Demons, I Hate Those Guys – Victor Vran Review

<p align&equals;"CENTER"><em>Victor Vran <&sol;em>is an action-RPG made by the Bulgarian independent development studio&comma; Haemimont Games&period; The game is made in the style of <em>Diablo<&sol;em> and is set in a gothic medieval universe where both science and magic are key elements&period; You play as the titular Victor Vran&comma; a hunter of demons and the vile scourge that serves them&period; Your mission is to enter the city of Zagoravia in order to find your hunter friend&comma; Adrian&period;<&sol;p>&NewLine;<p align&equals;"LEFT"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200118&sol;Victor-Vran-screen-8-1920x1080&period;jpg"><img class&equals;"aligncenter wp-image-87988" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200118&sol;Victor-Vran-screen-8-1920x1080-1024x576&period;jpg" alt&equals;"Victor-Vran-screen-8-1920x1080" width&equals;"1144" height&equals;"644" &sol;><&sol;a><&sol;p>&NewLine;<p>The gameplay is similar to <em>Diablo<&sol;em> in overall style&comma; but there are some major tweaks to the combat system and mechanics that serve the game nicely&comma; and makes its combat feel a little more unique to the genre&period; For starters&semi; you actually have a dodge button rather than having to use an ability to dodge&comma; so dodging dangerous projectiles and attacks becomes a lot easier &&num;8212&semi; this dodge becomes a godsend later in the game&comma; when there are a million things on the screen at once&period; There is also a jump button which is used to traverse certain parts of the landscape&comma; and to find secrets hidden in the levels&period; You can also use it to avoid enemies when they are swarming you&comma; making it incredibly useful in encounters&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;">You also have access to Demon Powers&semi; ultimate abilities that are usable once you fill your Overdrive meter&comma; which is increased through different criteria&period; <em>Victor Vran<&sol;em> has no class system &&num;8212&semi; instead&comma; costumes become your replacement for classes&period; Costumes change the appearance of Victor and also change how you build your Overdrive meter&comma; making your build based around what costume you&&num;8217&semi;re wearing&period; I went with a costume that gives you Overdrive when you land a critical hit&comma; so I based my build around critical hits&comma; but there are all kinds of ways you can build Victor &&num;8212&semi; it adds a lot of variety to the game&comma; even you&&num;8217&semi;re playing as the same character&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;">Destiny Cards specialize your build even more&comma; with additional stats or abilities given to your character through equipping them&period; It all adds up to a wide variety of ways you can build the same character and makes the game more interesting&comma; because you have no idea what you&&num;8217&semi;ll find in order to change your build&comma; and you can make entirely new ways to play&period; It&&num;8217&semi;s a unique system that I think works well&comma; and keeps you from being stuck on the same path for the entire game&comma; and adds a lot of variety to the gameplay&period;<&sol;p>&NewLine;<p align&equals;"LEFT"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200137&sol;Victor-Vran-screen-4-1920x1080&period;png"><img class&equals;"aligncenter wp-image-87987" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200137&sol;Victor-Vran-screen-4-1920x1080-1024x576&period;png" alt&equals;"Victor-Vran-screen-4-1920x1080" width&equals;"1126" height&equals;"634" &sol;><&sol;a><&sol;p>&NewLine;<p><em>Victor Vran<&sol;em>&&num;8216&semi;s graphics fit with the Gothic monster theme with every area and locale fitting the setting the creators are trying to present&period; The architecture remains consistent throughout the entire game&comma; although the locales themselves are different enough that the game doesn&&num;8217&semi;t become boring&period; The animations for Victor and enemies are very good and the effects look sharp&comma; although there can be instances where there is too much on the screen at the same time&comma; resulting in poor performance due to so many particle effects&period;<&sol;p>&NewLine;<p>The enemies are varied enough that they don&&num;8217&semi;t become boring&comma; but with all the mentions of demons&comma; there aren&&num;8217&semi;t a whole lot of demons in the game&period; The codex tells you that the spiders are the demon&&num;8217&semi;s physical forms in the our world&comma; but I wish that they had at least made some demonic enemies to fight&comma; because the game keeps talking about the demons and demonic hordes even though you hardly see any&period; This is a minor criticism&comma; but an important one about the game&&num;8217&semi;s setting and story&period;<&sol;p>&NewLine;<p align&equals;"LEFT"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200102&sol;VV&lowbar;screen&lowbar;04-1920x1080&period;png"><img class&equals;"aligncenter wp-image-87989" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200102&sol;VV&lowbar;screen&lowbar;04-1920x1080-1024x576&period;png" alt&equals;"VV&lowbar;screen&lowbar;04-1920x1080" width&equals;"1192" height&equals;"671" &sol;><&sol;a><&sol;p>&NewLine;<p>The music in <em>Victor Vran <&sol;em>isn&&num;8217&semi;t all that memorable&semi; I had to go back into the game while writing this to even remember what it sounded like&period; It plays its part mainly as a backdrop to the action and dialogue&comma; and even though it isn&&num;8217&semi;t the most recognizable&comma; it plays its part well enough&period; The voice actors do a fantastic job as well&comma; with Doug Cockle &&num;8212&semi; voice of Geralt from <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;witcher-3-wild-hunt-review&sol;">The Witcher<&sol;a> &&num;8212&semi; <&sol;em>voicing Victor Vran to good effect&period;  Andrew Wincott does a fantastic job of sounding exactly like the <em>Stanley Parable<&sol;em> narrator&comma; even making jokes about how similar he sounds&period; Seriously&comma; he does a fantastic job&comma; and I swore it was Kevan Brighting the entire time&period; The rest of voice actors are good as well&comma; but the best interactions come from Victor and the Narrator&comma; making for some of the game&&num;8217&semi;s best moments&period; The game&&num;8217&semi;s sound effects do their job well enough and are effective&comma; but I wouldn&&num;8217&semi;t say they blew me away &&num;8212&semi; they did their job and that&&num;8217&semi;s about all I got out of them&period;<&sol;p>&NewLine;<p align&equals;"LEFT"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200041&sol;VV&lowbar;screen&lowbar;02-1920x1080&period;png"><img class&equals;"aligncenter wp-image-87990" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04200041&sol;VV&lowbar;screen&lowbar;02-1920x1080-1024x576&period;png" alt&equals;"VV&lowbar;screen&lowbar;02-1920x1080" width&equals;"1034" height&equals;"582" &sol;><&sol;a><&sol;p>&NewLine;<p><em>Victor Vran<&sol;em> is an action-RPG that uses its base formula well&comma; while also adding its own unique features to the mix&period; The voice actors are awesome&comma; with Doug Cockle and Andrew Wincott&&num;8217&semi;s dialogue keeping me entertained and laughing in between the serious story&period; The game is also good value for &dollar;20&comma; and it kept me entertained for at least 10 hours&comma; and that was without even completing all the side objectives&comma; finding all the secrets&comma; or even trying out some of the endgames features&period; If you&&num;8217&semi;re looking for some value for your money&semi; <em>Victor Vran<&sol;em> will keep you entertained for a long time&comma; and if you&&num;8217&semi;re looking for a new action-RPG to try&comma; I would put this high on my list&period;<br &sol;>&NewLine;<strong>&lpar;As of this review&&num;8217&semi;s publishing on July 25th &comma; Victor Vran is 10&percnt; off on Steam until July 31st to celebrate the official launch&period; If you want to save some money on a good game&comma; I recommend you get it now&rpar;<&sol;strong><&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong><em>A steam code for Victor Vran was provided for the purpose of this review<&sol;em><&sol;strong><&sol;p>&NewLine;

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