Artist Interview: Caytlin Vilbrandt Part 1

AKA Pixel Prism

<p>I enjoy interviewing creators of all genres&comma; I enjoy interviewing creators even more when I&&num;8217&semi;m a fan of their work&comma; which is why I also enjoy being the Editor in Chief here at Bagogames&period;<&sol;p>&NewLine;<p>I get to speak with all kinds of interesting creators in gaming&comma; music&comma; movies and comics&period; So whenever I get the chance to speak with an artist I enjoy&comma; you better believe I&&num;8217&semi;m going to take it&period;<&sol;p>&NewLine;<p>Caytlin Vilbrandt&comma; also known as Pixel Prism&comma; is graphic designer who also creates comics and is in the process of starting up a Kickstarter for her webcomic <a href&equals;"https&colon;&sol;&sol;www&period;tamberlanecomic&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em><strong>Tamberlane<&sol;strong><&sol;em><&sol;a><em>&period; <&sol;em><&sol;p>&NewLine;<p>The story for <em>Tamberlane<&sol;em>&colon;<&sol;p>&NewLine;<blockquote><p><em>One day&comma; the citizens of Treehollow discovered a small&comma; strange creature wandering alone in Rattleglen Forest&period; Clearly much too young to be on her own&comma; and with limited verbal communication skills &lpar;though she gets by with a little sign language&rpar;&comma; it’s anyone’s guess how this mysterious being&comma; named Tamberlane&comma; ended up in their care&period;<&sol;em><&sol;p>&NewLine;<p><em>Fostered by Belfry&comma; the accident-prone bat with a heart of gold&comma; and guided by a colorful cast of animal characters&comma; Tamberlane’s mysteries continue to unfold&period; But one question remains on everyone’s mind&colon; who &lpar;or more specifically&comma; what&rpar; is she&quest;<&sol;em><&sol;p><&sol;blockquote>&NewLine;<p>I got to speak with her about her fears&comma; dreams&comma; inspirations and oh so much about creating comics&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Bagogames&colon; <&sol;strong>First off&comma; thank you for taking the time to speak with me&comma; I know you’re very busy<&sol;p>&NewLine;<p><strong>Caytlin Vilbrandt&colon; <&sol;strong>Happy to do so&excl; Thank YOU for approaching me&excl;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Let’s start with some business&comma; you’re currently doing a <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;cvilbrandt&sol;tamberlane-an-indie-comic-about-talking-animals-chapter-3&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>Kickstarter<&sol;em><&sol;a>&comma; right&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>Yep&excl; I&&num;8217&semi;m in the last leg of prep for that&period; It will be launching sometime in early August&comma; first to Patrons then to the public&excl;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG<&sol;strong><strong>&colon;<&sol;strong> What can you tell us about that&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>So&comma; this Kickstarter is to bring Chapter 3 &lpar;of the webcomic Tamberlane&rpar; to print&comma; so it can grace your shelves with the first two already printed issues&excl; Like all my comic books&comma; it comes with a substantial section of extra content in the back&comma; featuring concept art&comma; commentary&comma; and more&period;<&sol;p>&NewLine;<p>But like a lot of Kickstarters there are a lot of extra fun rewards that will be available as well&comma; such as stickers&comma; prints&comma; and custom sketches in your books&excl; Plus a lot more that can be unlocked with stretch goals and backer achievements&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Are there any plans for a compilation that will give readers multiple chapters together&comma; like a vol&period; 1&comma; 2&comma; ect&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> In theory&comma; I&&num;8217&semi;d love to put Chapters 1 through 4 together&comma; once chapter 4 is done&comma; as they comprise the 1st act&period; That will depend on a lot of factors though&comma; such as&comma; is it worth it to print compilations as I go&quest; Or better to wait til the end&quest; How much editing on the chapters do I want to do&quest; &&num;8212&semi; which will probably be what gets me galvanized to gather them up together&excl;<&sol;p>&NewLine;<p>That said&comma; the Chapter 2 Kickstarter did feature a Stretch Goal that got unlocked at the last second thanks to one very kind backer that gathered Chapters 1 and 2 into a hardbound volume with some exclusive extras &lpar;namely&comma; a brief guide to Trissol&comma; the sign