Wrath: Aeon Of Ruin – Early Access First Impressions

The new Quake engine throwback FPS from 3D Realms has entered Early Access

Wrath Aeon of Ruin

<p>Wrath&comma; or Wrath&colon; Aeon of Ruin&comma; is an upcoming FPS from 3D Realms&period; And one that immediately caught my eye when it was announced earlier this year&period;<&sol;p>&NewLine;<p>When it comes to the retro FPS market&comma; we&&num;8217&semi;ve already started to see some really great stuff hit the market&period; Whether it&&num;8217&semi;s the games from New Blood such as <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;519860&sol;DUSK&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Dusk <&sol;a>and <a href&equals;"https&colon;&sol;&sol;alyxxgameroom&period;blogspot&period;com&sol;2019&sol;08&sol;pc-game-review-amid-evil&period;html" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Amid Evil<&sol;a>&comma; or 3D Realms&&num;8217&semi; great Build engine shooter <a href&equals;"https&colon;&sol;&sol;alyxxgameroom&period;blogspot&period;com&sol;2019&sol;08&sol;game-ion-fury-released-08152019&period;html" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Ion Fury<&sol;a> which released this year&comma; it would seem that now is a great time to be an old-school shooter fan&period; And no game confirms this more than Wrath&colon; Aeon of Ruin&period;<&sol;p>&NewLine;<p>The game is built entirely on the classic <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;2310&sol;QUAKE&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Quake 1<&sol;a> engine from id Software&period; Although it is using <a href&equals;"https&colon;&sol;&sol;icculus&period;org&sol;twilight&sol;darkplaces&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">DarkPlaces<&sol;a>&comma; a modern source port of it&comma; it still gives the game a certain aura of authenticity&period; In fact&comma; in many ways I would say Wrath feels more like a sequel to <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ghost-walk-nyx-quake-champions&sol;">Quake<&sol;a> than the actual <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;2320&sol;QUAKE&lowbar;II&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Quake 2<&sol;a>&period;<&sol;p>&NewLine;<p>After being teased earlier this year&comma; an <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1000410&sol;WRATH&lowbar;Aeon&lowbar;of&lowbar;Ruin&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Early Access version was released on Steam<&sol;a> on November 22nd&period; Since then I&&num;8217&semi;ve been playing through this version and also the first patch which was released December 18th&period; So I feel I&&num;8217&semi;ve got a few things to say about this&period; Although please note this is not a review&comma; just my initial impressions of the Early Access version&period; We will be releasing a full review of the game once it&&num;8217&semi;s finished&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150341 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;25191617&sol;20191219185950&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 1" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">THE STORY<&sol;h3>&NewLine;<p>According to what lore is available&comma; you play as the Outlander&period; You&&num;8217&semi;re given the task of clearing out &&num;8220&semi;the Guardians of the Old World&&num;8221&semi; by &&num;8220&semi;The Shepherd of Wayward Souls&&num;8221&semi;&period; The game is rather light on story&comma; but <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;daymare-1998-review&sol;">so were most shooters of the &&num;8217&semi;90s<&sol;a>&period; Much like other retro shooters&comma; it&&num;8217&semi;s not a game you play for the story&period; The story is mostly there to create a backdrop for the action&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150342 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;25192353&sol;20191220204127&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 2" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">THE GAMEPLAY &&num;8211&semi; WEAPONS<&sol;h3>&NewLine;<p>Wrath plays mostly like Quake&comma; though with more than a few quirks of its own&period; The most unique feature is probably the weapon loadout&comma; of which all have an alternate fire&period; The initial weapon is an arm-mounted blade that slashes at enemies when used normally&period; With the alt-fire&comma; you can use it to charge through enemies&period; You can even charge through the air using it&comma; helpful to reach certain platforms&period;<&sol;p>&NewLine;<p>The Coachgun serves as the pistol&period; It deals pretty decent damage against weaker enemies&period; The alternative fire is a more powerful shot that can kill multiple zombies in a single shot&period; The shotgun is the third weapon&period; It serves as the close-up killer of the game&period; But it can also be a powerful mid-range weapon even&period; The alt-fire is a charging shot that when released sends pellets ricocheting against walls&period;<&sol;p>&NewLine;<p>The next weapon in the arsenal is the Fang Spitter&period; It functions almost identically to the Nail Gun from Quake&period; Although the alt-fire is interesting in that it fires both barrels at the same time which increases accuracy somewhat&period; It is also the most metal weapon in the game&comma; and the idea of firing teeth is something I find amusing and kinda disturbing at the same time&period;<&sol;p>&NewLine;<p>The next and final weapon of the current version is the Retcher&period; The interesting thing is how it&&num;8217&semi;s