Anubis: Dog of Death Comic Review

Bad doggo of death!

<p>It seems like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-comic-book-characters-that-deserve-their-own-video-game-adaptions&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Comic books<&sol;a> are the go-to source material when it comes to making new movies&comma; TV shows&comma; and even some games&period; Comics and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-superhero-franchises-rocksteady-needs-take&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">superheroes<&sol;a> are considered the new &OpenCurlyDoubleQuote;<a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hyped-or-afraid-god-of-war&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Greek Myths<&sol;a>” where complex stories evolve from interesting individuals whose lives possess certain aspects from incredible powers&comma; wealth&comma; knowledge and tragedy&period; They are indeed the modern-day myths and their influence in the media and even new stories will continue&period; However we sometimes forget other regions when it comes to myths&comma; legends&comma; and great stories once told&period;<&sol;p>&NewLine;<p>Even some iconic figures of fiction and worship are often just a mention in many conversations&period; Well&comma; an upcoming Indie Comic brings light to one figure from one of the most famous regions in the world for stories and history&period; In recent years&comma; a place that once inspired stories for games like Tomb Raider and even mega-blockbusters with Brendan Frasier&period; But recently we had Gods of Egypt&period; No matter&comma; <a href&equals;"https&colon;&sol;&sol;www&period;webtoons&period;com&sol;en&sol;challenge&sol;anubis-dog-of-death&sol;list&quest;title&lowbar;no&equals;243333&amp&semi;page&equals;1" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Anubis Dog of Death<&sol;a> might change things around hopefully and get its own Netflix series too&quest;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151960" aria-describedby&equals;"caption-attachment-151960" style&equals;"width&colon; 784px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-151960 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;26182746&sol;AnubisImage4&period;jpg" alt&equals;"Anubis" width&equals;"784" height&equals;"522" &sol;><figcaption id&equals;"caption-attachment-151960" class&equals;"wp-caption-text">Anubis&colon; Dog of Death &lpar;2020&rpar;<&sol;figcaption><&sol;figure>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Old Dog&comma; New tricks<&sol;h4>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;sindrelf&sol;anubis-dog-of-death-1-anubis-gets-adopted" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Anubis&colon; Dog of Death<&sol;a> sees the iconic Egyptian god of death facing a fate actually worse than death&period; He’s living as a small&comma; very cute dog in modern LA with an owner who’s more focused on bumping up against her Instagram portfolio than sorting out actual life&period; He begins his journey locked up in a kennel&comma; waiting for adoption and a fresh start to revive his plans for total domination&period; Come his day of adoption he realizes that he might be able to pull off his grand plan but is aware of two things&period; Firstly he’s small and not so threatening while knowing also there are others keeping a watchful eye on him&period;<&sol;p>&NewLine;<p>While the comic I read was less than 30 pages long&comma; I did engage with Anubis and his distinct personality as the main character&period; His backstory is told very well through short flashbacks that link up to the events in the present day&period; So when he’s trying to possess one of the workers at the kennel&comma; we see a short collection of panels displaying what his full power was&period; However&comma; we see the opposite happening in the present&comma; dealing a crushing blow to his confidence&period; It’s a simple yet thoughtful process for character development making us understand what he once was and what he is now&period; This is an effective means to display what the constraints are and what he needs to overcome later on to accomplish his goals&period; We don’t see much else but I’m hoping the writers just don’t make his flat out evil because he’s not&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151961" aria-describedby&equals;"caption-attachment-151961" style&equals;"width&colon; 709px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-151961 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;26182820&sol;AnubisImage1&period;jpg" alt&equals;"Anubis&colon; Dog of Death" width&equals;"709" height&equals;"437" &sol;><figcaption id&equals;"caption-attachment-151961" class&equals;"wp-caption-text">Anubis&colon; Dog of Death &lpar;2020&rpar;<&sol;figcaption><&sol;figure>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Who let the Dog of Death out&quest;<&sol;h4>&NewLine;<p>Now I actually know a bit about Egyptian mythology as my mum studied it and I grew up in the ’90s when everything and everyone was kind of obsessed with it in the UK&period; Anubis wasn’t bad&comma; in fact&comma; he’d killed Set &lpar;who is a right twat and is the bad guy in games such as Tomb Raider&colon; The Last Revelation&rpar; and warned wrongdoers of following his lead&period; He’s not good either&comma; but rather lawful neutral&period; But I understand people can write a fictional character&comma; a figure of legend or even the god of civilization passed as they please&period; Yet it&&num;8217&semi;s genuinely intriguing and can easily capture any comic book lover&&num;8217&semi;s attention&period;<&sol;p>&NewLine;<p>Other iconic characters of Egyptian mythology also make an appearance