language in the comic&comma; and the cypher for Growl&comma; the alphabet&rpar;&period; But those were limited to that Kickstarter only&comma; and I have&&num;8230&semi;I think&&num;8230&semi; maybe 6 left&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon; <&sol;strong>Sounds very valuable&comma; let’s talk about Kickstarter&comma; what’s the hardest and easiest part of creating and running a campaign&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Whew&comma; good questions&excl; So to preface&comma; I am&comma; perhaps&comma; more ambitious about my campaigns than others might be in my position&period; Which is to say&comma; because I&&num;8217&semi;m a graphic designer&comma; I lean hard into the graphic design&comma; and I want everything to be tight and professional&period; Which means that I make&period;<strong> A Lot&period; Of&period; Graphics<&sol;strong>&period;<&sol;p>&NewLine;<p>Today I just redid 24 graphics I had already done yesterday because when I put them into the campaign&comma; it turns out that they confused the flow of information and made it confusing&excl; So I suppose the hardest part is just getting all of the assets and designs and merchandise done before the campaign starts&period;<&sol;p>&NewLine;<p>Though&comma; that is actually pretty neck and neck with the actual planning&comma; too&period; Figuring out what to write&comma; what you&&num;8217&semi;re offering&comma; where all the math is situated&comma; getting quotes&&num;8230&semi; It&&num;8217&semi;s all pretty complicated&period; Fun&excl; But complicated&period; I hate writing the copy&comma; personally&comma; so this time I was super lucky to be able to hire Nicole &&num;8216&semi;Thornwolf&&num;8217&semi; Dornsife to help me with that&period;<&sol;p>&NewLine;<p>She does copywriting for indie creatives for hire and she&&num;8217&semi;s VERY good&period; She made the whole process much&comma; much easier&period; &lpar;Her services are at <a class&equals;"anchor-3Z-8Bb anchorUnderlineOnHover-2ESHQB" tabindex&equals;"0" title&equals;"http&colon;&sol;&sol;www&period;thornwolf&period;com&sol;services" role&equals;"button" href&equals;"http&colon;&sol;&sol;www&period;thornwolf&period;com&sol;services" target&equals;"&lowbar;blank" rel&equals;"noreferrer noopener">http&colon;&sol;&sol;www&period;thornwolf&period;com&sol;services<&sol;a>&rpar; As far as the easiest&quest; Hmmm&&num;8230&semi; Coming up with ideas&comma; probably&period; It&&num;8217&semi;s easy to throw out a bunch of ideas and think about all the great things you can offer&period;<&sol;p>&NewLine;<p>It gets out of hand REALLY fast&excl; Haha&comma; whoops&period; Honestly&comma; Kickstarters are hard from start to finish&period; It&&num;8217&semi;s a several-month slog of loudly marketing&comma; planning&comma; designing&comma; ordering&comma; communicating&comma; organizing&comma; and fulfilling&period; It&&num;8217&semi;s exhausting&comma; but boy are you proud at the end of it&excl;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055018&sol;Book-Ad-2&period;jpg"><img class&equals;"alignnone size-full wp-image-144569" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055018&sol;Book-Ad-2&period;jpg" alt&equals;"" width&equals;"2050" height&equals;"2102" &sol;><&sol;a><&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> That sounds like a headache&comma; but you mentioned planning&period; Do you have a think tank of sorts&comma; where you get family and friends to help you plan&comma; or do you pitch ideas to yourself&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> So&comma; the pitching goes to one of three places&colon;<&sol;p>&NewLine;<ol>&NewLine;<li>Mostly to myself&comma; while I&&num;8217&semi;m coming up with what I can physically or financially handle fulfilling&comma; like what makes sense with my shipping packages &lpar;prints smaller than the book&rpar; and what&&num;8217&semi;s wildly out of reach &lpar;plush toys&rpar;&period;<&sol;li>&NewLine;<li>To my husband and friends&comma; who can help sanity check my ideas and keep me from running screaming halfway through the campaign because I Did Too Much<&sol;li>&NewLine;<li>My patrons&comma; whom I poll often to figure out what they&&num;8217&semi;re interested in&excl; Recently&comma; I was trying to decide between offering a tote bag or a messenger bag for the Kickstarter&comma; and furthermore what kind of design they like on their bags&period; While I&&num;8217&semi;m partial to graphic-design-heavy bags &lpar;like&comma; say&comma; an in-universe logo&rpar;&comma; most