit out of because the difficulty was rather ridiculous&quest;” I could feel the phrase gnawing at the back of my mind&period; &OpenCurlyDoubleQuote;Why not go fight &&num;8216&semi;im again&quest;” I wanted to say no&comma; because &OpenCurlyDoubleQuote;rage quit” does not do my severe displeasure of the boss fight justice&period; Yet&comma; there was nothing else I could see&period;<&sol;p>&NewLine;<p class&equals;"western">So off I went back to the Taken King&&num;8217&semi;s source&period; The one with the gassing&comma; the fire jets&comma; the swarming of mobs&comma; and&comma; oh&comma; the high-damage&comma; high-health boss itself&period; Rather than having one tricky component&comma; it just hits everything it has at you as it screams &OpenCurlyDoubleQuote;OH SORRY&comma; YOU SAID BOSSES WERE JUST BULLET SPONGES&&num;8211&semi;HAD ENOUGH&quest;” It almost feels self-conscious and desperate to prove itself as good at boss fights&period;<&sol;p>&NewLine;<p class&equals;"western">It&&num;8217&semi;s due to the overkill on components that even when out-levelled by over 80 light points&comma; the boss fight still proceeded to kick my teeth in&period; I died over and over and over again&comma; until I could scavenge enough rocket launcher ammo&period; I then lowered his health to half&comma; which is when the swarming and gassing is at its thickest&comma; and proceeded to blast the rest gone with 4 missiles&period; I wish I could say the victory was satisfying&comma; and yet the only thing I could feel from overcoming the boss was  the anger of being put through it in the first place&period;<&sol;p>&NewLine;<p class&equals;"western">As I looked at what was left of the quest log&comma; I began to feel a bit cheeky&period; You see&comma; the Halloween quest was still on&period; I still had the masks to do it as well&period; So I got my now-dusty Traveller&sol;Speaker masks out of storage&comma; brushed off the layer of dust on it&comma; and got going&period; First&comma; I would have to do a Heroic with the Speaker mask on&period; I do not exaggerate when I say the others carried me&comma; as wearing the mask &lpar;with 0 armor&rpar; dropped my armor amount heavily&period; It went from 349 to 312&period; So I died a lot&period; It was embarrassingly bad&period; It hit a point that&comma; if kicking were allowed&comma; I&&num;8217&semi;m sure I would have been booted after the first 15 deaths&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117129" aria-describedby&equals;"caption-attachment-117129" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117129" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17205720&sol;Destiny&lowbar;20170114021807-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117129" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Considering that doing so would shut up Nolanbot&comma; it might have been a blessing in disguise&period; <&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">Yet we got through&period; The boss was brought to his knees and a locked chest was brought out&comma; one I coincidentally had a key for&period; After sliding it open&comma; I got the Hood of Malok&comma; which instantly made me sad that there was no way to apply it as just a cosmetic&period; The stats were bad&period; In addition&comma; continuing on the coincidences&comma; by doing a Heroic&comma; I was able to throw some XP into my Dawning Book of achievements &lpar;which&comma; when levelled up&comma; gives me random knick-knacks&rpar;&period; There was also a Treasures of the Dawning&period; So&comma; overall it was a pain and an embarrassment&comma; but I got a lot out of it&period;<&sol;p>&NewLine;<p class&equals;"western">From there&comma; I hunted down the Court of Oryx&comma; a neat chamber where you can summon different tiers of bosses designed specifically for the area&period; The nice touch was that each one had a puzzle to solve&period; For example&comma; one will be invulnerable until they teleport&comma; and in another&comma; they will be invulnerable until you shoot all the mobs down&period; I really can&&num;8217&semi;t complain as I did enjoy it&period; I shuffled about with that until I finally finished the Halloween quest and got myself a Treasures of the Lost box&period;<&sol;p>&NewLine;<p class&equals;"western">Then it was off on one more mission&period; They were apparently bringing an ogre beast in and feeding it enough dark energy to make Oryx look like a clawing infant&period; So it was time to prematurely complete the summoning circle and kill the weakened beast&period; This involved grabbing some delicious&comma; succulent souls and bringing them to the circle&period; What struck me most was that they honestly weren&&num;8217&semi;t joking when they said the beast would be weakened&&num;8211&semi;I chuckled and shot it without it being able to do anything back as I was on a ledge&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;117130" aria-describedby&equals;"caption-attachment-117130" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-117130" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;17205906&sol;Destiny&lowbar;20170114030840-1024x576&period;jpg" alt&equals;"Destiny&comma; Activision" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-117130" class&equals;"wp-caption-text">&lpar;Destiny&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em><strong>Oddly