Viscerafest Preview – Blood In Space

We've taken a look at the public demo of Viscerafest, now available on Steam

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<p>When it comes to the recent wave of so-called &&num;8220&semi;boomer shooters&&num;8221&semi;&comma; Viscerafest has so far been hidden a bit from most people&period; Despite the game being shown at <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;realms-deep-digital-event-coming-in-september&sol;">Realms Deep<&sol;a> last year&comma; the game has so far only been available via the game&&num;8217&semi;s official Discord server&period; Though that has just changed&comma; as the game has now been made available on Steam&comma; as part of the Steam Game Festival&period;<&sol;p>&NewLine;<p>So far the retro shooters we&&num;8217&semi;ve seen all seem to take inspiration from certain classic shooters&period; Dusk&comma; which was one of the first&comma; was obviously heavily inspired by classics like Quake and Half-Life&comma; with a fair amount of influence from Redneck Rampage&period; Amid Evil soon followed with a heavy influence from Heretic&sol;Hexen&period;  <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ion-fury-nintendo-switch-review-handheld-fury&sol;">Ion Fury<&sol;a> was a modernized take on <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;retro-review-duke-nukem-3d-come-get-some&sol;">Duke Nukem 3D<&sol;a>&comma; with its villain voiced by the same guy who voiced Duke Nukem&comma; Jon St&period; Jon&period;<&sol;p>&NewLine;<p>We later received titles like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;prodeus-playtest-first-impression-epic-carnage&sol;">Prodeus&comma;<&sol;a> which itself seems almost like a carbon copy of Doom at times&period; There&&num;8217&semi;s also <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;project-warlock-second-opinion&sol;">Project Warlock&comma;<&sol;a> which could easily have run on the Wolfenstein 3D engine and felt really inspired by classics like Catacomb 3D&period; So where does Viscerafest fall in this regard&quest;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06141302&sol;20210206112334&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-167870" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06141302&sol;20210206112334&lowbar;1-1024x576&period;jpg" alt&equals;"Viscerafest Enemy" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Loving Homage To Blood<&sol;h3>&NewLine;<p>Viscerafest feels thoroughly influenced by what is arguably the undisputed king of 90s Build engine shooters&period; A certain game called &&num;8220&semi;Blood&&num;8221&semi;&comma; which was originally developed by 3D Realms until Monolith Software took over the project&period; The game lived up to its namesake by including extreme amounts of gore and blood for its time&period;<&sol;p>&NewLine;<p>If you didn&&num;8217&semi;t see the game in action&comma; it might even come across as a bit of a ripoff&period; Both games feature anti-hero protagonists that both would fit as villains in a horror movie&period; Caleb is an undead ex-cultist who feeds on the hearts of his enemies&period; Similarly&comma; Caroline&comma; the female protagonist of Viscerafest&comma; is an eldritch horror creature masquerading as a human&comma; who also does the same&period;<&sol;p>&NewLine;<p>Caroline even says a ton of similar voice-lines to Caleb&period; She even copies a lot of his mannerisms&comma; such as breaking into show tune singing randomly&period; She&&num;8217&semi;s also seemingly inherited his thirst for blood&period; In many ways&comma; Caroline feels like some kind of strange alternate universe version of Caleb&period;<&sol;p>&NewLine;<p>But that&&num;8217&semi;s also where Viscerafest takes these obvious influences and kind of runs with them&period; In a similar manner to how Prodeus feels like a unique take on Doom&comma; Viscerafest feels like a similar spin on the themes from Blood&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06141707&sol;20210206132604&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-167871" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06141707&sol;20210206132604&lowbar;1-1024x576&period;jpg" alt&equals;"Viscerafest Body" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Blood In Space<&sol;h3>&NewLine;<p>Despite it being a loving homage to Blood&comma; Viscerafest still has a distinctly different setting&period; The demo at least is entirely set in space and has you fighting mostly aliens&period; So even if the game has a ton of gore and blood in it&comma; most of it is multi-colored&period; The game overall has a really cartoony style that somewhat offsets the gruesome tone to it&comma; which contrasts Blood&&num;8217&semi;s more realistic horror influenced style&period;<&sol;p>&NewLine;<p>The main gameplay centers around most of the boomer shooter hallmarks&period; Find