of my patrons prefer something with cute cast characters on it&period; They&&num;8217&semi;re always helping me see my blind spots&excl;<&sol;li>&NewLine;<&sol;ol>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon; <&sol;strong>So you have a great support system&comma; that’s a relief&comma; it’s really easy to do too much&period;<&sol;p>&NewLine;<p>Doing a Kickstarter is always a risk&comma; even if your product&lpar;s&rpar; are popular&period; How do you measure the right time to release a Kickstarter&comma; are there milestones in viewers and&sol;or Patreons or do you just take a stab in the dark and hope for the best&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Yeah&comma; I&&num;8217&semi;ve really got to watch it or else I take on way too much&excl; I&&num;8217&semi;m too ambitious for my own good&period; So&comma; for the most part I decide to do a Kickstarter when I am feeling up for the hassle&comma; really&period;<&sol;p>&NewLine;<p>It usually shakes out to about once a year&comma; since it takes a good 4-6 months to go through the whole process&period; But my readers and patrons will often remind me when they&&num;8217&semi;re ready for another one&semi; I&&num;8217&semi;ve had folks asking after the 3rd Chapter Kickstarter since the 2nd one wrapped&excl; &lpar;I&&num;8217&semi;m incredibly fortunate to have been able to cultivate such a sweet and involved reader base over the last decade&excl;&rpar;<&sol;p>&NewLine;<p>Honestly&comma; the motivation behind the timing on this one though is that I&&num;8217&semi;m coming back from retirement back into vending at conventions &lpar;rarely&comma; locally&rpar;&comma; and I got accepted into GeekGirlCon&period; I wanted to have the third book available for the table&comma; which meant jumping on a Kickstarter as fast as possible&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> I’m really interested in talking about cons and artist tables&comma; but first I would like to know how you balance planning your Kickstarter &lpar;since you say it takes half a year to make&rpar; and planning your comic&quest; Doing both has to add on the stress and risk&period;<&sol;p>&NewLine;<p><strong>CV<&sol;strong>&colon; Haha&comma; weeeell&comma; both are a little&&num;8230&semi; by the seat of my pants&period; This one&comma; I got the acceptance to the table and started working backwards on timelines&comma; only to realize I had 3 weeks to get one put together&period;<&sol;p>&NewLine;<p>So that&&num;8217&semi;s what I&&num;8217&semi;ve been doing non-stop for the last few weeks&colon; going as fast as I can to get this Kickstarter out the door&excl; I wouldn&&num;8217&semi;t recommend this tactic to anyone&period; I&&num;8217&semi;m so tired&comma; haha&period;<&sol;p>&NewLine;<p>As for planning my comic&comma; I generally can only have one major priority at a time&comma; so while the Kickstarter planning is in full swing&comma; my comic takes a back seat&period; I&&num;8217&semi;ve been making sure to still get my requisite page out each week&comma; but I&&num;8217&semi;ve also eaten up the buffer I had saved up&period;<&sol;p>&NewLine;<p>Thankfully&comma; after the Kickstarter launches I&&num;8217&semi;ll be able to devote more time to getting it back up to snuff&period; Otherwise&comma; I plan the comic in stints usually&comma; getting the general outline done and then working scene-by-scene&period; So thankfully&comma; since the current scene is already 90&percnt; planned out&sol;scripted&comma; I can focus elsewhere for a little while longer&excl;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01063106&sol;Page-63&period;jpg"><img class&equals;"alignnone size-full wp-image-144581" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01063106&sol;Page-63&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"1535" &sol;><&sol;a><&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> How long does it usually take to plan out your buffer and reach it to completion&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Tough question&excl; I do everything a bit haphazardly&comma; so it&&num;8217&semi;s hard to say&period; Broadly&comma; I brainstorm each chapter as a whole&comma; do probably 4 rounds of revisions on an outline&comma; then another 3 or so versions of the script &lpar;a bit at a time&rpar;&period; Then from thumbnails to completion&comma; it usually takes me about 5 or 6 hours per page&period; So&&num;8230&semi; probably if you break up the previous steps&&num;8230&semi; maybe 8-10 