and I’m hoping more will&period; Maybe even Set will appear and it could be an epic battle between the two&period; It probably helps that Anubis was actually my favorite Egyptian god as a kid and so would like to see the character fleshed out and written well as the story progresses&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151962" aria-describedby&equals;"caption-attachment-151962" style&equals;"width&colon; 724px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-151962 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;26182853&sol;AnubisImage2&period;jpg" alt&equals;"Anubis" width&equals;"724" height&equals;"467" &sol;><figcaption id&equals;"caption-attachment-151962" class&equals;"wp-caption-text">Anubis&colon; Dog of Death &lpar;2020&rpar;<&sol;figcaption><&sol;figure>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Fine looking Doggo<&sol;h4>&NewLine;<p>In regards to the art style&comma; presentation and imagery itself&comma; the comic looks pretty good for the most part&period; I found every panel to have a high level of detail&comma; showing even the smallest wrinkles on some random guy’s head as he was shot with an arrow&period; There were a couple of panels in particular that looked pretty excellent showing off some great attention to detail&comma; nice use of color and creativity for framing the shots&period; One panel sees Anubis pushing back a group of soldiers away with great force and a couple of them are literally flying out of the panel&period; I do like this creative approach as it makes the comic feel more alive and not constraint by the boards of the panel&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">But Doggo lacks some variation and motion<&sol;h4>&NewLine;<p>My only main problem is that in quite a few panels&comma; background characters look a little stiff and in general there’s a lack of variation of stances and movement&period; Every background&sol;supporting character looks like they move the same or just hold a stance which is near identical to the person next to them&period; What makes a great image is conveying life in a still image&period; You can have as much detail on a character and that looks great&comma; but if you have a bunch of characters looking&comma; acting and posing the same then it feels a little unnatural&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;151963" aria-describedby&equals;"caption-attachment-151963" style&equals;"width&colon; 699px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-151963 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;26182926&sol;AnubisImage3&period;jpg" alt&equals;"Anubis&colon; Dog of Death " width&equals;"699" height&equals;"507" &sol;><figcaption id&equals;"caption-attachment-151963" class&equals;"wp-caption-text">Anubis&colon; Dog of Death &lpar;2020&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Look at a comic like Spawn or Batman&comma; when there’s a fight happening each background character or thug is making a different stance compared to the next one&period; They feel like they each have their own purpose&comma; though process and identity&period; It may sound silly but if you were to look at video games and take an example like Resident Evil 2 Remake&comma; what makes the zombies cool is that they all act and move differently from one another&period;<&sol;p>&NewLine;<p>Adding another layer to the world and making it feel organic&period; The comic looks great and has a nice amount of details&comma; but I like to see the artists add a little more variation into crowd&sol;fighting scenes in order to make them feel more organic&period;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;">Overall&quest;<&sol;h4>&NewLine;<p>Anubis&colon; Dog of Death looks nice and flows perfectly well to illustrate a powerful character’s rise&comma; fall&comma; and revival&period; All accomplished in a manner that’s not tediously straight forward or overly complicated&period; It looks nice&comma; flows well and the story is on the right path to offer a compelling narrative&period; Even the weird use of green and red in the same image looks pretty cool as it conveys a strange and unsettling feeling very well&period; Hopefully&comma; the people behind it can produce another installment soon as I believe this could be the beginning of a very refreshing and entertaining comic&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>This review is based on the unreleased first issue provided by the comic book team<&sol;strong><&sol;em><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Anubis&colon; Dog of Death&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8&period;3<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>The first issue of Anubis&colon; Dog of Death is an intriguing one that if done right&comma; could be a compelling tale of a famed God seeking his return to glory&period; <&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Looks really nice<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Interesting story <&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Cool use of Egyptian Mythology <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Some scenes look a little uneventful and lack motion<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Early days but hope Anubis isn't just a straight up bad guy<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Visuals <&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Colouring and Lettering<&sol;strong>&NewLine; <span class&equals;"reviewscore">9<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 90&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Overall<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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