Yooka-Laylee Review – Bridging the Gap between Past and Present

Yooka Laylee, Team 17 Digital

<p>Most people would argue that we are in a golden age of gaming&period; Graphics&comma; creativity&comma; and storylines have all gone lightyears beyond what we previously thought possible and yet here we are&excl; New gameplay mechanics have taken us out of the days of arcades and into a market where mobile games and high-quality gaming experiences are key to a developer’s success&period; However&comma; there is something to be said for the days gone by&comma; the previous golden age of games like <em>Banjo Kazooie&comma; Donkey Kong 64&comma; Spyro the Dragon<&sol;em>&comma; and even old school Mario and <em>Sonic the Hedgehog<&sol;em> titles&period; <em>Yooka-Laylee<&sol;em> is a game that attempts to bridge the gap between modern gameplay mechanics and the nostalgic themes from that era&period;<&sol;p>&NewLine;<p><em>Yooka-Laylee<&sol;em> was created by <a href&equals;"http&colon;&sol;&sol;www&period;playtonicgames&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Playtonic Games<&sol;a>&comma; a development company that consists of former employees of Rare&period; That name should sound familiar to you as they&&num;8217&semi;re the company behind classic titles such as <em>Donkey Kong Country&comma; Donkey Kong 64&comma; Perfect Dark Zero&comma; <&sol;em>and <em>Banjo-Kazooie<&sol;em>&period; Elements of Rare’s work are scattered throughout <em>Yooka Laylee&semi; <&sol;em>from the colorful aesthetic to the quirky characters&comma; and even its gameplay&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;123453" aria-describedby&equals;"caption-attachment-123453" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-123453" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;31005848&sol;HivoryTowers&period;jpg" alt&equals;"Yooka Laylee&comma; Team 17 Digital" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-123453" class&equals;"wp-caption-text">Yooka Laylee&comma; Team 17 Digital<&sol;figcaption><&sol;figure>&NewLine;<p><em>Yooka-Laylee<&sol;em> puts you in the role of a brand new duo&period; Yooka is a lizard who travels with a purple bat named Laylee&period; The duo sets out on an epic adventure in order to stop the evil corporate mastermind Capital B who is attempting to take all of the world’s books and convert them into profit&period; Capital B is incredibly greedy&comma; and thus decides to use a special invention&comma; the Novelizer 64 &lpar;created by Doctor Quack&comma; his duck assistant&comma;&rpar; in order to steal all the world’s books and create a monopoly on the book market&period; The start of the adventure is simple enough&period; Yooka and Laylee are relaxing in the sun near their home&period; Their home is a shipwreck that contained a special book &lpar;that Laylee had been using as a drink coaster&period;&rpar; They discover that it has golden pages when it gets sucked away by the machine that Capital B uses to steal the world’s books&period; The pages are scattered as it is sucked away&comma; and Yooka and Laylee decide to follow after it once they realize that it is far more special than they originally thought&period;<&sol;p>&NewLine;<p><em> <em>Yooka-Laylee<&sol;em> <&sol;em>is an open world platformer that allows you to upgrade Yooka and Laylee’s abilities however you like&period; You&&num;8217&semi;re also able to explore worlds that can be expanded and turned into larger and more complex areas to dive into more deeply&period; The world of <em>Yooka-Laylee<&sol;em> is your playground and it&&num;8217&semi;s filled with things to do&period; As in previous 3D platformers&comma; you&&num;8217&semi;ll find yourself progressing through each world&comma; searching for collectibles&comma; and defeating enemies with Yooka and Laylee’s abilities&period; You&&num;8217&semi;ll also be solving puzzles that will allow you to reach areas that were previously inaccessible&period; <em>Yooka-Laylee<&sol;em> is a very versatile game&semi; for example you can acquire play-tonics&comma; which are gameplay modifiers that change the way you play&period; You&&num;8217&semi;re also able to upgrade and change Yooka and Laylee’s capabilities in a number of ways that allow you to reach areas that you couldn&&num;8217&semi;t reach before due to various reasons&period; In order to unlock special moves and new abilities&comma; you will need to collect quills across each world and then give them to Trowzer&period; He&&num;8217&semi;s a snake salesman who will teach you new abilities and give you