hours&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> I can’t imagine spending half the day drawing&comma; that’s passion&excl; How far ahead in the story of Tamberlane are you in your head&quest; Do you have the ending in mind or is there a certain point like chapters&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> I can certainly confirm that I&&num;8217&semi;m fueled pretty heavily by passion&excl; I LOVE what I do and even on the days when it&&num;8217&semi;s like pulling teeth getting anything done&comma; I wouldn&&num;8217&semi;t trade my job for the world&period;<&sol;p>&NewLine;<p>So&comma; I have different stages of planning&period; I&&num;8217&semi;m pretty solid on what happens in Chapter 4&comma; ssssort of solid on what happens in Chapter 5&comma; squishy about Chapters 6 &amp&semi; 7&comma; and fairly ephemeral about Chapter&lpar;s&rpar; 8&plus;&period;<&sol;p>&NewLine;<p>I know how I want it to end&comma; and I know what conflicts I want to escalate and resolve before I get there&comma; but I&&num;8217&semi;m not entirely certain how it&&num;8217&semi;s going to shake out or what&&num;8217&semi;s going to end up in the story versus on the cutting room floor&period;<&sol;p>&NewLine;<p>I can give a general one-sentence gist for each chapter after 5&comma; but that&&num;8217&semi;s about it&period; I can say I plan for it to be roughly 8 chapters&comma; going up to 10 at the most&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> I would love to ask about that sentence&comma; but I think your readers would rather wait and see things escalate naturally&period;<&sol;p>&NewLine;<p>Since we’re talking about the future&comma; a few of the children characters have grown a bit&comma; especially the titular character&comma; Tamberlane&comma; will we see that continue as chapters progress or are we at Tamb’s peak age &lpar;3&rpar; for the story&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> I can confirm that we are at Tamberlane&&num;8217&semi;s &lpar;and the rest of the cast&&num;8217&semi;s&rpar; final age for the story&excl; &&num;8230&semi; Unless something changes&period; Which it might&period; How&&num;8217&semi;s that for definite&quest; Haha&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> This next part may be a little spoiler fodder&comma; Tamberlane is obviously human and we keep hearing about &OpenCurlyQuote;abroad&&num;8217&semi; and hints that it’s dangerous&period; Will fans see more humans soon or will they have to wait a couple more chapters&quest;<&sol;p>&NewLine;<p>This next part may be a little spoiler fodder&comma; Tamberlane is obviously human and we keep hearing about &OpenCurlyQuote;abroad’ and hints that it’s dangerous&period; Will fans see more humans soon or will they have to wait a couple more chapters&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> That&&num;8217&semi;s definitely spoiler fodder&excl; All I will say is that if you&&num;8217&semi;re waiting to see more like Tamberlane&comma; you&&num;8217&semi;ll be waiting a few chapters&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Poor Tamberlane&period; Last question about the story&comma; the world is filled with magnificent anthropomorphic creatures&comma; are there any animals that don’t walk and talk like people&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>There are&excl; In fact a couple have been on-screen&comma; though most people miss them&period; On page 63&comma; there&&num;8217&semi;s a bird&semi; Milo&&num;8217&semi;s moth Sophie shows up on page 125&semi; and you can see a little cat in the tavern and on the big mega page &lpar;pages 160 and 174&rpar;&period; I want to put more in but it just kinda falls by the wayside haha&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055113&sol;Page-125&period;jpg"><img class&equals;"alignnone size-full wp-image-144570" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055113&sol;Page-125&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"1535" &sol;><&sol;a><&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Earlier you talked about conventions and having a table&comma; for new artists or people hoping to have a table in the near future&comma; what goes into getting ready&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>Oh boy&excl; So&comma; assuming you&&num;8217&semi;ve already been accepted for your table&comma; you&&num;8217&semi;ll want to have a few paperwork things done up front&colon; you&&num;8217&semi;ll need a seller&&num;8217&semi;s license for that state &lpar;temporary or permanent is up to you&rpar;&comma; and