appropriate name for once&period;<&sol;strong><&sol;em><&sol;p>&NewLine;<p class&equals;"western">Then&comma; for old time&&num;8217&semi;s sake&comma; I went back into the prison with two others to shoot convicts&period; What can I say&quest; I really enjoy the arena setting and the co-op angle of it&period; I also opened up my packages and&comma; sadly&comma; got a resounding nothing out of it&period; I guess I got really lucky with the Halloween package the first time&&num;8211&semi;in the form of a wolf mask&&num;8211&semi;but this time&comma; it was just a purple hexagon&period; I also gave another random Heroic a go&comma; this time with better gear&period; I had a smoother ride&period; I only died at least 10 times rather than at least 20 times&excl;<&sol;p>&NewLine;<p class&equals;"western">Then&comma; well&comma; that was it&excl;<&sol;p>&NewLine;<p class&equals;"western">&period; &period; &period; Yep&excl; Not with a plot that ended with a bang&period; Not with an explosion of gameplay&period; Not even with a bombastic graphical display&period; Just the dawning realization that there&&num;8217&semi;s nothing else meaningful to really pursue&period; Maybe I&&num;8217&semi;ll return one day&comma; with more content to fuel analysis&comma; but for now&comma; we&&num;8217&semi;ve hit the end of the road&period; That isn&&num;8217&semi;t to say it was a dull road&comma; a short road&comma; or a road best left untouched&period; It was a winding&comma; lengthy path with many interesting sites&period; Some sites were enjoyable&comma; others not so much&comma; and others&comma; still&comma; were just infuriating&period; Yet each part left me considering the design process that must have gone into the game&comma; as<em> Destiny<&sol;em>&comma; above all&comma; was pretty experimental&comma; all things considering&period;<&sol;p>&NewLine;<p class&equals;"western">I&&num;8217&semi;d dive deeper into my thoughts&comma; but there&&num;8217&semi;s one more part to go&period; The journey has ended&comma; we drift out amongst the stars in the ship as our <em>Venture into Destiny<&sol;em> has reached something of a conclusion&comma; but there&&num;8217&semi;s nothing stopping us from considering the journey behind us&period; So next week will be a classic review of the entirety of <em>Destiny<&sol;em>&comma; complete with a score&period;<&sol;p>&NewLine;<p class&equals;"western">Until next week&comma; as our ship leaves The Tower to potentially never return&comma; cheerio&period;<&sol;p>&NewLine;<p class&equals;"western" lang&equals;"en-US" style&equals;"text-align&colon; center&semi;"><em>Past parts<&sol;em><&sol;p>&NewLine;<p class&equals;"western" lang&equals;"en-US" style&equals;"text-align&colon; center&semi;">&lbrack;<strong>Part 1&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-destiny-part-1-unfunny-little-robot&sol;">Unfunny Little Robot<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 2&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-2-absolute-lunacy&sol;">Absolute Lunacy<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 3&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-destiny-part-3-an-inspiration-for-regicide&sol;">An Inspiration for Regicide<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 4&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-4-plague-houses&sol;">A Plague On Your Houses<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 5&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-destiny-part-5-black-gardens-on-red-planets&sol;">Black Gardens on Red Planets<&sol;a><&sol;strong>&rsqb;<&sol;p>&NewLine;<p class&equals;"western" lang&equals;"en-US" style&equals;"text-align&colon; center&semi;">&lbrack;<strong>Part 6&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-6-wolf-amongst-taken&sol;">A Wolf Amongst the Taken<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 7&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-7&sol;">Venturing Onwards as Sif<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 8&colon;<&sol;strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-into-destiny-part-8&sol;"><strong> Taken for a Violent Walk<&sol;strong><&sol;a>&rsqb; &lbrack;<strong>Part 9&colon;<&sol;strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-9-light-way&sol;"><strong> Let Us Light The Way<&sol;strong><&sol;a>&rsqb; &lbrack;<strong>Part 10&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-10-step-lightly-carry-large-gun&sol;">Step Lightly and Carry a Large Gun<&sol;a><&sol;strong>&rsqb; &lbrack;<strong>Part 11&colon; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-11-racing-iron&sol;">Racing for a Victory Bathed in Iron<&sol;a><&sol;strong>&rsqb; &lbrack;<strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;venture-destiny-part-12&sol;">Part 12&colon; The Legendary Boom-Tube<&sol;a><&sol;strong>&rsqb;<&sol;p>&NewLine;

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