the information you will need to progress&period; Trowzer reminds me a lot of Moneybags from the <em>Spyro the Dragon<&sol;em> series&period; He&&num;8217&semi;s clearly a greedy creature only out for his own gain who only helps you when the price is right&comma; but he&&num;8217&semi;s endearing all the same&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;123455" aria-describedby&equals;"caption-attachment-123455" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-123455" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;31010102&sol;Yooka-Laylee&lowbar;ShipwreckCreek&lowbar;Trowzer&period;png" alt&equals;"Yooka Laylee&comma; Team 17 Digital" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-123455" class&equals;"wp-caption-text">Yooka Laylee&comma; Team 17 Digital<&sol;figcaption><&sol;figure>&NewLine;<p>Because of the freedom in gaining abilities and modifying the gameplay&comma; you&&num;8217&semi;re able to change your experience to fit your preferred playstyle&period; This means that no two people will experience or play <em>Yooka-Laylee<&sol;em> the same way&period; Additionally there are all kinds of things to collect which helps dig up the collect-em-up style gameplay from classic Rare titles but in a fun and respectful way that works as well as being completely entertaining&period; Interestingly enough <em>Yooka-Laylee<&sol;em> exemplifies the nostalgia of games I played as a kid&period; <em>Donkey Kong 64<&sol;em> and <em>Spyro the Dragon<&sol;em> are two examples of this&period; At the same time though <em>Yooka-Laylee<&sol;em> succeeds in poking fun at itself&semi; using common elements of the genre in-jokes and having self referential makes it even more charming and interesting than it already was on its previous merits&period;<&sol;p>&NewLine;<p>As in any 3D platformer&comma; the key to <em>Yooka-Laylee<&sol;em> lies in exploration and determination as you conquer all the challenges that surround you&period; Yooka and Laylee can swim&comma; double jump&comma; break objects and defeat enemies with their different attacks&period; As you progress through the game the world will continue to open up more and more&comma; allowing you to take more of it in&period; One of the most important &lpar;if not the most important&rpar; collectibles in <em>Yooka Laylee<&sol;em> are Pagies&period; These are pieces of the &&num;8216&semi;One Book&&num;8217&semi; which allow you to open new worlds and expand worlds you’ve already visited&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;123457" aria-describedby&equals;"caption-attachment-123457" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-123457" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;31010440&sol;Yooka-Laylee&lowbar;GlitterglazeGlacier&lowbar;Roll&period;png" alt&equals;"Yooka Laylee&comma; Team 17 Digital" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-123457" class&equals;"wp-caption-text">Yooka Laylee&comma; Team 17 Digital<&sol;figcaption><&sol;figure>&NewLine;<p>Pagies are scattered all over the worlds and are required to progress&period; The &&num;8216&semi;One Book&&num;8217&semi; has the power to re-write the universe&comma; and thus the pagies fled in order to keep Capital B from misusing the book’s power&period; Some Pagies require you to solve puzzles in order to free them&comma; while others are easier to obtain&period; These puzzles may require abilities you do not have when you first meet the Pagie&comma; making it necessary for you to return to areas once you’ve unlocked more abilities&period;<&sol;p>&NewLine;<p>In addition to finding Pagies and Quills&comma; you can find five Ghost Writers in each world&period; Once you have acquired all five you will receive special treasure as a reward&period; You&&num;8217&semi;ll also find special arcade machines in each world that allow you to play a retro inspired mini-game&period; These mini-games can also be played in multiplayer modes when you complete them&period; If you finish the challenge in the single player adventure then you&&num;8217&semi;re also given a Pagie as a reward&period; In order to use these arcade machines though you must find the tokens that are scattered across the worlds&period;<&sol;p>&NewLine;<p>I cannot express how massive <em>Yooka-Laylee<&sol;em> is&period; Each world is huge and even though there are only five worlds&comma; each world will be expanded as you collect Pagies&period; In my first five hours I explored the hub and the first world&comma; but I hadn’t even scratched the surface of the full first zone by the time I