Zombie Apocalypse Mediocrity – How to Survive: Third Person Standalone Review

<p>The PS2-era visuals are among the first disappointing signs of the third-person variant of developer Eko Studios’ <em>How T<&sol;em><em>o Survive<&sol;em>&period; There are virtually no graphics settings to boost the game into an acceptable state&comma; and there are a plethora of performance bugs – from a shoddy frame-rate&comma; to an inordinate amount of clipping and dull textures&period;<&sol;p>&NewLine;<p>That said&comma; deep within <em>How To Survive<&sol;em>&comma; there are many good ideas that aren&&num;8217&semi;t implemented to their full potential&comma; surrounded by a very tiring and generic zombie apocalypse backdrop&period; The plot follows one of four playable characters – with customizable skins and a brief backstory – stranded on an island full of zombies&period;<&sol;p>&NewLine;<p>Early on&comma; you meet an NPC with a working boat&comma; which becomes the player’s conduit to travel to each island and explore that area&period; The main objective&&num;8217&semi;s to get off said island&comma; but you won’t be caring much about that&comma; as the characters are not interesting at all and as said before&comma; it drags on to become the average zombie apocalypse escape&period; Along the way however&comma; there are funny &OpenCurlyQuote;How to Survive’ books that give you a <em>Ratchet &amp&semi; Clank <&sol;em>style of parody tutorial&period; I was disappointed when I met the character who voiced the tutorial&comma; Kovacs&comma; and he turned out to be voice acted very poorly in-game&comma; as did all the characters&period; More of Kovacs would do the experience wonders&comma; but alas other dull characters take the lead roles instead&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04203744&sol;How-To-Survive-Third-Person-Standalone-Bow-n-Arrow-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-86945 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04203744&sol;How-To-Survive-Third-Person-Standalone-Bow-n-Arrow-BagoGames&period;jpg" alt&equals;"How To Survive Third Person Standalone Bow 'n Arrow BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p>What <em>How To Survive<&sol;em> excels at – or at least comparatively to the poor story and world – is the weapon customization and skill upgrades on the combat side&period; Players are able to hunt for resources and parts which they can then&comma; via the inventory&comma; combine with other parts to build unique weapons&period; As you blast zombies or machete them to death &lpar;which triggers a satisfying death animation&rpar;&comma; you earn your everyday skill points that open up more gameplay possibilities&comma; like crafting different types of arrows&comma; and concocting boosters that give you added health or damage&period;<&sol;p>&NewLine;<p>Even with its attempted variety&comma; most areas you explore will have the same types of zombies attacking you instead of a variation&comma; so as to force players to strategize their battle plans instead of driveling down to a button-mashing festival&period; This also harms the leaderboard stats &lpar;which should&&num;8217&semi;ve been more integrated into the campaign experience&rpar;&comma; when most kills are not through cool combos and instead just button mashing&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>In terms of the actual mechanics&comma; <em>How To Survive<&sol;em> feels like your standard third person melee title&comma; but its gunplay is rather weak&comma; as the weapons have no kick to them on top of sounding rather poor&period; The player has the ability to hold down the attack button for a critical strike with melee weapons and aim for the head with arrows and guns&period; You can test your skills in the 3 game modes included in the game&colon; Story&comma; Challenge&comma; and One Shot Escape&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04203759&sol;How-To-Survive-Third-Person-Standalone-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-86944 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;07&sol;04203759&sol;How-To-Survive-Third-Person-Standalone-BagoGames&period;jpg" alt&equals;"How To Survive Third Person Standalone BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p>While Story mode&&num;8217&semi;s self-explanatory&comma; the game&&num;8217&semi;s Challenge mode pits you against overwhelming odds in quick sessions&comma; like making it to an airplane on the other side of the island with limited resources and tons of enemies or horde mode-esque survival challenge as bloaters and even ostriches &lpar;yes&comma; wildlife hunting&&num;8217&semi;s included in a very minimal form&rpar; rush your small hideout&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>One Shot Escape&&num;8217&semi;s a perma-death mode where players must find parts to fix a vehicle and leave the island&period; There are fewer resources and much stronger AI to stop you from your task&period; The modes also have a decent enough day and night cycle and weather system that change up how you approach enemies in the dark of the night&comma; or the orange-tinted dusk&comma; which is more of what the game needed&period;<&sol;p>&NewLine;<p>The main story suffers from fetch quests&comma; and even <em>Assassins Creed<&sol;em>-like &&num;8216&semi;follow the leader&&num;8217&semi; quests that bog the game down even worse than fighting zombies&period; A bigger map and an added co-op mode would really help in the game&&num;8217&semi;s lasting appeal&comma; as both are sorely missed and replaced with &OpenCurlyQuote;Find X amount of herbs’ or &OpenCurlyQuote;Give X item to X friend on the other side of the island’&period; In the end&comma; <em>How To Survive&colon; Third Person Standalone<&sol;em> is a lazy attempt at advancing the zombie apocalypse genre&comma; but has good ideas hidden between a lot of mediocre ones&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A review code for How To Survive&colon; Third Person Standalone was provided by 505 Games for this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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