Weird Science | MouseCraft Review

<p>Having a cat staring at you while you’re playing a video game can be very off putting&comma; especially if they’re trying to claw up your leg during&period; In the puzzle game <em>MouseCraft<&sol;em>&comma; you have an even greater distraction to deal with&colon; a cat humanoid in a scientist outfit&comma; who peers through glass while you’re trying to complete the levels in front of you&period; While it sounds pretty creepy on paper&comma; this crazy cat scientist&comma; known as Schrodinger &lpar;he’s alive…&rpar;&comma; isn’t a perverse vermin lover but a man on a mission and in <em>MouseCraft<&sol;em> it’s up to you to assist him&period; Attempting to unlock the potential of his mysterious mice powered machine&comma; your job is to help him do so by completing puzzles and collecting blue shards&comma; the latter of which are given to a mystery caller who in return provides funding so that the experiment&comma; and you&comma; can continue on&period; A pretty weak story&comma; <em>MouseCraft’s<&sol;em> attempt at shedding some narrative on the gameplay isn’t a great effort&comma; with its shallow storyline only really facilitating two things&colon; 1&rpar; the reason for the presence of the bizarre but very reactive feline in the background and 2&rpar; why you have also have to pick up shards in the puzzles&period;<&sol;p>&NewLine;<p>Thankfully&comma; this game isn’t one that relies heavily on its story-telling skills and instead on the actual gameplay itself&period; Presented as &OpenCurlyDoubleQuote;a cross between Tetris and Leemings” by developers Crunching Koalas&comma; this title is exactly that&period; An A to B puzzle game&comma; <em>MouseCraft<&sol;em> consists of you getting three mice from their happy wheel of comfort to the cheese on the other side of the level&comma; while also trying to collect the aforementioned blue shards&period; To do this you are given a number of Tetris-looking blocks&comma; or Tetrominos&comma; per level with which you can place anywhere to facilitate the mice’s journey&period; You are also given the power of both freezing and rewinding time&comma; which comes in handy when trying to navigate the mice through the more challenging levels&period; Of course nothing is ever as easy as it sounds&comma; and <em>MouseCraft<&sol;em> is no exception&period; The games levels&comma; which start out relatively easy&comma; are soon filled with a number of obstacles designed to stop you from reaching the delicious cheese and the currency with which you need to progress&period; Ratiods&comma; exploding blocks&comma; water&comma; acid&comma; there are all sorts of buggers in the way and it’s your job to figure out how to get around them all&period; You are also given bombs during some of the levels&comma; which you can use to drop blocks for the mice&comma; crush enemies or simply blow things out of your way&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-66411 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;05073751&sol;mousecraft&lowbar;screen1&lowbar;mini1&period;jpg" alt&equals;"MOUSECRAFT" width&equals;"800" height&equals;"450" &sol;>The difficulty of this game is actually quite hard&comma; especially the later levels and if you’re attempting to get all three mice across to the yellow block&comma; which you don’t have to do as you can still pass if only one makes it&period; If you’re attempting to do everything in the level&comma; i&period;e&period; get all the blue shards too&comma; that’s when you’ve got a real challenge on your hands&period; Requiring patience and the use of your upstairs skills&comma; <em>MouseCraft<&sol;em> isn’t a game for the rage quitters among you&comma; unless you’ve got spare controllers handy&period; Often frustrating&comma; the fun aspect of this game derives from the satisfaction of getting it right&semi; especially when you manage to take the more difficult route of finishing the level with all the mice intact rather than the easier one&comma; which will mean a few mousy deaths&period; A very good looking game&comma; the creators of <em>MouseCraft<&sol;em> give you 80 levels of puzzle goodness to feast your brain on and that each one manufactured differently&comma; is a testament to their level constructing abilities&period;<&sol;p>&NewLine;<p>However&comma; <em>MouseCraft<&sol;em> isn’t a game that you’ll want to play for hours on end&period; With no great amount of variation offered via the games surroundings or setting&comma; the setting changes every 20 levels&comma; which this reviewer didn&&num;8217&semi;t even realise between the levels of 20-40 and 40-60 &lpar;either that says something about ones eyesight or the lack of changes&comma; perhaps both&&num;8230&semi;&rpar;&comma; the player finds themselves engaging in different levels but essentially staring at the same screen for long periods of time&comma; which becomes repetitive after a while&period; The level designs are as mentioned very good&comma; meaning that each one is different in terms of the placing of obsatcles&sol;blocks&sol;the cheese&period; However&comma; because of the above and because there is no driving narrative urging you on&comma; the gameplay alone doesn’t feel compelling enough to keep you hooked for long periods of time&period; Also&comma; due to the very nature of the game&comma; i&period;e&period; a brain teaser&comma; there&&num;8217&semi;s only so much your brain will actually be able to take before it asks you to desist with the thinking&period; Of course&comma; that&&num;8217&semi;s what puzzles are supposed to do&comma; make your head hurt but not so much that it stops being fun or captivating after a while&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone size-large wp-image-66810" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;05072537&sol;mousecraft&lowbar;screen6-1024x576&period;jpg" alt&equals;"MC" width&equals;"750" height&equals;"421" &sol;>Apart from the Story Mode&comma; <em>MouseCraft<&sol;em> offers only one other mode for you to play&colon; Level Editor&comma; which is where you can create your own levels and play through them afterwards&period; Like <em>LBP<&sol;em> but without the silly fun of it&comma; this mode has no appeal for the single-player&comma; unless you want to play something that you already know how to beat&comma; since well&comma; you’re the one who designs the levels&period; A boring addition to the game&comma; Level Editor works if you’ve got a victim to try out your creations on but even then it’s still not the most exciting time to be had in a video game&period; In fact what’s most interesting about this mode is what’s missing&colon; an online feature&period; Given that games such as the aforementioned <em>LBP<&sol;em> have features like this that work so well because they allow mass sharing and connectivity&comma; the fact that this mode is missing online capabilities seems bizarre&period; A trick very much missed&comma; the inclusion of this sharing element could have made the Level Editor mode not only ten times more fun but actually worth visiting&period;<&sol;p>&NewLine;<p>Featuring some very well thought out level designs and challenging puzzles&comma; the lack of variety is what brings <em>MouseCraft<&sol;em> down&comma; as well as some missing features that could have given it a longer shelf life&period; If you’re a fan of the puzzle genre&comma; then this is worth picking up at some&comma; perhaps cheaper&comma; point&comma; just don’t expect it to be something you can continually feast on but instead&comma; like a strong Stilton&comma; something testing to nibble on in moderation&period;<&sol;p>&NewLine;<p><em>Amendments has been made to this review since its release due to a written error regarding the games setting&sol;surroundings&comma; which has now been amended by the reviewer&period; <&sol;em><&sol;p>&NewLine;

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