Why You Should Be Excited About Need For Speed Again

<p>From the legal tracks of circuit racing to more underground street racing&comma; every <em>Need for Speed<&sol;em> has been pretty much hit or miss&period; Sadly&comma; the one thing that has changed is it&&num;8217&semi;s fan base and the excitement they once held for it&period; <em>Need For Speed Rivals<&sol;em> may be the most infamous hype-killer&comma; as fans pass it off as &&num;8220&semi;just another racing game&period;&&num;8221&semi; This November 3rd will bring us <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;this-years-need-for-speed-is-all-about-driving-after-dark&sol;">a series reboot<&sol;a>&comma; courtesy of the &OpenCurlyDoubleQuote;we listened to the fans and went back to the original formula” line that&&num;8217&semi;s so typical of EA&period; So why be excited&quest;<&sol;p>&NewLine;<p>Well&comma; along with taking ideas from every <em>Need For Speed<&sol;em> prior&comma; this new entry has been announced to have some interesting new mechanics and systems&period; Only time will tell if this is enough to get me back on the <em>Need For Speed<&sol;em> hype-train&period; Until then&comma; here are a few reasons to be genuinely excited for a racing game that&&num;8217&semi;s not a first party exclusive&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<h2 style&equals;"text-align&colon; center&semi;"> Be Slick<&sol;h2>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;static4&period;gamespot&period;com&sol;uploads&sol;original&sol;1179&sol;11799911&sol;2870386-04&lowbar;nfs&lowbar;announce&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Need For Speed&comma; Electronic Arts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Racing games rely on only the best graphics in the industry – so much so that they often define the capabilities of the system that they&&num;8217&semi;re on&period; It&&num;8217&semi;s little wonder why Sony and Microsoft have pushed their own exclusive racing franchises&period; It would be a missed opportunity for <em>Need for Speed<&sol;em> not to foreshadow what the Playstation 4 and Xbox One can do graphically&period; It&&num;8217&semi;s seems cliché to say &OpenCurlyDoubleQuote;that looks just like the real thing&comma;&&num;8221&semi; but what I&&num;8217&semi;m seeing boasts lighting and textures so realistic that it looks like I can almost touch it&period;<&sol;p>&NewLine;<p>When <em>Need For Speed<&sol;em> showcased its FMV functionality&comma; it brought that statement a whole new meaning&period; The graphical fidelity only got better as the cars hit the streets&period; Glowing neon lights were ebbed like the real deal&period; Rain drops shifted on the side of classic and new cars alike&semi; they glimmered and shone so elegantly that it made my jaw drop&period; This is no doubt thanks to EA&&num;8217&semi;s Frostbite engine&period; It wouldn&&num;8217&semi;t be surprising if <em>Need For Speed<&sol;em> used Frostbite&comma; since all of EA&&num;8217&semi;s last and current-generation games have been using it&period; Games like <em>Battlefield 4<&sol;em>&comma; <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;star-wars-battlefront-takes-flight-with-the-falcon-and-slave-1&sol;">Star Wars&colon; Battlefront<&sol;a><&sol;em>&comma; and <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;e3-2015-ea-shows-unravel&sol;">Unravel<&sol;a><&sol;em> are all examples of making great graphics for great software&period; Nonetheless&comma; graphics don&&num;8217&semi;t break or make a game &&num;8212&semi; it takes a lot more&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Be Fast<&sol;h2>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;static4&period;gamespot&period;com&sol;uploads&sol;original&sol;1197&sol;11970954&sol;2369241-bugatti&lowbar;veyron&lowbar;alldrive2&lowbar;web&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Need For Speed&comma; Electronic Arts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>There are five ways to play in <em>Need for Speed<&sol;em>&&num;8216&semi;s underground racing scene and one of them is being fast&period; My guess is that the more risks you take as far as speed goes&comma; the more xp you earn&period; Going a hundred miles-per-hour in a small alleyway might rack up enough xp to dash right up a level or two&period; Though Ghost Games hasn&&num;8217&semi;t said much about how fast we&&num;8217&semi;ll be going&comma; combining xp boosts with different types of objectives could make races interesting&period; I might be racing to make the ultimate drift around the next tight corner&comma; but guaranteed to fail thanks to how I built my car&period;<&sol;p>&NewLine;<p>Midnight racing can make for some spectacular sights&period; If <em>Forza<&sol;em> can make you feel the rush of being a on an elite racing team&comma; then <em>Need For Speed<&sol;em> can and will obliterate the line between simulation and spontaneous action&period; If <em>Arma<&sol;em> is <em>Forza<&sol;em>&comma; then <em>Call of Duty<&sol;em> is <em>Need For Speed&period;<&sol;em> You won&&num;8217&semi;t get the most realism from the latter two&comma; but you sure will get more fun out of it if you trade out the realism for bolder&comma; more action-packed gameplay&period;<&sol;p>&NewLine;<p>This is something I loved quite a bit about the previous <em>Need For Speed<&sol;em>s and something that&&num;8217&semi;ll surely grab a lot of people this November&period; It&&num;8217&semi;s not a racing game meant for car lovers&comma; it&&num;8217&semi;s something for the people who love the genre and&comma; specifically&comma; the underground feel&period; After all&comma; it&&num;8217&semi;s amazing to feel like the star of <em>Fast And Furious<&sol;em> for once&comma; instead of <em>Top Gear<&sol;em>&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Be Dangerous<&sol;h2>&NewLine;<figure style&equals;"width&colon; 1004px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;cdn-static&period;denofgeek&period;com&sol;sites&sol;denofgeek&sol;files&sol;1&sol;94&sol;&sol;nfs-main&period;jpg" alt&equals;"" width&equals;"1004" height&equals;"565" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Need For