Warlocks 2: God Slayers Review

A 2D platformer that operates under the rules of a light RPG.

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Warlocks 2&colon; God Slayers DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;gog&period;com&sol;game&sol;warlocks&lowbar;2&lowbar;god&lowbar;slayers" target&equals;"&lowbar;blank" class&equals;"storename">GOG&period;com<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;gog&period;com&sol;game&sol;warlocks&lowbar;2&lowbar;god&lowbar;slayers" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;gog&period;com&sol;game&sol;warlocks&lowbar;2&lowbar;god&lowbar;slayers" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;humblebundle&period;com&sol;store&sol;warlocks-2-god-slayers" target&equals;"&lowbar;blank" class&equals;"storename">Humble Bundle<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;humblebundle&period;com&sol;store&sol;warlocks-2-god-slayers" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;www&period;humblebundle&period;com&sol;store&sol;warlocks-2-god-slayers" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p class&equals;"p1"><span class&equals;"s1">Although I am not a big fan of RPGs&comma; I must admit that the ones that usually attract me the most are the ones that combine the characteristics of that genre with aspects of other game styles&period; I love&comma; for example&comma; when the battles are not in turns&comma; and rather make use of another game system so that it has a better pace and each fight does not last ten minutes or more&period; That is the case of <em>Warlocks 2&colon; God Slayers<&sol;em>&comma; a sequel where developers have combined elements of RPGs with a hack and slash&comma; to develop a fairly satisfactory experience&period; It is not a magnificent game&comma; but it is well enough for one to entertain with their main campaign of 8 hours or more&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">The plot of <em>Warlocks 2&colon; God Slayers<&sol;em> goes straight to the point&period; You control one of the five members of the Order and you have to face the Gods who&comma; for some reason or another&comma; wants to end the Order&period; I&&num;8217&semi;m sure there are quite a few more details in the story&comma; but being honest&comma; at the end of the day&comma; they didn&&num;8217&semi;t end up being particularly important&period; What really matters here is that you are involved in an adventure through several worlds&period; In which several hack and slash-style battles&comma; treasure searches &lpar;or looting&rpar;&comma; and level ups are involved through a Progression system that is quite well done&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-144453 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;07&sol;25161452&sol;warlocks-2-1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1"><em>Warlocks 2&colon; God Slayers<&sol;em> does nothing that we have not seen several times in other games&period; Therefore&comma; do not download this game thinking that you will have an amazing&comma; different or particularly original experience&period; However&comma; it is worth mentioning that&comma; despite having some influences from better-known franchises or higher-budget games&comma; <em>Warlocks 2&colon; God Slayers<&sol;em> manages a style of its own so that it does not feel like a derivative of something better&comma; or worse&comma; a vile copy&period; The dialogues&comma; for example&comma; handle a great sense of humor&comma; often self-referential&comma; and the world that the game shows us is wide and looks quite alive&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Unfortunately&comma; the story&comma; which is usually quite important in the RPGs&comma; is nothing out of this world&period; So I&&num;8217&semi;m sure several players will end up somewhat disappointed since they will not have lived a particularly complex plot or something original&period; In fact&comma; outside the characterization of the main characters&comma; we don&&num;8217&semi;t find out much more about motivations&comma; narrative turns&comma; or the lore behind what we see on screen&period; Which is a shame&comma; because&comma; at the end of the day&comma; one does not end up particularly hooked on the narrative&period; You rather concentrate on the gameplay and in the development of the world&comma; and not so much in the objectives of the protagonists&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">When it comes to the gameplay&comma; <em>Warlocks 2&colon; God Slayers<&sol;em> is really pleasing&period; The battle system goes straight to the point&period; As I mentioned before&comma; it is a hack and slash&comma; so all you have to do is choose one of the five characters&comma; each with its different weapons&comma; powers&comma; and scopes and get right into the story&period; The regular battles with the enemies that appear randomly in the levels are unexpectedly intense&period; Several of them took more life than I would like to admit&period; And the confrontations with the Giant Chiefs are epic and exciting&period; The controls are not complicated&comma; and all the characters respond perfectly&comma; without being particularly unreliable or slow&period; <&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-144454 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;07&sol;25161505&sol;warlocks-2-2&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">Additionally&comma; it is worth mentioning the emphasis on looting&period; All levels which&comma; unexpectedly&comma; have several floors and are designed in a labyrinthine manner&comma; like what one would find in a Metroidvania are full of loot&comma; which appears randomly&period; Therefore&comma; the game encourages the player to explore and move through different places in each game session&comma; to find new treasure and use it&period; After all&comma; outside of a regular level-based progression system&comma; <em>Warlocks 2&colon; God Slayers<&sol;em> also has skill trees&comma; which you slowly unlock&period; These skills include attacks&comma; defenses&comma; and cures&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">As we defeat enemies and complete main and secondary missions&comma; we will gain experience&comma; which will help us to level up and gain skill points&period; With these points&comma; we can acquire more techniques to defeat our enemies or improve stats&period; These skill trees are quite short&comma; but each of these skills can be uploaded more than once to boost them more and be able to use them more frequently&comma; decreasing their use time&period; During the adventure&comma; the enemies will drop different objects that we can equip to increase our statistics and thus be able to defeat them more easily&period;<&sol;span><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1">On a technical level&comma; <em>Warlocks 2&colon; God Slayers<&sol;em> is not all bad&period; The 2D graphics make good use of superlative level design and very fluid animations&period; This gives each character a lot of personality&comma; and the huge bosses look really good&period; As for the soundtrack&comma; it is not bad&comma; but it shows that they are very common melodies so they do not really stand out&period; It is very generic and is repeated throughout the adventure&period; Although it changes some simple nuances to adapt it to the different areas that you will see during the game&period; It should also be noted that <em>Warlocks 2&colon; God Slayers<&sol;em> has a local cooperative in which up to 4 people can play at the same time with 4 of the 5 characters of the Order&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-144455 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;07&sol;25161523&sol;warlocks-2-3&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<p class&equals;"p1"><span class&equals;"s1"><em>Warlocks 2&colon; God Slayers<&sol;em> is a fulfilling game&period; The plot is generic and predictable and not particularly well developed&comma; and yes&comma; the missions that one has to perform many times can be summarized as fetch quests or objectives that only require the gamer to move from one side to another&period; But&comma; this is compensated by the precise playability&comma; the gameplay style that efficiently mixes RPG characteristics with those of hack and slash&comma; and a quite satisfactory progression system&period;<&sol;span><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Warlocks 2&colon; God Slayers&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Warlocks 2&colon; God Slayers is definitely not the best action RPG ever&period; However&comma; I&&num;039&semi;m sure it will satisfy fans of the genre and even those who are looking for something slightly different than the usual everyday game&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Handles a pretty attractive aesthetic<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Gameplay that goes straight to the point<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Intense and fun battles<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Excellent progression system<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Disappointing plot<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Somewhat repetitive objectives<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Not very original<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>7<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Warlocks 2&colon; God Slayers DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;20<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;20<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;628330&sol;Warlocks&lowbar;2&lowbar;God&lowbar;Slayers&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; 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