99 Problems An A Witch Aint One | The Witch And The Hundred Knight Review

<p>NIS America has found a nice niche in America by translating heavily inspired Japanese games and selling them to us&period; <em>The Witch and the Hundred Knight is no different<&sol;em>&comma; as this game literally drips of Japanese lore and culture with a little twist on Americanism&period; Just imagine if <em>Banjo Kazooie<&sol;em>&comma; <em>Katamari Damacy<&sol;em>&comma; <em>Diablo III<&sol;em>&comma; <em>Lord of the Rings<&sol;em> and the goofiest anime you&&num;8217&semi;ve ever seen have had a baby&period; That game would be born as <em>The Witch and the Hundred Knight<&sol;em>&comma; and you would enjoy it just as much as you enjoy those things separately&period; Unfortunately this game has the opportunity to be overlooked by the casual or the close minded gamer just because it isn&&num;8217&semi;t a first person shooter or an Activision game&period; Games like this need to be played and enjoyed because they are fun&comma; different&comma; engaging and unique&comma; and sadly we are seeing less and less of them on the market&period; Thankfully companies like NIS America and Atlus are sending these gems to us&comma; but if we don&&num;8217&semi;t play them&comma; they&&num;8217&semi;ll soon be lost to us&period;<&sol;p>&NewLine;<p>The story in this game is a very different one than I&&num;8217&semi;ve ever before encountered&comma; which is what makes it most enjoyable&period; Of course I&&num;8217&semi;m going to be spoiler free because I would have been disappointed had anyone told me any key elements to the plot&period; I will however give you a little insight to the story&period; When you start the game you begin a 45 minute tutorial&comma; so make sure you have some time to spare because you won&&num;8217&semi;t be able to save until the tutorial is over&period; The tutorial goes over the basic gameplay&comma; which I will go over in a later paragraph&comma; but it also lets you in on a little secret&colon; you aren&&num;8217&semi;t the witch in this game&comma; you are her pawn&period; She summoned you to do her evil bidding and she makes sure she lets you know at every turn&period; Once you beat the tutorial you get to meet Metallia in the flesh along with her butler Alrekino&comma; who is a majority of the comic relief&period; They tell you that you have been summoned and bound to this world in order to cover it in swamp land so that Metallia can travel as she wishes&period; To do this your character must destroy &&num;8220&semi;Pillars&&num;8221&semi; in the world and by destroying them more swamp land is created&comma; which mean Metallia can move more freely&period; There is a caveat now though&comma; since you are bound to this world and to Metallia you cannot be too far from the swamp without your &&num;8220&semi;Contract Flame&&num;8221&semi; losing strength&period; So basically this game is one huge timed mission&comma; which is generally a turn off for me&comma; but the time constraint is yet to hinder my enjoyment or progress&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05124010&sol;hundred-knight-dialogue&period;jpg"><img class&equals;"aligncenter size-full wp-image-58543" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05124010&sol;hundred-knight-dialogue&period;jpg" alt&equals;"Hundred Knight" &sol;><&sol;a><&sol;p>&NewLine;<p>The story&comma; dialogue and voice acting are very well done&period; From the moment Metallia brings you into the world to the time where she&&num;8217&semi;s cussing at you to cut off another witches head&comma; you are enthralled by the writing and acting&period; These voice actors did not phone in their performance&comma; they gave their characters heart&comma; their lines conviction and the gamer a connection to them&period; The music is a throwback to older more &&num;8220&semi;cult classic&&num;8221&semi; games&semi; it sounds as if the composers of <em>Katamari Damacy<&sol;em> and <em>Banjo Kazooie<&sol;em> had some fun while making music&period; The cut scene music fits and isn&&num;8217&semi;t too overwhelming&comma; the music while running around in a level seems to channel that of old N64 classics and the battle music reminds me of rolling up kitty cats to save the universe&period; Imitation is the best form of a compliment&comma; and this game compliments those composers immensely&period; Every time I wandered into the forest I know I had a goofy smile on my face while the music took me back to good times&comma; and gave me current ones to look back on in another decade&period;<&sol;p>&NewLine;<p>The graphics and art direction are a sight to behold&period; When you first see the world map&comma; <em>The Lord of Rings<&sol;em> comes to mind if you are a fan of fantasy&period; Mordor is on the map&comma; the white city of Minas Tirith is there&comma; and I spied with my little eye&comma; Lothlorien as well&period; It&&num;8217&semi;s nice to know that I will be venturing into those places and seeing how the developer has made them their own&comma; the only other game that has hooked me like that in the past was <em>Overlord<&sol;em>&period; However&comma; you are not going to purchase this game due to the map&comma; so let&&num;8217&semi;s talk about the cut scenes and the gameplay visuals&period; The cut scenes are two dimensional and look like they&&num;8217&semi;ve been pulled from a high quality anime show&comma; which is a good thing&period; The characters look crisp and colorful and seem to pop off the screen at you&comma; and you