On the Way to E3: Final Fantasy VII Remake

(Final Fantasy 7 Remake, Square Enix)

<p>As a huge fan of the original <em>Final Fantasy VII<&sol;em>&comma; and its subsequent side content and spin-offs&semi; I am incredibly excited for the upcoming <em>Final Fantasy VII Remake<&sol;em>&period; The completely overhauled remake was announced at E3 2015 to the joy &lpar;and skepticism&rpar; of <em>Final Fantasy<&sol;em> fans everywhere&period; Many fans wondered if a remake was necessary&comma; while those who had been clamoring for it for over a decade wondered if they could truly capture the magic of the original&period;<&sol;p>&NewLine;<p>The <em>Final Fantasy VII Remake<&sol;em> &lpar;documented most of the time as simply &OpenCurlyDoubleQuote;Remake”&rpar; was immediately subject to controversy&comma; as it was announced that in order to keep from having to cut any content&comma; the original game would be split into multiple &OpenCurlyDoubleQuote;Feature Length” installments&comma; compared to the <em>Final Fantasy XIII<&sol;em> series of games which told parts of a &lpar;questionably&rpar; cohesive story&period; It was also revealed that there would be new story content created by Kazushige Nojima&comma; while Tetsuya Nomura would serve as the project&&num;8217&semi;s director&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"A3sBZ5Nr4hc" title&equals;"PlayStation Experience 2015&colon; Final Fantasy VII Remake - PSX 2015 Trailer &vert; PS4"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;A3sBZ5Nr4hc"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;A3sBZ5Nr4hc&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"PlayStation Experience 2015&colon; Final Fantasy VII Remake - PSX 2015 Trailer &vert; PS4"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>The remake will also depart from the original game’s turn-based action system&comma; instead following a similar form of combat to the <em>Final Fantasy XV<&sol;em> and <em>Kingdom Hearts<&sol;em> style combat&period; The developers have stated that we will be able to control any member of Cloud’s party and swap between them&comma; while also being able to customize magic and equipment&period; There will be other strategic RPG elements but as of yet&comma; the developers have been relatively tight-lipped&period;<&sol;p>&NewLine;<p>Some fans have been concerned by the transition to making <em>Final Fantasy VII<&sol;em>’s Remake into an episodic title&semi; however&comma; I think in this day and age doing it that way is almost required&period; I remember sitting at home playing the original <em>Final Fantasy VII<&sol;em> &lpar;one of the many times I’ve finished it&rpar; and I used to think about how massive the world seemed&period; You could fly on the Highwind and explore&comma; go to places just to grind&comma; or catch Chocobos&comma; or even search for elusive Materia&period; This was before <em>Final Fantasy XV<&sol;em> and other larger open world games released&period; Now I can’t even imagine the joy of exploring Midgar &lpar;which is likely to be massive&rpar; or Cosmo Canyon in full 3D&period;<&sol;p>&NewLine;<p>Other fans have become concerned by the lack of a release window&comma; especially with news releasing that Square Enix has pulled the project in-house&comma; <a href&equals;"https&colon;&sol;&sol;www&period;polygon&period;com&sol;2017&sol;5&sol;29&sol;15709384&sol;final-fantasy-7-remake-developer" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">cutting ties with outside developer CyberConnect2<&sol;a> and choosing to devote large amounts of internal resources to the upcoming remake&period; However&comma; <a href&equals;"http&colon;&sol;&sol;www&period;gamesradar&period;com&sol;final-fantasy-7-remake-director-nomura-requests-you-join-the-team-we-must-make-a-title-that-can-last-decades&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Square Enix has also released job listings<&sol;a> to recruit a large number of staff members to the project&comma; followed by a statement by Tetsuya Nomura himself&period;<&sol;p>&NewLine;<p>&&num;8220&semi;<em>I believe that many of us developers share the same feeling that Final Fantasy 7 is a special title&comma; Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy 7 is increasing&comma; so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades&comma;<&sol;em>&&num;8221&semi; Nomura stated &lpar;translation via <a href&equals;"http&colon;&sol;&sol;www&period;siliconera&period;com&sol;2017&sol;05&sol;26&sol;expect-final-fantasy-vii-remake-kingdom-hearts-iii-release-sometime-three-years&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Siliconera<&sol;a>&rpar;&period;<&sol;p>&NewLine;<p>After playing through <em>Final Fantasy XV<&sol;em> and <em>Episode Gladiolus<&sol;em>&comma; I am a firm believer that the 10-year wait