ended my first session&period;<&sol;p>&NewLine;<p><em>Yooka-Laylee<&sol;em> is called an Open World platformer&comma; and I was a little confused at first because with previous 3D platformers it was more level based and linear &lpar;with exception to the side content and collectables&period;&rpar; With <em>Yooka-Laylee<&sol;em>&comma; you have freedom to explore as much or as little of a zone as you like &lpar;as long as you collect enough to unlock more zones and abilities to progress&period;&rpar; At first&comma; I was a little skeptical of <em>Yooka-Laylee<&sol;em>&comma; as I had seen other &OpenCurlyDoubleQuote;Retro Revival” games &lpar;such as <em>Mighty No&period; 9<&sol;em>&rpar; find success only to disappoint audiences at release&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;123459" aria-describedby&equals;"caption-attachment-123459" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-123459" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;03&sol;31010616&sol;Yooka-Laylee&lowbar;CapitalB&period;jpg" alt&equals;"Yooka Laylee&comma; Team 17 Digital" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-123459" class&equals;"wp-caption-text">Yooka Laylee&comma; Team 17 Digital<&sol;figcaption><&sol;figure>&NewLine;<p>After playing and spending extensive time on <em>Yooka-Laylee<&sol;em>&comma; I can say with 100&percnt; certainty that the people at Playtonic are geniuses and I am in love with this game&period; In some ways&comma; <em>Yooka-Laylee<&sol;em> is full of nostalgia&comma; but it also brings modern conveniences to the table&period; From things like auto-saving or just the thrill of exploration in way we&&num;8217&semi;re currently used to&semi; there are no invisible walls&comma; if you can see it then there’s a 95&percnt; chance that you’ll be able to reach it at some point&period;<&sol;p>&NewLine;<p><em>Yooka-Laylee&&num;8217&semi;s <&sol;em>difficulty is balanced very well&period; It always feels just right&period; In fact&comma; I’d wager that gamers who unfamiliar with platformers will manage well&comma; while veterans will also still find themselves challenged in some areas&period; I’m terrible at games in general&comma; and there was a good bit of <em>Yooka-Laylee<&sol;em> that I found challenging but it also always felt possible and never out of reach&period; I never felt like <em>Yooka-Laylee<&sol;em> needed multiple difficulty levels &lpar;as some games do&comma;&rpar; because it was perfect in its challenge&period; There was always give and take&period; The difficulty swayed like a wave moving back and forth&comma; always in the right range&period;<&sol;p>&NewLine;<p>Another amazing part about <em>Yooka-Laylee <&sol;em>is the self-referential humor and its ability to always break the fourth wall in clever ways&period; It also references other games like <em>God of War <&sol;em>and even has an appearance by <em>Shovel Knight<&sol;em> himself&excl; I had a difficult go of quite a few of the mini-games&comma; as some of them are pretty hard&period; However the humor always helped me forget my frustrations and helped me push forward&period;<&sol;p>&NewLine;<p><em>Yooka-Laylee<&sol;em> is what a successful&comma; amazing retro revival looks like&period; I had a feeling that with such a fantastic premise and a successful Kickstarter campaign under its belt&comma; <em>Yooka-Laylee<&sol;em> would be a great experience&period; I tried not to get my hopes and still remained somewhat skeptical though because there have been so many Kickstarters that have disappointed myself and many others&period; <em>Yooka-Laylee<&sol;em> is as close to perfect as one could expect&period; There is at least 80 hours worth of gameplay and if you are a completionist that number easily hits 100 hours&period;<&sol;p>&NewLine;<p>I found myself unable to stop playing&comma; even after the time I allotted myself to playing &lpar;before going back to work&rpar; had long passed&period; <em>Yooka-Laylee<&sol;em> is already on my Best Games of 2017 list&comma; and while it is early on in the year&comma; I don’t see that changing anytime soon&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A review copy of Yooka Laylee was provided by Team 17 Digital for the purpose of this review&period;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>Full Disclosure&colon; The author used a review copy for this review but they were one of the backers for <em>Yooka-Laylee&&num;8217&semi;s<&sol;em> Kickstarter campaign&period;<&sol;strong><&sol;p>&NewLine;

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