connected to the in-game world&period; Some enemies you fight&comma; specifically some of the infected-looking enemies&comma; have cysts growing on them&period; When killed&comma; these cysts can be picked up and used as ammunition for the Retcher&period; So firing diseases on people is a thing in this game&period; Though the cysts more act as an acid attack to be honest&period; The Retcher&&num;8217&semi;s primary fire is launching single cysts&period; However&comma; the alt-fire can launch 3 of them at a time&period; As a setback&comma; I noticed they do lesser individual damage this way&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150369 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26065451&sol;20191223153316&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 3" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">THE GAMEPLAY &&num;8211&semi; ENEMIES<&sol;h3>&NewLine;<p>So far the enemies are pretty diverse&period; The Fallen serve as the basic zombie that is pretty much no threat unless you fall asleep or something&period; The Invaders are your basic grunts and can deal a bit of damage in numbers&period; Taking them out first should be a priority&period; You also have the Afflicted&comma; who throw their own cysts at you&period; Doing so often creates an explosion of acid&comma; so they&&num;8217&semi;re good for taking out crowds of enemies&period;<&sol;p>&NewLine;<p>The same goes for the large toad-like creature who similarly to the Afflicted will puke acid towards you&period; They can take a lot before going down but once they do&comma; they can take a lot of enemies with them&period; You also have the Widow who is similar to the Fallen&comma; but screams at you and comes at you with claws&period; They&&num;8217&semi;re very nasty if you don&&num;8217&semi;t deal with them with a shotgun blast&period;<&sol;p>&NewLine;<p>There are also some flying enemies in the game&period; The Heretic is a three-headed creature that looks similar to the Cacodemon from Doom and functions similarly&period; It will shoot fireballs at you until it is close enough to go in for a bite attack&period; It can also take a few shots to kill&period; The Wraith is similar to the skrags from Quake&comma; and are flying enemies that fire blue projectiles at you&period; They can take a lot less damage compared to the Heretic&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150376 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26091757&sol;20191220215346&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 5" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">THE GAMEPLAY &&num;8211&semi; ARTIFACTS<&sol;h3>&NewLine;<p>While the enemies and weapons both feel derivative of classic shooters from the &&num;8217&semi;90s&comma; the mechanics is where Wraith sets itself apart&period; Unlike most FPS games&comma; you don&&num;8217&semi;t have any <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;aging-gamer-passwords&sol;">traditional save system<&sol;a>&period; Saving is done using artifacts known as Soul Tethers&period; You can only carry a certain amount of these&period; So once they are used up&comma; you can&&num;8217&semi;t save&period;<&sol;p>&NewLine;<p>That&&num;8217&semi;s not to say Soul Tethers are your only means of saving the game&period; The game still autosaves now and then&period; And you can use Shrines scattered around the levels to save as well&period; Upon loading a game you can choose which you want to load from as well&comma; essentially giving you 3 save slots&period;<&sol;p>&NewLine;<p>Soul Tethers used to be part of your inventory&period; But after the recent patch&comma; they are a separate item&comma; assigned to F2 as a hotkey&period; The other items are used with their own hotkey&period; They can be accessed at any time using a mouse drag menu&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150377 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26093304&sol;20191219220656&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 6" &sol;><&sol;p>&NewLine;<p>The Life Siphon allows you to draw health from slain enemies&period; It&&num;8217&semi;s a good item to have if you&&num;8217&semi;re running low on health&period; Though it also requires you to be quite offensive and not get hit&period; So it&&num;8217&semi;s definitely an item that rewards skilled players&period;<&sol;p>&NewLine;<p>Cruel Aegis is an artifact that trades some of your health for an impenetrable shield&period; You only have this shield for a certain amount of time before it runs out&comma; however&period; It&&num;8217&semi;s a very tactical item since it&&num;8217&semi;s useless if you don&&num;8217&semi;t have a way of healing after using it&period;<&sol;p>&NewLine;<p>The Drowner&&num;8217&semi;s Apparatus is an artifact that lets you breathe underwater for 20 seconds&period; It&&num;8217&semi;s very useful if you plan on doing a lot of swimming&period; Unfortunately in what I played it was extremely rare and I think I only found one of them&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150378 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26094012&sol;20191223131408&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 7" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">THE GAMEPLAY &&num;8211&semi; LEVELS<&sol;h3>&NewLine;<p>The current Early Access version of the game gives you access to two levels&period; The Undercrofts&comma; which is a very Quake-y medieval-themed castle map&period; This is the one to start with and where you&&num;8217&semi;ll get introduced to the game&&num;8217&semi;s