was worth it&comma; especially with the free content updates and support slated to continue through the year and possibly even farther&period; Recent projections have stated that we likely won’t see this <em>Final Fantasy VII Remake<&sol;em> release until sometime in the next three years &lpar;according to a recent outline released by Square Enix president Yosuke Matsude and Chief Financial Officer Kazuharu Watanabe&period;&rpar; However&comma; it is good that things are progressing and that Square Enix is recruiting staff for the project&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126022" aria-describedby&equals;"caption-attachment-126022" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-126022" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;01230948&sol;final&lowbar;fantasy&lowbar;7&lowbar;remake2-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-126022" class&equals;"wp-caption-text">&lpar;Final Fantasy 7 Remake&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>E3 is coming quickly though&comma; and it begs the question of what Square Enix will show this year in regards to the <em>Final Fantasy VII Remake<&sol;em>&period; The short answer is that it could go either way&period; We could either see nothing this year &lpar;due to issues with the development and the transition over to in-house development&comma;&rpar; or we could see a demo release &lpar;like Square Enix did with <em>Episode Duscae<&sol;em> and the <em>Platinum Demo<&sol;em> for <em>Final Fantasy XV<&sol;em>&period;&rpar;<&sol;p>&NewLine;<p>If we see nothing this year at E3&comma; then it likely means that we’ve got a bit of a longer stretch to wait&period; I personally would love for Square Enix to do SOMETHING to commemorate the fact that the original title is 20 years old&period; As a huge fan of <em>Final Fantasy VII<&sol;em>&comma; I am incredibly excited and hopeful that we will see something at E3 this year&period; A new trailer is nice&comma; but something a little more substantial would be great too&period;<&sol;p>&NewLine;<p>There also is the question of whether there will be companion content to the Remake like <em>Final Fantasy XV<&sol;em> received&period; Will we get another film like <em>Kingsglaive<&sol;em>&quest; Or an anime like <em>Brotherhood<&sol;em>&quest; Maybe we’ll see an HD remaster of <em>Crisis Core<&sol;em>&comma; or <em>Dirge of Cerberus<&sol;em>&period; There is so much to the expanded continuity of the <em>Final Fantasy VII<&sol;em> game that I would be surprised if the project hasn’t spawned a few bits of side content&period; There is also the possibility of a Re-Release of Advent Children&comma; which wouldn’t be the worst idea considering that it was actually pretty great and will likely share voice actors with the new remake&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126023" aria-describedby&equals;"caption-attachment-126023" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-126023" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;01231051&sol;FF7-Remake-1024x576&period;png" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-126023" class&equals;"wp-caption-text">&lpar;Final Fantasy 7 Remake&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I am also much more hopeful about the gameplay after enjoying <em>Final Fantasy XV<&sol;em>&comma; as I feel like they have had enough feedback on the combat system that they can incorporate good things from <em>XV<&sol;em> into the remake&comma; and polish off some of the less satisfying elements&period; A return of the Materia system would be nice as well&comma; though I doubt we’ll see anything regarding that this year&period;<&sol;p>&NewLine;<p>The one thing I would ask fans of the original game to take away from what we’ve learned so far&comma; is that as a fan&comma; it is clear to me that the developers at Square Enix aim to surpass the greatness of <em>Final Fantasy VII<&sol;em>&period; To capture the emotional impact and build upon it in order to create something that will &OpenCurlyDoubleQuote;last for decades to come&period;” There is so much I want to know about the upcoming remake&period; What new content are they adding&quest; &ast;SPOILER&ast; <span style&equals;"color&colon; &num;ffffff&semi;">Will Aeris survive somehow&quest;<&sol;span> &ast;SPOILER&ast; Could they get Gilbert Gottfried to voice Hojo&quest; &lpar;Okay I’m mostly kidding on that one&period;&rpar;<&sol;p>&NewLine;<p>Maybe I’m an optimist&comma; and many people might call me naïve&comma; but I am still incredibly excited for the <em>Final Fantasy VII Remake<&sol;em>&period; I can’t wait to see what comes out at E3 this year and I know that when we do finally get our hands on it&comma; it will be worth the wait&period;<&sol;p>&NewLine;

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