Werewolves Within Brings Multiplayer to Virtual Reality

Werewolves Within

<p>Ubisoft has unveiled a new project that will bring the social dynamics of game night to virtual reality&period; Entitled <em>Werewolves Within<&sol;em>&comma; the game focuses on players trying to deduce which person is not who they say they are&period; The biggest news here is that the game seems to support local and online multiplayer&comma; which is something that has not been seen much in the realm of virtual reality&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"vWBb1LgtITc" title&equals;"Werewolves Within &lpar;Virtual Reality&rpar;&colon; Reveal Trailer &lbrack;NA&rsqb;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;vWBb1LgtITc"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;vWBb1LgtITc&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Werewolves Within &lpar;Virtual Reality&rpar;&colon; Reveal Trailer &lbrack;NA&rsqb;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>Set to come to &&num;8220&semi;major VR platforms&&num;8221&semi; in Fall 2016&comma; <em>Werewolves Within <&sol;em>is essentially the popular board game <em>Werewolf<&sol;em>&comma; where a select player is a werewolf and the rest are villagers who have to try and figure out who the werewolf is before they are killed&period; Certain players have special abilities that will allow them to slowly figure out who is who&comma; but one of the game&&num;8217&semi;s key features is its social component&period;<&sol;p>&NewLine;<p><em>Werewolves Within <&sol;em>could end up being a great example of virtual reality as a social experience and not just an isolated one&period; Players have to vote on who they think is a werewolf&comma; which means that persuasion is a major portion of the game&period; In real life&comma; with real faces&comma; this is a much easier process because you can see the passion in a person&&num;8217&semi;s face&comma; or look at other players throughout the game and be able to tell by minute changes in their facial expression as to whether they are lying or not&period; In <em>Werewolves Within<&sol;em>&comma; the only way a lot of this <em>should <&sol;em>work is with everyone wearing a mo-cap suit&period; Which obviously isn&&num;8217&semi;t feasible&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;102073" aria-describedby&equals;"caption-attachment-102073" style&equals;"width&colon; 800px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-102073" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;03215533&sol;WerewolvesWithin&lowbar;BookInTownsquare&lowbar;FINAL&period;0&period;jpg" alt&equals;"Werewolves Within" width&equals;"800" height&equals;"450" &sol;><figcaption id&equals;"caption-attachment-102073" class&equals;"wp-caption-text">&lpar;Werewolves Within&comma; Ubisoft&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>However&comma; the trailer above shows some neat features that help the game&&num;8217&semi;s case&comma; such as whispering and monologues&period; The ability to lean to one side and talk to another player without others hearing is a good use of the technology&comma; and monologues offer the ability to demonstrate disapproval or approval of a decision by simply standing up and taking control of the room for ten seconds&period;<&sol;p>&NewLine;<p>What makes things most interesting is that this shows a side of virtual reality that most games have decidedly ignored&period; There have been some multiplayer experiences&comma; but it seems like a lot of VR projects are focused on providing isolated experiences&period; <em>Werewolves Within <&sol;em>looks to bring the same kind of fun and player engagement that <em>Werewolf <&sol;em>has as a board game&period;<&sol;p>&NewLine;<p><strong>Via <a href&equals;"http&colon;&sol;&sol;www&period;polygon&period;com&sol;2016&sol;3&sol;15&sol;11231148&sol;werewolves-within-ubisoft-werewolf-virtual-reality">Polygon<&sol;a><&sol;strong><&sol;p>&NewLine;

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