you need to know the sales tax in that state&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;re going to have to collect sales tax and remit it to the government within 10 days after the con is over&period; After that&comma; you&&num;8217&semi;re gonna want to figure out what you want to sell&excl; At the cons I sell at&comma; books will generally sell the best &lpar;comic or otherwise&rpar; so it&&num;8217&semi;s always good to have as many of those as you can&period;<&sol;p>&NewLine;<p>I also sell stickers and key chains and mini-prints&period; You&&num;8217&semi;ll want to know what size table you&&num;8217&semi;ll be vending on so you can plan out your display&period; Going vertical is always a great idea&comma; because you can get a lot more out of it&excl; That means having those organizer cubes as towers on either side of your table&comma; or something more creative&period;<&sol;p>&NewLine;<p>You can also make risers out of cardboard boxes under your tablecloth to put just a little height on stuff resting on the table&excl;<&sol;p>&NewLine;<p>When I use organizer cubes I always have it so there are 3 cubes stacked vertically on either side&period; The top two are facing out and holding merchandise&semi; the bottom one is facing toward me and I store things there&period;<&sol;p>&NewLine;<p>Then the sides of the cubes can be used for displaying prints and other hanging things&period; I would suggest looking up a bunch of photos of con booths for inspiration and drawing from that&period;<&sol;p>&NewLine;<p>No matter what though don&&num;8217&semi;t forget&colon; &&num;8211&semi; Signage&excl; Including your prices&excl; &lpar;Having prices both on your display copies AND on a consolidated menu helps cut down on customer questions&excl;&rpar; &&num;8211&semi; Pens&comma; pencils&comma; tape&comma; rubber bands&comma; safety pins&comma; paperclips&comma; scissors&excl; A tablecloth&excl; You can just get a length of fabric from the store&comma; or a real tablecloth&comma; or even just use a sheet&excl; &&num;8211&semi; A waste bin&excl; &&num;8211&semi; Your tax paperwork&excl; &&num;8211&semi; And protective baggies or otherwise for handing your prints to customers&period;<&sol;p>&NewLine;<p>Remember to reuse if you can or buy baggies made from recycled plastic &colon;&rpar;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> My goodness&comma; that’s a lot to remember&comma; I didn’t think it took that much effort&period; Let’s talk bad experiences with tables&comma; what are some bad ones you had the displeasure of experiencing&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Hmm&comma; I&&num;8217&semi;ve been very fortunate to have wonderful vending experiences&excl; I guess the worst I can say is that while I love talking to folks&comma; after about 10 minutes of loitering around the booth&comma; I probably need a break&excl;<&sol;p>&NewLine;<p>Especially if other folks are trying to buy or browse around them&period; Remember that vendors are trapped behind their booths&comma; and while we are friendly&comma; lovely people&comma; we&&num;8217&semi;re also probably running on 5 hours of sleep and a gallon of caffeine&excl;<&sol;p>&NewLine;<p>On the other hand&comma; I&&num;8217&semi;ve had plenty of friends who have been harassed at cons&comma; and that&&num;8217&semi;s really bad&period; If you&&num;8217&semi;ve got a problem with someone&comma; hunting them down in person is not the way to go about it&period;<&sol;p>&NewLine;<p>But fortunately&comma; I&&num;8217&semi;ve never been in that position&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon; <&sol;strong>Any advice on how to to make a stressful day at the booth a better and less stressful experience&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Honestly&comma; that&&num;8217&semi;s a lesson I&&num;8217&semi;m still learning myself&period; But I can at least say this much&colon;<&sol;p>&NewLine;<ol>&NewLine;<li>Having a booth partner is invaluable&period; It&&num;8217&semi;s totally possible to vend on your own but having someone to take over for you&comma; go on food runs&comma; count money&comma; or fetch inventory is absolutely the way to go&period; If you can swing one&comma; take full advantage &lpar;but treat them nicely&excl;&rpar;&period; If you can&&num;8217&semi;t swing a booth buddy&comma; usually you can flag down con staff to help&comma; keeping an eye on your table while you&&num;8217&semi;re gone&comma; etc&period;<&sol;li>&NewLine;<li>It&&num;8217&semi;s important to take the time to