Where’s My “Fantastic Beasts And Where To Find Them” Game?

<p>EA Games has had the Harry Potter license for as long as I can remember&period; I own the games on GameCube and Xbox 360&comma; and I can honestly say that I enjoyed all of them&period; The best one in my opinion was <em>Half-Blood Prince<&sol;em>—it succeeded because it still took place on the grounds of Hogwarts&period; Once EA developed both parts of <em>The Deathly Hallows<&sol;em>&comma; the—for lack of a better term—magic left the series because they turned the titles into an almost <em>Gears of War<&sol;em> style game&period; The first games in the series garnered critical and financial success&comma; and EA kept the series alive&comma; but with the poor reception of the last two games in the series&comma; there seems to be no new game set in Harry Potter&&num;8217&semi;s world&period; Recently&comma; I watched <em>Fantastic Beasts and Where to Find Them<&sol;em>&comma; and I wondered why EA hasn&&num;8217&semi;t hopped onto this property&period; As I sat on my couch mesmerized by this new <em>Harry Potter<&sol;em> tale&comma; I began to imagine what type of game could be made from the movie&comma; ultimately deciding that it could be an amazing new title from EA&period;<&sol;p>&NewLine;<p>First off&comma; the film has an amazing lead character&comma; Newt Scamander&comma; who is an eccentric&comma; endearing wizard&period; I wouldn&&num;8217&semi;t mind playing a game with him as the lead&period; Perhaps they could start the game before the beginning of his journey in New York City so that Potter-heads could see what he was up to and what led him to the Big Apple&period; The developers could also take us through the movie&&num;8217&semi;s story and use techniques from prior games&comma; including learning spells to use to capture beasts and fight off the American Ministry of Magic&period;  It also wouldn’t hurt to have a few battles here and there&comma; but that wouldn&&num;8217&semi;t be the main selling point—capturing the magical beasts would be what sells this title&period; People have been clamoring for a console-based <em>Pokémon<&sol;em> game&comma; and since Nintendo won&&num;8217&semi;t deliver the goods&comma; EA can capitalize on the beast capturing and turn the title into its very own <em>Pokémon<&sol;em> series&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;128898" aria-describedby&equals;"caption-attachment-128898" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-128898" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;20001009&sol;Fantastic-Beasts-Demiguise-featured&period;jpg" alt&equals;"" width&equals;"640" height&equals;"359" &sol;><figcaption id&equals;"caption-attachment-128898" class&equals;"wp-caption-text">&lpar;<em>Fantastic Beasts and Where to Find Them<&sol;em> &&num;8211&semi; Warner Brothers&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>EA could do this in a variety of ways&period; Since the game is set in New York during the 1920s&comma; they could have Newt running around the city attempting to catch all of his creatures&period; I know that only about three escaped from his bag in the movie&comma; but for the game&comma; it could be set up like a <em>Ghostbusters<&sol;em> scenario&comma; such as when Peck releases all the ghosts into New York after shutting down the power grid&period; The game could play out like this&colon; you must find all of your creatures and face them in non-lethal battle to get them to return to your case&period; You would have to use your wits by learning their mating calls or certain dances&comma; or you would be challenged by battling them against other fantastic creatures&period; This battle system could be turn based&comma; but I&&num;8217&semi;d prefer it to be more like <em>Parasite Eve&&num;8217&semi;s<&sol;em> battle system&period; Newt&comma; or the creatures&comma; can move freely around the designated battle area but cannot attack until your meter fills&period; This gives it the feeling of an old-fashioned&comma; turn-based battler&comma; but removes the dumb stand-there-and-get-hit portion of the mechanic&period;<&sol;p>&NewLine;<p>As you get more creatures into your bag&comma; you are able to level up and use the beast&&num;8217&semi;s magic to improve your wand&comma; your coat&comma; and so on with a crafting system within the suitcase&period; Imagine being able to walk around the inside of your suitcase and grab a fallen feather or an egg from a beast to upgrade your wand to defend against other spells&period; I know that&&num;8217&semi;s not how it actually works in the books or the world&comma; but it would be a pretty sweet mechanic in the game&period; Plus&comma; if you get the creatures affinity for you high enough&comma; it will come to your aid by giving you special items that make it easier to catch other missing creatures&period; I think that it’d also be good fun to interact with the creatures while in the bag&comma; feed them&comma; and groom them—take a few hints from <em>Nintendogs<&sol;em>&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129298" aria-describedby&equals;"caption-attachment-129298" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-129298" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;03160301&sol;fantastic-beasts-2&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-129298" class&equals;"wp-caption-text">&lpar;<em>Fantastic Beasts and Where to Find Them<&sol;em> &&num;8211&semi; Warner Brothers&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I know I would buy a game like this on day one&period; I miss good <em>Harry Potter<&sol;em> games&comma; and I think that <em>Fantastic Beasts<&sol;em> would make a great addition to the library that EA has already created&period; The mix of an open world New York set in the &OpenCurlyQuote;20s&comma; creature catching&comma; magic&comma; and creature tending could make for an amazing experience&period; I haven’t played a <em>Harry Potter<&sol;em> game in probably seven years&comma; and I would love to break out my wand again in this amazing world&period;<&sol;p>&NewLine;

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