Speed&comma; Electronic Arts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Being dangerous is the second way to play <em>Need for Speed<&sol;em>&period; Beating the heat is one of the pinnacles of the outlaw driving experience&comma; and outwitting the cops to the tune of <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;leave-reality-at-the-door-fast-and-furious-7-movie-review&sol;">The Fast and The Furious<&sol;a><&sol;em> could make for a lot of fun&period; Could I really pump up my little Honda and race it for pink slips&quest; I could be Vin Diesel&period; Or not&&num;8230&semi;probably not&period; Seriously&comma; don&&num;8217&semi;t do it&comma; kids&period; It makes you feel that way&comma; though&comma; and if playing <em>Need for Speed<&sol;em> is the closest I can get to that&comma; then it has my wallet right where it wants it&period;<&sol;p>&NewLine;<p>Your crew is probably the most overused feature in racing games&comma; and the third way Ghost Games&&num;8217&semi; wants you to play&period; Racing with and helping teammates for XP boosts is as overdone as persuading players to act as a cohesive bunch for the same goal&period; Games like<em> The Crew<&sol;em> put this as the main focal point of their game&comma; but putting it in as a more side chore is a smart choice and doesn&&num;8217&semi;t penalize players like me who just want to play by themselves&period; It&&num;8217&semi;s less of a cooperative design&comma; but I doubt any of my <em>Call of Duty<&sol;em>-loving friends will ever be buying this game anyway&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Be Stylish<&sol;h2>&NewLine;<figure style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;assets2&period;ignimgs&period;com&sol;2014&sol;05&sol;06&sol;need-for-speed-rivals-racer-1280jpg-a2a115&lowbar;1280w&period;jpg" alt&equals;"" width&equals;"1280" height&equals;"720" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Need For Speed&comma; Electronic Arts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Building your car is one of my favorite challenges&comma; and being stylish is the fourth way to play<em> Need for Speed<&sol;em>&period; Build a drifter and you get that sweet extra xp bonus&semi; build a muscle car for power and straightaways and you miss out on the extra boost&period; It will be amusing to play around with this part of the game&comma; thanks to the level of customization and detail <em>Need for Speed<&sol;em> is aiming for&period; But I&&num;8217&semi;m positive that you&&num;8217&semi;re getting tired of hearing about these useless xp boosts&comma; since most people will just aim to cross the finish line first&comma; anyway&period;<&sol;p>&NewLine;<p>Contrary to popular belief&comma; style isn&&num;8217&semi;t just how cool your paint job is&comma; but it&&num;8217&semi;s also the fifth way to play in <em>Need for Speed<&sol;em>&period; Drifting&comma; tight turns&comma; close cornering&comma; and near misses – this is all related to the player&&num;8217&semi;s skill and grants you bonus experience&period; Interestingly&comma; Ghost Games tells the player that there are more ways to be successful than just being good at the game&comma; though that&&num;8217&semi;s always a valid option&period;<&sol;p>&NewLine;<p>Instead of sticking to all the super cars&comma; <em>Need For Speed<&sol;em> focuses on realistic street cars – cars that you might look at and say&comma; &&num;8220&semi;wow I saw that yesterday on my way to work&period;&&num;8221&semi; That&&num;8217&semi;s what excites me&period; Its garage of cars fills all gaps&period; Sure&comma; you have cars that you&&num;8217&semi;ll barely see roaming the streets of your local neighborhood and it has cars that you might laugh at if you saw going down road&comma; but that&&num;8217&semi;s always a good thing&period; I love the fact that Ghost Games really thought of this&period; The name of the game is variety&comma; and Ghost plays that game well&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<h2 style&equals;"text-align&colon; center&semi;">Be Adventurous<&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;90377" aria-describedby&equals;"caption-attachment-90377" style&equals;"width&colon; 926px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04183710&sol;Need-for-Speed-2015-Ventura-Bay-BagoGames&period;jpg"><img class&equals;"wp-image-90377" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04183710&sol;Need-for-Speed-2015-Ventura-Bay-BagoGames&period;jpg" alt&equals;"Need for Speed 2015 Ventura Bay BagoGames" width&equals;"926" height&equals;"538" &sol;><&sol;a><figcaption id&equals;"caption-attachment-90377" class&equals;"wp-caption-text">&lpar;Need For Speed&comma; Electronic Arts&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Ghost Games has said that along with the mean streets of its urban center&comma; <em>Need For Speed<&sol;em> will also go into the hillside forests of Ventura Bay – the best of both sides of California&period; Yes&comma; we&&num;8217&semi;ll be racing through gritty industrial zones&comma; among towering skyscrapers&period; Moreover&comma; we&&num;8217&semi;ll be cruising through a glorified Beverly Hills where the winding turns should make for exciting races&period;<&sol;p>&NewLine;<p>Gliding your Mustangs and Porsches around trucks and dumpsters will likely be cool&comma; especially with your crew laughing at your girly paint job&period; The varying settings should keep players satisfied and on their toes&period; I might be overly optimistic&comma; but I think Ghost Games is chasing gold after the misstep that was <em>Need For Speed Rivals<&sol;em>&period; Whether they put their artistic talents to the test and earn it is yet to be seen&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>No matter the turnout&comma; I&&num;8217&semi;m anticipating loving every second of drifting through Ventura Bay&comma; enjoying every second of the customizing&comma; cop chasing&comma; and the street racing madness that is <em>Need For Speed<&sol;em>&period; Are you as excited as I am&quest; Sound off in the comments below and tell us if you have a need for speed&period;<&sol;p>&NewLine;

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