the key to open the doors&comma; defeat increasingly powerful enemies with increasingly powerful guns&comma; and get to the end of the level without dying too much&period; Though Viscerafest has a few twists that make it a bit more challenging&period;<&sol;p>&NewLine;<p>For one&comma; the enemies are more than capable of dealing a lot of damage to Caroline&period; Like Blood&comma; you&&num;8217&semi;re pretty fragile and can&&num;8217&semi;t tank a whole lot of damage&period; This is especially notable on the higher difficulties&period; It&&num;8217&semi;s not helped by the fact that health pickups are fairly rare&comma; and you mostly heal by hacking up enemy corpses and eating their hearts&period;<&sol;p>&NewLine;<p>There&&num;8217&semi;s also the fact ammo is rather scarce&period; The game forces you to think tactically and conserve your ammo and use the right weapon for the right situation&period; Your melee attack is fairly powerful against the weaker enemies and can even kill multiple enemies in a single punch&period; More powerful enemies might be better taken down with a single shot from the quad barrel shotgun than several shots from your weaker weapons&period;<&sol;p>&NewLine;<p>You also have a limited amount of saves&period; So you need to use your saves tactically&comma; much like everything else&period; It feels similar to the save mechanic in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wrath-aeon-of-ruin-early-access-first-impressions&sol;">Wrath<&sol;a>&comma; which is also another retro FPS currently in Early Access&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06142947&sol;20210206134306&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-167874" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;06142947&sol;20210206134306&lowbar;1-1024x576&period;jpg" alt&equals;"Viscerafest Quad Barrel Shotgun" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Work Of Passion<&sol;h3>&NewLine;<p>It&&num;8217&semi;s clear to see though that there&&num;8217&semi;s a lot of passion behind Viscerafest&period; Despite it wearing its influences on its sleeve&comma; it&&num;8217&semi;s clear the developer behind the game is trying to make something original and special&period; A lot of effort is put into the voice work&comma; with Caroline&&num;8217&semi;s voice actress lending a high degree of likeability to the character&period; The other voices mostly sound like pitch-shifted voices from the same voice actor&comma; though for the most part&comma; it works fine&period;<&sol;p>&NewLine;<p>The sound design as a whole is solid&comma; with satisfying gibbing noises when you punch enemies&period; I also love how the weapons sound&comma; with a lot of focus on making the guns sound satisfying to use&period; Especially the rapid pew-pews of the Shredders&period;<&sol;p>&NewLine;<p>Oh&comma; and the music is definitely worth mentioning&excl; Most of it is a mix between heavy rock and synthwave&comma; courtesy of Markie Music&period; It fits the game&&num;8217&semi;s sci-fi style perfectly&comma; and the heavy guitar riffs mixed with the driving synth beats make for a perfect combination for some mayhem&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"8zJoqCQNZPs" title&equals;"Viscerafest - Title Screen &lbrack;Viscerafest OST&rsqb;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;8zJoqCQNZPs"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;8zJoqCQNZPs&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Viscerafest - Title Screen &lbrack;Viscerafest OST&rsqb;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">What&&num;8217&semi;s In The Demo&quest;<&sol;h3>&NewLine;<p>The demo contains a Prelude level and the first four levels from Chapter 1 of the game&period; The levels are fairly short but offer increasingly difficult challenges&period; I especially love how the end of one level sort of leads into the opening of the next level&period; So if you end the first level in an elevator&comma; the next level starts in the same elevator&period; It gives some sense of continuity to the levels&period;<&sol;p>&NewLine;<p>If the demo is anything to go by&comma; we definitely have something special to look forward to when the full game comes out&period; The levels are all very well made&comma; and fun to explore&period; I also love how the game foregoes the rogue-lite trap of randomly generated levels&period; That&&num;8217&semi;s thankfully a trend that&comma; at least in the boomer shooter genre&comma; seems to have died off with Strafe&period;<&sol;p>&NewLine;<p>If you wish to check out Viscerafest for yourself&comma; the demo is currently available on Steam for free&period; So <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1406780&sol;Viscerafest&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">go check it out<&sol;a>&excl;<&sol;p>&NewLine;

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