concepts and enemies gradually&period; I found it a very long but fun level to play with some great throwback level design&period;<&sol;p>&NewLine;<p>The second level is The Mire&period; It&&num;8217&semi;s a swamp themed level with some dungeons to go through and plenty of areas to explore around you&period; I found this one a little more interesting from a level design perspective&period; Considering there&&num;8217&semi;s an entire level underneath what you initially discover&period; And since you eventually return to the surface&comma; the level loops around in a cool way&period;<&sol;p>&NewLine;<p>What we can glimpse of the level progression in this version is that the full game will have several levels that you can reach through a hub&period; It seems each level houses an end level artifact that you use to progress&comma; by placing them in an altar in the hub&period; It feels similar to the original Quake although Wrath stands out more from the sheer scope of its levels&period; These might be some of the biggest levels I&&num;8217&semi;ve seen in a Quake engine game&period;<&sol;p>&NewLine;<p>I also felt the rate at which the game challenges you was consistent&period; Although I did find the game a tad bit on the easier side after the patch released&period; It seems the overall difficulty was scaled down and balanced a bit&period; I still died on Normal difficulty&period; But&comma; I would probably recommend that veteran FPS players play on Hard to get an actual challenge&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150379 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26095243&sol;20191220214638&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 8" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">GRAPHICS<&sol;h3>&NewLine;<p>Since Wrath uses the original Quake engine&comma; the game looks pretty <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;how-to-play-best-retro-games-in-2019&sol;">authentically retro<&sol;a>&period; There are even visual downgrade options to both make Wrath run better on older hardware&comma; as well as make it look even more 90&&num;8217&semi;s&period; Options like software palette&comma; disabling animation interpolation and doubling pixels make the game feel even more authentic than it looks otherwise&period;<&sol;p>&NewLine;<p>That being said&comma; Wrath is definitely best enjoyed with all options cranked up as it lets you appreciate the texture work and modeling more&period; The look of Wrath feels derived from Quake but further expanded upon a lot more&period; What was a lot of hues of grey and brown in Quake has now become a much broader palette&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">SOUND<&sol;h3>&NewLine;<p>The sound is also another highlight of Wrath&period; Andrew Hulshult&comma; who&&num;8217&semi;s famous for his work on the aforementioned Dusk and Amid Evil&comma; returns with a pretty great soundtrack here&period; It&&num;8217&semi;s definitely more on the ambient side&comma; which I don&&num;8217&semi;t mind&period; It gives the game a certain atmosphere&period;<&sol;p>&NewLine;<p>The weapons and enemies all sound really great too&period; I especially love the satisfying splash sound when killing afflicted enemies&period; The sound of the Fang Spitter is also satisfyingly metallic and grotesque&period; So props to the sound team on this one&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-150380 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;12&sol;26095915&sol;20191224015705&lowbar;1-1024x576&period;jpg" alt&equals;"Wrath Screenshot 9" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">CONCLUSION<&sol;h3>&NewLine;<p>Wrath is definitely a game worth keeping an eye on if you&&num;8217&semi;re into old school shooters&period; It&&num;8217&semi;s a game that feels born from the ashes of the &&num;8217&semi;90s&comma; carrying the legacy of games like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-games-we-need-on-the-n64-classic&sol;">Quake<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;gaming-classic-clash-duke-nukem-3d-vs-doom-1993&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Doom<&sol;a> and <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1010750&sol;Blood&lowbar;Fresh&lowbar;Supply&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Blood<&sol;a> much like other throwback shooters that have come out recently&period;<&sol;p>&NewLine;<p>While it kinda feels like a retail TC mod at times&comma; it does stand on its own as its own game&period; And I highly recommend it to anyone who grew up with 90&&num;8217&semi;s shooters or anyone who wants a taste of what 90&&num;8217&semi;s shooters were all about&period; I personally can&&num;8217&semi;t wait to play the full game when it comes out and I am excited to see what the upcoming updates bring to the game&period;<&sol;p>&NewLine;<p><strong>If you enjoyed my review&comma; please also check out my recent review of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;warpthrough-review-a-one-handed-interdimensional-arcade-game&sol;">WarpThrough<&sol;a>&period; And make sure to follow us on <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;BagoGames" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Twitter<&sol;a> to get notified on upcoming reviews&excl; What do you think about this first impressions article&quest; Does it entice you to get Wrath&quest; What was your Wrath experience&quest; Let us know your thoughts in the comments section&period;<&sol;strong><&sol;p>&NewLine;

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