7th Sector Review (PS4)

<p>7th Sector is quite a unique game&period; Those of you who are familiar with Playdead&&num;8217&semi;s <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;limbo-sony-exclusive&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Limbo<&sol;a> and more relevant <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;inside-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Inside<&sol;a> will enjoy its unique and mysterious take to storytelling&period; You start out as a phantom-like specter trapped in a television&semi; you can barely make out a human figure as you push your analog sticks to escape the TV&period; Once you&&num;8217&semi;re out of the said TV&comma; your journey begins as an electrical spark moving from one powered object to the next&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-152402 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;14013818&sol;7th-sector-screenshot-18-ps4-09jan19-en-us&period;jpg" alt&equals;"7th Sector Phantom" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Game Design and Storytelling<&sol;h3>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;www&period;playstation&period;com&sol;en-us&sol;games&sol;7th-sector-ps4&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">7th Sector<&sol;a> greatly succeeds in making you curious about its futuristic cyberpunk setting&period; Immediately you boot up the game you find yourself in a dystopian city in which a conflict is taking place between man and robots&period;<&sol;p>&NewLine;<p>Most of the story will be told in the background if you pay attention&period; But&comma; most of the time&comma; you&&num;8217&semi;ll get fewer answers and more questions as you progress through the game&period; Besides this&comma; 7th Sector is surprisingly beautiful with polished visuals for such a small game it is&period; The ominous soundtrack and synth-wave songs further help its dystopian setting and cyberpunk aesthetic&period;<&sol;p>&NewLine;<p><img class&equals;"wp-image-152399 size-full aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;14013750&sol;7th-sect&period;jpg" alt&equals;"7th Sector Robots" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Puzzles and Challanges<&sol;h3>&NewLine;<p>Your one hurdle &lpar;at least at earlier parts of the game&rpar; is its many and varied <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-pedestrian-review-puzzles-in-public&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">puzzles<&sol;a>&period; From simple wire linking puzzles&comma; to complicated math and environment puzzles&period; I&&num;8217&semi;m not fond of puzzle games though interesting and challenging I often find them unengaging and bland&period;<&sol;p>&NewLine;<p>However&comma; 7th Sector succeeds in proving me wrong&period; Every puzzle at the start differentiates itself from the next one&period; They keep you on your toes as each puzzle will have its own way of solving it&period; Some are so convoluted and difficult you&&num;8217&semi;ll be forced to either brute force your way into solving it by clicking random buttons and hoping it works&comma; or just calmly using trial and error&period; The inclusion of these puzzles is what separates it from games like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;limbo-creators-reveal-inside&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Inside<&sol;a> and the like&period;<&sol;p>&NewLine;<p>Though&comma; I must say while an interesting mechanic&comma; the puzzles get overwhelming almost constantly&period; Immediately finishing a puzzle&comma; you&&num;8217&semi;ll move on to many others without rest&period; This gets exhausting mainly for the fact these aren&&num;8217&semi;t always simple puzzles with a direct answer&comma; especially ones that will test your quick reasoning and patience&period;<&sol;p>&NewLine;<p>With most puzzles&comma; you&&num;8217&semi;ll have to find a pattern and accomplish your goal with swift timing&comma; so in most cases&comma; brutal perfection is needed&period; This can be a good thing&comma; however&comma; as players who revel in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;semispheres-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">puzzle solving<&sol;a> will enjoy this game the most&comma; but players who pick up this game just for its pleasing aesthetic and premise might get overwhelmed quickly&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"wp-image-152401 size-full aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;14013811&sol;7th&lowbar;sec&period;jpg" alt&equals;"7th Sector Puzzles" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Gameplay and Combat Mechanics<&sol;h3>&NewLine;<p>Asides the interesting yet tedious puzzles&comma; players who push on will notice as you progress you&&num;8217&semi;ll control many different objects&period; It keeps things interesting as each object you control has its own purpose for progression and traversal like controlling a smaller ball-shaped robot to move past stealth sections or controlling an even bigger robot to burst through a facility&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;ll also run into other hostile robots&comma; which will not be fun as again&comma; you&&num;8217&semi;ll have to have a perfect run at each encounter&period; Death comes easily if you aren&&num;8217&semi;t paying attention&period;<&sol;p>&NewLine;<p>During one of these sections&comma; you&&num;8217&semi;ll either have to evade said robots or fight them head-on only once during the main story do you engage in combat with the enemy&period; The combat mechanics aren&&num;8217&semi;t the strong point of the game&comma; which is why you&&num;8217&semi;ll only use them once throughout&period; Overall while short-lived&comma; it does its job&period;<&sol;p>&NewLine;<p>All in all&comma; 7th Sector is an intriguing game with an interesting take to storytelling&period; It has a nice aesthetic and atmospheric setting coupled with good looking graphics and fitting yet ominous soundtrack&period; It keeps you interested with its mystery&period; You find yourself chasing answers as you progress&period;  Though it&&num;8217&semi;s held back a bit by some of its less than optimal puzzles that tend to be overwhelming&comma; and its combat&period;<&sol;p>&NewLine;<p><img class&equals;"wp-image-152404 size-full aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;14015325&sol;7thSector3&period;jpg" alt&equals;"7th Sector Combat" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Conclusion<&sol;h3>&NewLine;<p>By the end&comma; though&comma; you&&num;8217&semi;ll be glad you made it through all its daunting tasks as everything will be revealed in its final act&comma; and things will start making sense&period;<&sol;p>&NewLine;<p>You can go even further after the end as the game has four different endings  with some optional puzzles and unlockable concept art if you wish to complete it fully&period; Sadly after ending the game&comma; there&&num;8217&semi;s little reason to return to it making its replayability quite low&period;<&sol;p>&NewLine;<p>So if you are fond of puzzle games and futuristic dystopian settings&comma; you should give 7th Sector a try&period; You&&num;8217&semi;ll enjoy your experience at the very least&period; Just don&&num;8217&semi;t forget to bring your calculator&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><b><i>A review copy was provided by the publisher for this review<&sol;i><&sol;b><&sol;p>&NewLine;<p><b>What do you think about 7th Sector&quest; Are you interested in puzzles&quest; Do you plan on playing this&quest;<strong> Let us know your thoughts in the comments section below&period; <&sol;strong><&sol;b><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; 7th Sector&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>7th Sector is an intriguing game with an interesting take to storytelling&period; It has a nice aesthetic and atmospheric setting coupled with good looking graphics and fitting yet ominous soundtrack&period; Though it&&num;039&semi;s held back a bit by some of its less than optimal puzzles that tend to be overwhelming&comma; and its combat&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Good Soundtrack<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Nice Visuals<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Interesting Puzzles <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Difficulty Spikes<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Overwhelming Puzzles <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

Exit mobile version