On The Way To E3: Resident Evil 2 Remake

(Resident Evil 2 Remake - Capcom)

<p>E3 is just around the corner and it is time for every video game journalist to speculate about what they may see or what may be announced&comma; so here is one from BagoGames&period;<&sol;p>&NewLine;<p><em>Resident Evil VII<&sol;em> took the gaming world by storm&comma; hardcore survival horror enthusiast fell in love with the game&comma; normal gamers enjoyed it and it received critical and financial success&period; Finally Capcom has realized what to do with their main franchises&comma; and I hope that it sticks with them as they decide what else to somewhat &&num;8220&semi;reboot&period;&&num;8221&semi; In 2015&comma; Capcom announced that the most popular entry in the series&comma; <em>Resident Evil 2<&sol;em>&comma; would be receiving a from the ground up remake for the current generation of consoles&period; The internet went ablaze with rumors and thoughts and overall excitement&comma; but there has been very little news about the remake from Capcom in quite sometime&period; Hopefully this year&&num;8217&semi;s E3 will put some of our questions to rest&comma; and give us the coveted release date&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"ZcW6W-xVl-8" title&equals;"Resident Evil 2 Remake – Special Message from Producer &OpenCurlyDoubleQuote;H”"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;ZcW6W-xVl-8"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;ZcW6W-xVl-8&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Resident Evil 2 Remake – Special Message from Producer &OpenCurlyDoubleQuote;H”"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>I know that I have been somewhat negative about remakes and remasters in the past&comma; but this is one remake that I have wanted since 2002 since Capcom remade <em>Resident Evil<&sol;em> from the ground up for the GameCube&period; When I was a high school student&comma; my father would sit in my room and watch me navigate the dangers of the Raccoon City Police Department&period; He would help me listen for shuffles of zombies&comma; and the sounds of lickers in the distance&period; I&&num;8217&semi;m sure he will be excited to watch me beat this game again with the new graphics Capcom is creating for this version&period; I know that the Raccoon City Police Department will look dilapidated&comma; run down and covered in blood and gore everywhere&period; Leon will still have that goofy haircut on his first day at work and we will actually be able to see the concern on Claire&&num;8217&semi;s face for her brother&&num;8217&semi;s safety&period; If Capcom does it right&comma; this version will look even better than <em>Resident Evil VII<&sol;em>&comma; and that game looked almost lifelike&period; Lickers will finally be giving me nightmares again&period;<&sol;p>&NewLine;<p>Capcom should be smart with this game and not go full co-op&semi; what made <em>Resident Evil 2<&sol;em> so special was the fact that you basically could play four different games&colon; Leon A scenario&comma; Leon B scenario&comma; Claire A scenario and Claire B scenario&period; And don&&num;8217&semi;t forget about all the little unlockable scenarios as well&colon; Hunk&&num;8217&semi;s little adventure and whatnot&period; You had to unlock these by deciding which disc to play first&semi; there was a Leon disc and a Claire disc&comma; once you complete the disc the memory card would roll your save over to the next characters disc&period; That means if you take all the ammo from certain rooms in Leon&&num;8217&semi;s play through&comma; Claire will have some tough times&period; You have to leave supplies for your other character&&num;8217&semi;s play through which was a pretty neat concept for the time&period; I&&num;8217&semi;m hoping Capcom sticks with that idea&semi; obviously there isn&&num;8217&semi;t going to be 2 discs&comma; but a menu choice of who to play as first would be great&period; Let me unlock Hunk and Tofu again&excl;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;125533" aria-describedby&equals;"caption-attachment-125533" style&equals;"width&colon; 920px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-125533" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;05&sol;21000113&sol;34044&period;jpg" alt&equals;"&lpar;Resident Evil 2 Remake - Capcom&rpar;" width&equals;"920" height&equals;"498" &sol;><figcaption id&equals;"caption-attachment-125533" class&equals;"wp-caption-text">&lpar;<em>Resident Evil 2 Remake<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>What really shook everyone up with the<em> Resident Evil<&sol;em> remake on the GameCube was the fact that Capcom fleshed out the story of the original game&period; They added some new mechanics that we&&num;8217&semi;ve not seen since&comma; like the self defense weapon&comma; and they included new rooms&comma; areas&comma; puzzles and zombie types&period; I really hope that Capcom does the same for <em>Resident Evil 2<&sol;em>&comma; I would be sad if one scenario was only five hours long like its predecessor&period; I want a 16 to 18 hour experience in Raccoon City before it gets nuked&period; I want new rooms in the police department&comma; new types of lickers&comma; different weapons&comma; and even different placement of key items so that it feels like an entirely new experience for me&period; That would be the best way to experience this title all over again&comma; except as an adult and possibly on my Xbox One&period;<&sol;p>&NewLine;<p>Personally&comma; this is my second favorite <em>Resident Evil<&sol;em> in the series&semi; <em>Code Veronica<&sol;em> is my favorite and I&&num;8217&semi;m pretty sure I&&num;8217&semi;ll never get to see that remade&comma; so number 2 will have to scratch the old series itch&period; What is nice about the incoming remake is the fact that it is from the ground up&comma; which hopefully means they are using their RE Engine to take us back to Raccoon City&period; For those of us who were survival horror fans during the GameCube era Resident Evil Remake was huge&comma; and that was fifteen years ago&period; I can&&num;8217&semi;t imagine the excitement I&&num;8217&semi;m going to have as this game draws nearer and nearer&period; Let us hope Capcom brings us some tidbits on the game&&num;8217&semi;s development and possible release time frame at this year&&num;8217&semi;s E3&period;<&sol;p>&NewLine;

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