take care of yourself&period; Stay hydrated &lpar;like REALLY hydrated&rpar;&comma; eat food &lpar;bring snacks to fill in the gaps&rpar;&comma; use the bathroom when you gotta&comma; and don&&num;8217&semi;t sacrifice your well-being for selling&period; At the end of the day&comma; your customers can wait an extra five minutes&period; Stress can wreak absolute havoc on a body&period;<&sol;li>&NewLine;<li>Keep your inventory sorted and easy to access&excl; And keep the variety down as much as possible&period; If something doesn&&num;8217&semi;t sell super great&comma; it&&num;8217&semi;s okay to exclude it&period;<&sol;li>&NewLine;<li>Use Square&period; That includes using it for cash transactions as well&period; It will help with records&period; Things to do with square&colon; &&num;8211&semi; put your inventory in so you can just push buttons in the POS app &&num;8211&semi; make sure you have the sales tax accounted for &&num;8211&semi; have either a hotspot or use your phone as a hotspot because WiFi is ALWAYS spotty<&sol;li>&NewLine;<&sol;ol>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055310&sol;2014-07-03-21&period;19&period;05-1&period;jpg"><img class&equals;"alignnone size-full wp-image-144571" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;08&sol;01055310&sol;2014-07-03-21&period;19&period;05-1&period;jpg" alt&equals;"" width&equals;"1909" height&equals;"1080" &sol;><&sol;a><&sol;p>&NewLine;<p><strong>BG&colon; <&sol;strong>So much to learn&comma; how long did it take before you got the hang of having your own booth&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>It was definitely a couple years of trial and error&period; I did a lot of boothing for my previous webcomic that was sort of my learning curve&period; Then when we had our card game&comma; that kicked it up a few notches and we learned fast how to be efficient&excl;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Trail and error&comma; speaking of such things&comma; where did your art style come from&comma; what&sol;who are your inspirations&quest;<&sol;p>&NewLine;<p><strong>CV&colon;<&sol;strong> Indeed&excl; My art style is cobbled together over decades of loving art&period;<&sol;p>&NewLine;<p>I get strong influences from Disney&comma; of course&comma; and I love anime&comma; especially 90&&num;8217&semi;s era shows&period; I definitely fall into that East&sol;West melding style that is pretty prevalent among my generation&period;<&sol;p>&NewLine;<p>But I also get influences from specific artists&comma; like Lois van Baarle&comma; JC Amberlyn&comma; Yuko Ota&comma; Claire Hummel&comma; Glitched Puppet&comma; and a huge host of others&period; I also love older artists like Beatrix Potter and Mary Blair&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>BG&colon;<&sol;strong> Oh my&comma; you truly enjoy art&comma; especially brightly colored characters&comma; what are some animations you enjoy watching for reference or study&quest;<&sol;p>&NewLine;<p><strong>CV&colon; <&sol;strong>What a great question&excl; I&&num;8217&semi;ve got a whole list&comma; haha&period; Secret of Kells and The Song of the Sea are both huge for me&semi; so is Wolf Children&comma; Silent Voice&comma; Your Name&comma; and basically any Ghibli movie&period;<&sol;p>&NewLine;<p>Lilo and Stitch&comma; Lion King&comma; Zootopia&comma; Lady and the Tramp&period; Not animation exactly but Stranger Than Fiction&comma; The Spirit&comma; and Hugo are all inspirational to me&period;<&sol;p>&NewLine;<p>Then&comma; in terms of non-movies&comma; Puffin Rock&comma; Sailor Moon&comma; Cardcaptor Sakura&comma; and gosh I know I&&num;8217&semi;m missing SO MANY MORE but that&&num;8217&semi;s a good starter pack&comma; haha&period; Oh a few more&colon; Unico&comma; Ringing Bell&comma; Kimba&comma; and other 60s&sol;70s era Sanrio&sol;Tezuka<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;artist-interview-caytlin-vilbrandt-part-2&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Read part 2 of our interview with Pixel Prism<&sol;a><br &sol;>&NewLine;<&sol;strong><&sol;em><&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong><em>Editors note&colon; The interview was updated to link readers towards the <a href&equals;"https&colon;&sol;&sol;www&period;kickstarter&period;com&sol;projects&sol;cvilbrandt&sol;tamberlane-an-indie-comic-about-talking-animals-chapter-3&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Tamberlane Kickstarter<&sol;a><&sol;em><&sol;strong><&sol;p>&NewLine;

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