won&&num;8217&semi;t mind that when you see Metallia&period; The graphics when you are in control of the character are a bit muddy&comma; but they explain that in the game&period; Since you are Metallia&&num;8217&semi;s minion she&&num;8217&semi;s the one watching you as you fight through the forests and destroy &&num;8220&semi;Pillars&comma;&&num;8221&semi; even the edges of the television screen are rounded so that it seems as if you are gazing through a crystal ball&period; While this would be a detriment to other games that demand clarity and super high rez graphics&comma; this decision fits the game seeing as you&&num;8217&semi;re looking in on a witch&comma; that&&num;8217&semi;s also looking in&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05123847&sol;374669&period;jpg"><img class&equals;"aligncenter size-large wp-image-58637" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05123847&sol;374669-1024x576&period;jpg" alt&equals;"Hundred Knight" &sol;><&sol;a><&sol;p>&NewLine;<p>These &&num;8220&semi;Pillars&&num;8221&semi; are very important in the game&comma; with the little ones you find during the stage allowing you to add points to your character&comma; but sadly these only last for the duration of the stage&period; Once you clear the stage or beat the level those are removed&comma; but you do level up by killing foes&comma; so hack away&period; The &&num;8220&semi;Pillar of Fools&&num;8221&semi; are little ones that you find scattered around the levels&period; Those let you use the points you&&num;8217&semi;ve gained to help you in these&comma; they let you warp between pillars you&&num;8217&semi;ve destroyed&comma; and they warp you back to Metallia&&num;8217&semi;s house&period; The warp is very useful if you are running low on time as you can warp back&comma; refill your meter and start again&comma; plus while you are at her house you can save as well&period; Saving is very smart seeing as a big boss encounter can happen at anytime&comma; and take your life&period; Then you lose some of your goods and have to fight them again&period;<&sol;p>&NewLine;<p>The controls are surprisingly not very difficult&comma; seeing as this is a JRPG&period; The square button controls the attack for the character&comma; and by mashing it you can chain combos together before your stamina meter runs out&period; The stamina meter also ties in with running and you can run while holding X&comma; but you&&num;8217&semi;ll tire fairly easily&comma; so use this ability wisely&period; You are allowed to equip five weapons that will make your combos in battle&period; You can also equip &&num;8220&semi;facets&comma;&&num;8221&semi; which will change your appearance&comma; weapon proficiencies and stats&period; If you hit L1 a circle comes up and you can pick certain items that will fill your health meter&comma; or help you add time to your meter as well&period; Once you get the hang of the controls you are set&comma; just think of it like a hack and slash dungeon crawler with lots and lots of flare and some sick humor&period; Hopefully you&&num;8217&semi;re in for some toilet humor&comma; because this game surprisingly has a lot of it&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05124025&sol;A&period;jpg"><img class&equals;"aligncenter size-large wp-image-58542" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;05124025&sol;A-1024x576&period;jpg" alt&equals;"Hundred Knight" &sol;><&sol;a><&sol;p>&NewLine;<p>Replayability isn&&num;8217&semi;t a huge factor in this game&comma; it&&num;8217&semi;s one of those games that when you&&num;8217&semi;re done&comma; you&&num;8217&semi;re done&period; However&comma; that is not a detriment at all seeing as there is so much to do in the game&period; Each level can be explored to the 100 percentile&comma; and when you scroll over a certain warp spot in the map it will tell you how much left you have to explore&period; Plus&comma; being a JRPG&comma; we all know the amount of hours we will have to put into the game to see the final credits roll&comma; days of hours I&&num;8217&semi;m sure&period; You can also upgrade all your equipment&comma; and find all the facets so that the Hundred Knight is as strong as possible&period; Plus&comma; you can raid towns and villages and make the Witch dominate them&comma; which are some fun little side-quests&period; I do doubt that you&&num;8217&semi;ll want to replay the game once you see the credits on your screen&semi; you&&num;8217&semi;ll want to play something else&comma; but that something else will definitely not be as unique as <em>The Witch and the Hundred Knight<&sol;em>&period;<&sol;p>&NewLine;<p>This title is a must buy for the niche gamer&comma; the gamer who enjoys the outputs of Atlus&comma; Suda 51 and any weird off the wall Japanese titles that not everyone is always privy to&period; That gamer must pick this up&comma; as not only will they be purchasing a very unique and enjoyable experience&comma; they&&num;8217&semi;ll also be encouraging NIS America to publish more of these one of kind beauties in the States&period; The Witch and The Hundred Knight won&&num;8217&semi;t appeal to the masses but for anyone who wants a great dungeon crawler or a JRPG&comma; then you should go grab this title and let the gaming industry know that we still want them to take chances and be creative&colon; less FPS and more JRPG&excl;<&sol;p>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;cdbc38f1-c9bd-4739-8935-78acd0095471" alt&equals;"" &sol;><&sol;div>&NewLine;

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